Player Matchup

Rama
Rama
ChelmiDousar
Rama
Level 22
God Stats
2W - 2L
1,456 SR
Queue Stats
58W - 35L
1,588 Elo+
Party 1
Ares
Ares
DANZlk16
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo
Agni
Agni
OTPAgni
Agni
Level 27
God Stats
7W - 2L
1,659 SR
Queue Stats
43W - 20L
1,565 Elo+
Party 1
Olorun
Olorun
TheDreameurs
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 1
Thanatos
Thanatos
jesmurflol
Thanatos
Level 48
God Stats
7W - 0L
1,706 SR
Queue Stats
31W - 31L
1,456 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,552 Elo+

VS

Team Averages
Level 18
1,601 SR
1,427 Elo+
Chaac
Chaac
Adamsen2000
Chaac
Level 18
God Stats
15W - 14L
1,608 SR
Queue Stats
37W - 42L
1,442 Elo+
Solo
Izanami
Izanami
Chikisrak
Izanami
Level 30
God Stats
6W - 6L
1,635 SR
Queue Stats
103W - 88L
1,454 Elo+
Solo
Nemesis
Nemesis
Diamond009
Nemesis
Level 17
God Stats
1W - 3L
1,535 SR
Queue Stats
15W - 17L
1,476 Elo+
Solo
Nox
Nox
Jaysuz
Nox
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,437 Elo+
Party 2
Ymir
Ymir
blmrkt
Ymir
Level 15
God Stats
0W - 2L
1,727 SR
Queue Stats
7W - 11L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
4,790
599
2,685
3,256
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
7
0 / 1 / 6
4,834
604
1,543
5,680
2,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
OTPAgni
Agni
8
0 / 1 / 1
4,861
608
1,799
2,080
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
9
2 / 1 / 6
5,809
726
3,552
3,399
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
jesmurflol
Thanatos
11
13 / 1 / 1
6,998
875
6,395
5,985
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,016
627
705
4,722
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Chikisrak
Izanami
8
4 / 3 / 0
5,403
675
3,729
5,037
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Diamond009
Nemesis
3
0 / 1 / 0
3,307
413
588
1,745
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
Jaysuz
Nox
6
0 / 7 / 0
3,783
473
731
5,310
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
blmrkt
Ymir
6
0 / 3 / 2
4,095
512
1,024
5,521
2,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
5
5
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
1
5
2.5
L
Izanami
Chikisrak
Izanami
4
3
0
1.33
W
Ares
0
1
6
3
L
Nemesis
Diamond009
Nemesis
0
1
0
0
L
Nox
Jaysuz
Nox
0
7
0
0
W
Agni
OTPAgni
Agni
0
1
1
0.5
W
Olorun
2
1
6
5
L
Ymir
blmrkt
Ymir
0
3
2
0.33
W
Thanatos
jesmurflol
Thanatos
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
6,777
20,400
Taken
22,335
7,366
Mitigated
6,598
11,259
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
705
118
0
2,068
4,722
1,921
0
1,799
2,923
0
23,136
W
2,685
2,441
0
629
3,256
878
816
162
3,094
0
24,555
L
Izanami
Chikisrak
Izanami
3,729
2,903
0
1,034
5,037
826
0
841
4,196
0
19,319
W
Ares
1,543
31
845
1,390
5,680
2,207
112
804
4,876
7,888
0
L
Nemesis
Diamond009
Nemesis
588
479
0
652
1,745
264
0
142
1,603
0
5,068
L
Nox
Jaysuz
Nox
731
39
0
180
5,310
1,334
0
2,219
3,091
8,568
0
W
Agni
OTPAgni
Agni
1,799
257
0
411
2,080
451
535
0
2,080
18,965
0
W
Olorun
3,552
2,447
0
1,120
3,399
1,158
2,068
506
2,819
28,252
0
L
Ymir
blmrkt
Ymir
1,024
268
0
1,310
5,521
2,253
0
1,893
3,628
6,386
0
W
Thanatos
jesmurflol
Thanatos
6,395
1,816
0
6,864
5,985
2,672
0
171
5,776
0
37,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
21,604
234
Minions Killed
138
0
Camps Cleared
0
759,516
Distance Traveled
650,814
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,016
627
63
8
0
155,449
2
W
Rama
4,790
599
55
7
0
146,563
0
L
Izanami
5,403
675
34
4
0
142,091
2
W
Ares
4,834
604
12
2
0
156,953
2
L
Nemesis
3,307
413
15
2
0
73,055
1
L
Nox
3,783
473
18
2
0
135,390
0
W
Agni
4,861
608
44
6
0
129,848
0
W
Olorun
5,809
726
57
7
0
142,694
0
L
Ymir
4,095
512
8
1
0
144,829
2
W
Thanatos
6,998
875
66
8
0
183,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role