Player Matchup

Pele
Pele
Hyrax4224
Pele
Level 31
God Stats
1W - 2L
1,207 SR
Queue Stats
111W - 101L
1,453 Elo+
Solo
Discordia
Discordia
Kidrel
Discordia
Level 8
God Stats
4W - 2L
1,683 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Phantom_Plmpig
Cthulhu
Level 14
God Stats
7W - 3L
1,555 SR
Queue Stats
23W - 16L
1,514 Elo+
Solo
Bacchus
Bacchus
TheBigOz1997
Bacchus
Level 28
God Stats
13W - 7L
1,606 SR
Queue Stats
68W - 70L
1,480 Elo+
Solo
Izanami
Izanami
o_Kozuki_Oden_
Izanami
Level 24
God Stats
2W - 0L
1,796 SR
Queue Stats
36W - 24L
1,603 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,511 Elo+

VS

Team Averages
Level 17
1,541 SR
1,573 Elo+
Thanatos
Thanatos
Captainjake24
Thanatos
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
112W - 108L
1,592 Elo+
Solo
Horus
Horus
Facree
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,769 Elo+
Party 1
Baron Samedi
Baron Samedi
HimanshuGhasoliy
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,563 Elo+
Solo
Rama
Rama
Valiboss28
Rama
Level 3
God Stats
1W - 4L
1,518 SR
Queue Stats
14W - 16L
1,454 Elo+
Solo
Jormungandr
Jormungandr
YoungdaggerX907
Jormungandr
Level 28
God Stats
17W - 7L
1,633 SR
Queue Stats
80W - 59L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
11 / 4 / 3
12,811
610
14,115
17,422
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Kidrel
Discordia
20
8 / 1 / 4
12,998
619
14,466
9,057
2,954
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
10,158
484
6,384
13,369
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
TheBigOz1997
Bacchus
17
2 / 6 / 3
10,893
519
8,336
15,110
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 4 / 6
11,539
549
9,515
17,000
5,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Captainjake24
Thanatos
17
9 / 5 / 2
11,177
532
10,387
16,913
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Facree
Horus
15
4 / 3 / 8
9,688
461
8,505
19,223
15,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
HimanshuGhasoliy
Baron Samedi
9
0 / 5 / 2
7,456
355
3,442
6,750
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 3
9,160
436
6,594
15,236
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
YoungdaggerX907
Jormungandr
15
3 / 4 / 5
9,579
456
10,703
14,470
9,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
25
Kills
17
17
Deaths
25
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Captainjake24
Thanatos
9
5
2
2
L
Horus
Facree
Horus
4
3
8
2.67
L
Baron Samedi
HimanshuGhasoliy
Baron Samedi
0
5
2
0.2
W
Pele
11
4
3
3.13
W
Discordia
Kidrel
Discordia
8
1
4
10
W
3
2
6
3
W
Bacchus
TheBigOz1997
Bacchus
2
6
3
0.58
L
1
8
3
0.31
L
Jormungandr
YoungdaggerX907
Jormungandr
3
4
5
1.38
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
39,631
71,958
Taken
72,592
38,407
Mitigated
37,539
16,509
Healing
26,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Captainjake24
Thanatos
10,387
2,653
0
11,826
16,913
5,637
0
8,465
8,448
0
66,182
L
Horus
Facree
Horus
8,505
3,413
2,624
6,456
19,223
15,994
0
5,735
13,488
0
35,396
L
Baron Samedi
HimanshuGhasoliy
Baron Samedi
3,442
169
0
1,152
6,750
2,130
0
4,629
2,121
32,090
0
W
Pele
14,115
4,376
0
3,338
17,422
7,913
455
4,064
13,174
0
113,036
W
Discordia
Kidrel
Discordia
14,466
862
0
1,714
9,057
2,954
1,361
2,277
6,643
94,864
0
W
6,384
329
179
2,361
13,369
9,877
259
2,417
10,732
28,144
0
W
Bacchus
TheBigOz1997
Bacchus
8,336
527
0
3,750
15,110
12,046
117
4,816
10,087
47,316
0
L
6,594
4,767
0
2,612
15,236
4,420
1,622
2,614
12,622
0
50,353
L
Jormungandr
YoungdaggerX907
Jormungandr
10,703
3,626
95
2,211
14,470
9,358
36
7,743
6,727
43,385
0
W
9,515
4,388
0
5,167
17,000
5,617
2,735
974
15,755
0
106,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
47,060
587
Minions Killed
388
0
Camps Cleared
0
1,992,759
Distance Traveled
1,721,438
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,177
532
111
5
0
391,601
0
L
Horus
9,688
461
43
2
0
439,722
0
L
Baron Samedi
7,456
355
61
3
0
186,530
3
W
Pele
12,811
610
148
7
0
442,037
0
W
Discordia
12,998
619
157
7
0
413,606
2
W
Cthulhu
10,158
484
47
2
0
438,290
5
W
Bacchus
10,893
519
71
3
0
364,846
0
L
Rama
9,160
436
99
5
0
343,791
0
L
Jormungandr
9,579
456
74
4
0
359,794
1
W
Izanami
11,539
549
164
8
0
333,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role