Player Matchup

Ullr
Ullr
Fóbia
Ullr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Industryal
Kuzenbo
Level 129
God Stats
9W - 1L
1,910 SR
Queue Stats
138W - 123L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kidni
Kumbhakarna
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 121L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
MakkraRaktalak
Danzaburou
Level 55
God Stats
5W - 1L
1,268 SR
Queue Stats
120W - 122L
1,396 Elo+
Party 1
Mulan
Mulan
tigerbomber
Mulan
Level 100
God Stats
6W - 4L
1,495 SR
Queue Stats
372W - 379L
1,470 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,461 Elo+

VS

Team Averages
Level 58
1,410 SR
1,405 Elo+
Kali
Kali
Balazska
Kali
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
Brannocc
Xbalanque
Level 79
God Stats
3W - 8L
1,316 SR
Queue Stats
422W - 423L
1,412 Elo+
Solo
Geb
Geb
GenericRexit
Geb
Level 22
God Stats
1W - 1L
1,492 SR
Queue Stats
45W - 55L
1,417 Elo+
Party 3
Mercury
Mercury
LiLChillyPepper
Mercury
Level 55
God Stats
0W - 3L
1,226 SR
Queue Stats
98W - 121L
1,409 Elo+
Party 3
Freya
Freya
TD88
Freya
Level 22
God Stats
1W - 2L
1,515 SR
Queue Stats
10W - 17L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fóbia
Ullr
19
9 / 3 / 15
11,694
835
16,950
13,713
6,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Industryal
Kuzenbo
20
8 / 3 / 21
11,812
844
14,171
29,569
40,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Kidni
Kumbhakarna
18
7 / 3 / 18
11,467
819
13,025
20,553
28,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MakkraRaktalak
Danzaburou
17
4 / 4 / 21
11,474
820
8,933
13,136
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 6 / 17
10,865
776
14,545
26,470
21,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 9 / 4
10,330
738
16,747
16,633
7,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Brannocc
Xbalanque
16
0 / 5 / 13
9,452
675
15,250
13,199
5,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 13
11,909
851
20,808
23,086
29,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 8 / 10
9,122
652
14,142
13,013
5,600
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
TD88
Freya
18
6 / 6 / 6
10,918
780
16,807
15,189
7,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
65
32
Kills
19
19
Deaths
32
92
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kali
6
9
4
0.89
L
Xbalanque
Brannocc
Xbalanque
0
5
13
1.3
W
Ullr
Fóbia
Ullr
9
3
15
5.5
L
5
4
13
2.88
W
Kuzenbo
Industryal
Kuzenbo
8
3
21
6.17
W
Kumbhakarna
Kidni
Kumbhakarna
7
3
18
5.33
L
2
8
10
0.88
W
Danzaburou
MakkraRaktalak
Danzaburou
4
4
21
3.63
L
Freya
TD88
Freya
6
6
6
1.5
W
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
83,754
103,441
Taken
81,120
103,506
Mitigated
56,111
41,671
Healing
27,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
16,747
6,355
1,312
3,382
16,633
7,837
0
6,218
9,828
0
24,180
L
Xbalanque
Brannocc
Xbalanque
15,250
8,446
1,100
2,850
13,199
5,872
1,021
4,741
8,005
0
36,221
W
Ullr
Fóbia
Ullr
16,950
8,207
1,940
2,319
13,713
6,457
1,333
6,808
6,905
0
35,248
L
20,808
1,157
1,399
7,021
23,086
29,248
143
5,436
16,567
33,585
0
W
Kuzenbo
Industryal
Kuzenbo
14,171
3,612
2,151
9,656
29,569
40,963
820
11,060
18,509
28,425
0
W
Kumbhakarna
Kidni
Kumbhakarna
13,025
714
4,535
6,469
20,553
28,495
817
7,043
13,510
19,131
0
L
14,142
5,405
2,603
1,482
13,013
5,600
0
3,769
8,675
0
24,691
W
Danzaburou
MakkraRaktalak
Danzaburou
8,933
3,021
1,930
2,143
13,136
6,279
2,211
4,338
8,798
0
22,554
L
Freya
TD88
Freya
16,807
5,309
1,378
4,907
15,189
7,554
462
4,432
10,150
30,236
0
W
14,545
2,179
932
9,596
26,470
21,312
674
8,366
18,104
0
26,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,312
Gold Earned
51,731
116
Minions Killed
128
0
Camps Cleared
0
1,248,343
Distance Traveled
1,169,723
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,330
738
16
1
0
209,052
0
L
Xbalanque
9,452
675
48
3
0
233,060
4
W
Ullr
11,694
835
36
3
0
249,326
0
L
Geb
11,909
851
15
1
0
282,354
0
W
Kuzenbo
11,812
844
27
2
0
277,646
0
W
Kumbhakarna
11,467
819
11
1
0
251,553
1
L
Mercury
9,122
652
21
2
0
265,662
0
W
Danzaburou
11,474
820
20
1
0
223,063
0
L
Freya
10,918
780
28
2
0
179,595
0
W
Mulan
10,865
776
22
2
0
246,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role