Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Carles2029
Sylvanus
Level 151
God Stats
13W - 4L
1,737 SR
Queue Stats
201W - 118L
1,656 Elo+
Party 2
Thoth
Thoth
TheAronFreyr
Thoth
Level 158
God Stats
2W - 1L
1,827 SR
Queue Stats
122W - 86L
1,666 Elo+
Solo
Team Averages
Level 143
1,613 SR
1,564 Elo+

VS

Team Averages
Level 122
1,512 SR
1,590 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DawnShaker
Scylla
Level 120
God Stats
3W - 6L
1,416 SR
Queue Stats
166W - 167L
1,560 Elo+
Solo
Thor
Thor
PLEIST0R0S
Thor
Level 125
God Stats
2W - 4L
1,474 SR
Queue Stats
81W - 101L
1,476 Elo+
Solo
Merlin
Merlin
WаlkingL
Merlin
Level 160
God Stats
1W - 2L
1,624 SR
Queue Stats
84W - 22L
1,865 Elo+
Party 1
Xbalanque
Xbalanque
tuaLight
Xbalanque
Level 149
God Stats
55W - 58L
1,548 SR
Queue Stats
312W - 342L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 0 / 4
8,464
1,209
5,578
5,212
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
 
Sun Wukong
13
2 / 0 / 4
7,497
1,071
2,426
3,748
1,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
 
Nu Wa
13
0 / 0 / 9
7,077
1,011
5,249
3,144
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Carles2029
Sylvanus
13
1 / 0 / 8
7,714
1,102
3,396
5,436
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 8
7,873
1,125
9,589
4,525
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

353

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 4 / 0
6,374
911
4,747
9,777
2,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DawnShaker
Scylla
12
0 / 3 / 0
6,907
987
3,147
5,102
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 0
6,055
865
0
756
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
WаlkingL
Merlin
12
0 / 3 / 0
6,774
968
6,123
6,859
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
tuaLight
Xbalanque
11
0 / 2 / 0
6,404
915
4,928
6,620
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
12
Kills
0
0
Deaths
12
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
4
8
W
Sun Wukong
 
Sun Wukong
2
0
4
4
W
Nu Wa
 
Nu Wa
0
0
9
4.5
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Sylvanus
Carles2029
Sylvanus
1
0
8
5
L
Scylla
DawnShaker
Scylla
0
3
0
0
L
0
0
0
0
W
3
0
8
7
L
Merlin
WаlkingL
Merlin
0
3
0
0
L
Xbalanque
tuaLight
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
18,945
22,065
Taken
29,114
10,973
Mitigated
7,050
7,730
Healing
740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,578
3,387
0
1,640
5,212
1,759
0
2,077
3,015
0
34,643
W
Sun Wukong
 
Sun Wukong
2,426
260
0
272
3,748
1,969
0
890
2,806
0
13,051
W
Nu Wa
 
Nu Wa
5,249
1,370
0
189
3,144
894
0
1,015
2,061
17,699
0
L
Heimdallr
 
Heimdallr
4,747
921
0
267
9,777
2,338
0
4,768
5,009
0
12,799
W
Sylvanus
Carles2029
Sylvanus
3,396
713
2,754
2,492
5,436
4,934
0
2,633
2,607
6,935
0
L
Scylla
DawnShaker
Scylla
3,147
204
0
102
5,102
1,198
0
3,644
1,458
29,519
0
L
0
0
0
104
756
234
0
418
338
0
901
W
9,589
52
0
383
4,525
1,417
0
2,085
2,306
22,993
0
L
Merlin
WаlkingL
Merlin
6,123
0
0
0
6,859
1,534
0
5,106
1,753
27,250
0
L
Xbalanque
tuaLight
Xbalanque
4,928
848
0
267
6,620
1,746
0
4,298
2,322
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
32,514
164
Minions Killed
160
9
Camps Cleared
3
764,301
Distance Traveled
431,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,464
1,209
69
10
5
135,029
1
W
Sun Wukong
7,497
1,071
30
4
1
173,923
0
W
Nu Wa
7,077
1,011
29
4
2
139,062
4
L
Heimdallr
6,374
911
16
2
0
106,967
0
W
Sylvanus
7,714
1,102
12
2
0
165,066
0
L
Scylla
6,907
987
65
9
1
127,858
1
L
Thor
6,055
865
1
0
1
15,258
0
W
Thoth
7,873
1,125
24
3
1
151,221
0
L
Merlin
6,774
968
56
8
0
90,493
0
L
Xbalanque
6,404
915
22
3
1
90,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role