Player Matchup

Sun Wukong
Sun Wukong
Ktizoo
Sun Wukong
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 180L
1,474 Elo+
Solo
Ra
Ra
SimpleMilkman
Ra
Level 116
God Stats
3W - 1L
1,635 SR
Queue Stats
220W - 206L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Walepower
Cthulhu
Level 152
God Stats
13W - 7L
1,641 SR
Queue Stats
128W - 105L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
pow3rboy
Cliodhna
Level 127
God Stats
12W - 9L
1,501 SR
Queue Stats
112W - 154L
1,439 Elo+
Solo
Neith
Neith
shaggy420weed
Neith
Level 60
God Stats
36W - 37L
1,438 SR
Queue Stats
77W - 96L
1,410 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,461 Elo+

VS

Team Averages
Level 101
1,398 SR
1,435 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GALLOLOCO94
Sylvanus
Level 86
God Stats
4W - 5L
1,482 SR
Queue Stats
163W - 169L
1,401 Elo+
Solo
Izanami
Izanami
Ninjiutsu
Izanami
Level 95
God Stats
0W - 1L
1,378 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 2
Ah Puch
Ah Puch
Spiraloom
Ah Puch
Level 123
God Stats
12W - 21L
1,426 SR
Queue Stats
322W - 397L
1,477 Elo+
Party 2
Freya
Freya
bellacro
Freya
Level 86
God Stats
2W - 13L
1,202 SR
Queue Stats
207W - 215L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ktizoo
Sun Wukong
15
3 / 1 / 6
8,764
461
5,776
15,661
12,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 1 / 9
10,503
553
10,941
12,073
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Walepower
Cthulhu
14
2 / 2 / 14
9,601
505
13,330
17,298
15,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
pow3rboy
Cliodhna
18
6 / 2 / 5
10,779
567
11,055
12,925
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 6
10,448
550
7,175
11,132
3,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 3 / 2
8,613
453
8,653
13,818
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
GALLOLOCO94
Sylvanus
12
1 / 7 / 0
8,094
426
6,355
15,011
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Ninjiutsu
Izanami
16
2 / 6 / 1
10,644
560
9,430
13,574
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Spiraloom
Ah Puch
14
2 / 4 / 0
8,929
470
14,057
16,262
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
bellacro
Freya
12
2 / 4 / 0
7,988
420
4,840
12,240
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
7
7
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Sylvanus
GALLOLOCO94
Sylvanus
1
7
0
0.14
W
Sun Wukong
Ktizoo
Sun Wukong
3
1
6
6
L
Izanami
Ninjiutsu
Izanami
2
6
1
0.42
W
6
1
9
10.5
L
Ah Puch
Spiraloom
Ah Puch
2
4
0
0.5
W
Cthulhu
Walepower
Cthulhu
2
2
14
4.5
L
Freya
bellacro
Freya
2
4
0
0.5
W
Cliodhna
pow3rboy
Cliodhna
6
2
5
4.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
43,335
69,089
Taken
70,905
40,624
Mitigated
35,065
27,663
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,653
1,289
446
6,109
13,818
5,294
675
2,966
10,738
0
62,539
L
Sylvanus
GALLOLOCO94
Sylvanus
6,355
1,299
1,224
3,690
15,011
13,913
165
5,922
8,907
30,322
0
W
Sun Wukong
Ktizoo
Sun Wukong
5,776
774
0
1,986
15,661
12,088
985
4,927
10,734
0
39,319
L
Izanami
Ninjiutsu
Izanami
9,430
5,675
0
3,355
13,574
4,308
3,402
3,453
10,103
0
77,975
W
10,941
254
3,480
4,822
12,073
4,827
1,048
8,264
3,809
72,376
0
L
Ah Puch
Spiraloom
Ah Puch
14,057
807
310
5,735
16,262
6,202
517
9,089
6,779
66,629
0
W
Cthulhu
Walepower
Cthulhu
13,330
430
3,031
3,034
17,298
15,512
524
7,761
9,537
34,991
0
L
Freya
bellacro
Freya
4,840
2,116
0
4,056
12,240
5,348
459
2,173
10,035
28,202
0
W
Cliodhna
pow3rboy
Cliodhna
11,055
1,377
0
7,928
12,925
4,486
1,214
2,730
10,195
0
94,147
W
7,175
3,783
0
3,382
11,132
3,711
47
1,570
9,562
0
60,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
44,268
555
Minions Killed
450
0
Camps Cleared
0
1,832,935
Distance Traveled
1,602,367
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,613
453
110
6
0
384,157
4
L
Sylvanus
8,094
426
48
3
0
319,886
5
W
Sun Wukong
8,764
461
62
3
0
352,090
2
L
Izanami
10,644
560
134
7
0
322,660
3
W
Ra
10,503
553
164
9
0
379,671
3
L
Ah Puch
8,929
470
101
5
0
310,744
9
W
Cthulhu
9,601
505
44
2
0
381,533
4
L
Freya
7,988
420
57
3
0
264,920
8
W
Cliodhna
10,779
567
152
8
0
412,187
2
W
Neith
10,448
550
133
7
0
307,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role