Player Matchup

Nu Wa
Nu Wa
Bronze II
AlmightyKingFish
Nu Wa
Bronze II
Level 61
God Stats
1W - 4L
1,456 SR
Queue Stats
69W - 101L
9 MMR
Solo
Hera
Hera
Bronze III
Darendrian1989
Hera
Bronze III
Level 81
God Stats
2W - 1L
1,760 SR
Queue Stats
74W - 118L
57 MMR
Solo
Vamana
Vamana
Bronze IV
rflsn_
Vamana
Bronze IV
Level 84
God Stats
19W - 20L
1,503 SR
Queue Stats
93W - 141L
-243 MMR
Solo
Neith
Neith
Bronze III
smokeinyour
Neith
Bronze III
Level 87
God Stats
76W - 63L
1,539 SR
Queue Stats
286W - 339L
-184 MMR
Solo
Cerberus
Cerberus
Bronze IV
xWarlord807x
Cerberus
Bronze IV
Level 146
God Stats
34W - 37L
1,377 SR
Queue Stats
128W - 167L
-402 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,527 SR
-153 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,447 SR
-151 MMR
Aphrodite
Aphrodite
Bronze IV
Burnt_Witch8X
Aphrodite
Bronze IV
Level 122
God Stats
194W - 160L
1,408 SR
Queue Stats
352W - 390L
-277 MMR
Solo
Nemesis
Nemesis
Bronze II
D12-SLIM
Nemesis
Bronze II
Level 160
God Stats
8W - 6L
1,471 SR
Queue Stats
592W - 609L
156 MMR
Solo
Freya
Freya
Bronze III
Meliodas_585
Freya
Bronze III
Level 140
God Stats
2W - 4L
1,390 SR
Queue Stats
487W - 524L
-256 MMR
Solo
Artemis
Artemis
Bronze II
Slayer11184
Artemis
Bronze II
Level 158
God Stats
36W - 28L
1,500 SR
Queue Stats
638W - 726L
53 MMR
Solo
Thoth
Thoth
Bronze III
fullgore_
Thoth
Bronze III
Level 129
God Stats
6W - 16L
1,465 SR
Queue Stats
229W - 354L
-434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,866
458
6,536
7,269
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
6,992
466
8,132
7,035
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
rflsn_
Vamana
12
3 / 4 / 2
7,231
482
3,515
13,660
10,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
7,356
490
4,327
6,654
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xWarlord807x
Cerberus
10
2 / 2 / 1
7,349
490
5,020
13,400
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PoseidonSkadiCliodhnaGeb

VS

Bans
LokiGilgameshZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burnt_Witch8X
Aphrodite
11
1 / 1 / 8
6,914
461
4,537
7,698
6,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
D12-SLIM
Nemesis
15
12 / 1 / 1
9,306
620
14,128
12,511
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 6
7,115
474
5,131
8,857
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Slayer11184
Artemis
12
0 / 3 / 3
6,842
456
4,753
10,654
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
fullgore_
Thoth
11
0 / 1 / 1
6,835
456
3,407
5,391
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
15
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Aphrodite
Burnt_Witch8X
Aphrodite
1
1
8
5
W
Nemesis
D12-SLIM
Nemesis
12
1
1
12.5
L
1
5
1
0.3
W
2
1
6
5
W
Artemis
Slayer11184
Artemis
0
3
3
0.5
W
Thoth
fullgore_
Thoth
0
1
1
0.5
L
Vamana
rflsn_
Vamana
3
4
2
1
L
1
2
1
0.75
L
Cerberus
xWarlord807x
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
31,956
48,018
Taken
45,111
26,368
Mitigated
20,063
17,331
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,536
1,138
271
3,009
7,269
2,222
0
3,784
3,188
36,556
0
W
Aphrodite
Burnt_Witch8X
Aphrodite
4,537
301
2,907
4,546
7,698
6,055
176
4,674
3,024
24,546
0
W
Nemesis
D12-SLIM
Nemesis
14,128
6,910
0
3,467
12,511
4,904
520
4,810
7,701
0
64,387
L
8,132
2,341
0
430
7,035
2,354
0
3,060
3,975
41,190
0
W
5,131
1,623
0
3,094
8,857
3,945
1,081
5,689
3,168
30,572
0
W
Artemis
Slayer11184
Artemis
4,753
1,307
0
2,599
10,654
3,286
816
1,983
8,671
0
42,653
W
Thoth
fullgore_
Thoth
3,407
49
227
1,174
5,391
1,873
921
2,930
2,461
34,600
0
L
Vamana
rflsn_
Vamana
3,515
1,830
152
5,790
13,660
10,808
0
2,064
11,548
1,278
39,117
L
4,327
2,287
0
2,649
6,654
1,990
0
454
6,170
0
50,425
L
Cerberus
xWarlord807x
Cerberus
5,020
411
0
5,030
13,400
8,994
0
3,387
9,890
24,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
37,012
368
Minions Killed
386
0
Camps Cleared
0
1,235,302
Distance Traveled
1,295,596
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,866
458
71
5
0
261,314
3
W
Aphrodite
6,914
461
51
3
0
290,126
5
W
Nemesis
9,306
620
112
7
0
327,181
0
L
Hera
6,992
466
87
6
0
208,362
4
W
Freya
7,115
474
54
4
0
187,692
2
W
Artemis
6,842
456
87
6
0
223,509
0
W
Thoth
6,835
456
82
5
0
267,088
3
L
Vamana
7,231
482
76
5
0
241,805
1
L
Neith
7,356
490
100
7
0
236,251
1
L
Cerberus
7,349
490
34
2
0
287,570
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role