Player Matchup

Bacchus
Bacchus
Alina666
Bacchus
Level 88
God Stats
209W - 248L
1,447 SR
Queue Stats
761W - 1,030L
1,372 Elo+
Solo
The Morrigan
The Morrigan
RapidAntelope5
The Morrigan
Level 148
God Stats
2W - 5L
1,261 SR
Queue Stats
387W - 531L
1,337 Elo+
Solo
Achilles
Achilles
SamuelK228
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Team Averages
Level 88
1,403 SR
1,331 Elo+

VS

Team Averages
Level 72
1,331 SR
1,397 Elo+
Cthulhu
Cthulhu
Commander TP
Cthulhu
Level 42
God Stats
5W - 5L
1,312 SR
Queue Stats
44W - 56L
1,401 Elo+
Party 1
Sol
Sol
FSU Trey
Sol
Level 109
God Stats
9W - 17L
1,288 SR
Queue Stats
274W - 296L
1,429 Elo+
Party 1
Loki
Loki
takeitlikeajoke
Loki
Level 64
God Stats
13W - 17L
1,394 SR
Queue Stats
32W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alina666
Bacchus
11
1 / 2 / 1
8,234
588
6,566
14,074
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
RapidAntelope5
The Morrigan
12
2 / 4 / 0
8,258
590
3,861
9,310
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SamuelK228
Achilles
11
0 / 4 / 2
7,657
547
6,733
11,942
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Commander TP
Cthulhu
12
2 / 0 / 6
8,524
609
8,837
10,163
9,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 6
9,435
674
14,296
8,141
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 2 / 6
9,168
655
5,879
7,776
2,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alina666
Bacchus
1
2
1
0.75
W
Cthulhu
Commander TP
Cthulhu
2
0
6
5
W
4
1
6
7
L
The Morrigan
RapidAntelope5
The Morrigan
2
4
0
0.5
L
Achilles
SamuelK228
Achilles
0
4
2
0.25
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
29,012
35,326
Taken
26,080
28,219
Mitigated
15,947
6,105
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alina666
Bacchus
6,566
171
646
1,744
14,074
16,091
0
8,831
5,243
16,024
0
W
Cthulhu
Commander TP
Cthulhu
8,837
809
0
470
10,163
9,543
190
3,928
5,837
25,235
0
W
14,296
4,507
149
2,909
8,141
3,595
1,925
4,409
3,656
40,878
3,403
L
The Morrigan
RapidAntelope5
The Morrigan
3,861
544
345
1,003
9,310
3,266
0
6,422
2,888
23,665
93
L
Achilles
SamuelK228
Achilles
6,733
1,242
0
2,367
11,942
8,862
0
7,085
4,857
539
20,012
W
5,879
1,395
0
2,231
7,776
2,809
216
2,661
4,834
0
33,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
27,127
104
Minions Killed
168
4
Camps Cleared
7
708,202
Distance Traveled
761,858
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,234
588
28
2
2
262,575
0
W
Cthulhu
8,524
609
28
2
0
259,457
5
W
Sol
9,435
674
83
6
4
230,710
0
L
The Morrigan
8,258
590
52
4
1
213,534
0
L
Achilles
7,657
547
24
2
1
232,093
3
W
Loki
9,168
655
57
4
3
271,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role