Player Matchup

Merlin
Merlin
Chazore31
Merlin
Level 27
God Stats
1W - 3L
1,629 SR
Queue Stats
40W - 55L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
GlaDiaTeur-_-62
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,404 Elo+
Party 2
Ares
Ares
Gui Ro7
Ares
Level 24
God Stats
8W - 5L
1,469 SR
Queue Stats
90W - 100L
1,431 Elo+
Party 1
Hades
Hades
Martiin995
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
Skadi
Skadi
zRossetti7
Skadi
Level 24
God Stats
9W - 4L
1,343 SR
Queue Stats
82W - 107L
1,421 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,395 Elo+

VS

Team Averages
Level 23
1,371 SR
1,367 Elo+
Cliodhna
Cliodhna
Matador-del65
Cliodhna
Level 29
God Stats
5W - 5L
1,495 SR
Queue Stats
31W - 34L
1,418 Elo+
Party 3
Ymir
Ymir
azul0803
Ymir
Level 3
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Skadi
Skadi
jb65000
Skadi
Level 33
God Stats
19W - 19L
1,477 SR
Queue Stats
21W - 21L
1,384 Elo+
Party 3
Sol
Sol
kewiin65
Sol
Level 23
God Stats
1W - 6L
1,272 SR
Queue Stats
30W - 35L
1,401 Elo+
Party 3
Bellona
Bellona
x_SeanScooth_x
Bellona
Level 29
God Stats
6W - 4L
1,328 SR
Queue Stats
105W - 132L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chazore31
Merlin
13
2 / 9 / 3
8,174
430
6,376
11,343
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GlaDiaTeur-_-62
Sun Wukong
13
4 / 6 / 4
8,277
436
4,032
11,667
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Gui Ro7
Ares
16
3 / 4 / 1
9,202
484
5,679
16,444
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
11
1 / 8 / 6
7,444
392
2,362
12,879
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
17
10 / 5 / 2
10,957
577
12,916
14,445
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Matador-del65
Cliodhna
17
16 / 4 / 4
11,726
617
16,154
12,262
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
9
1 / 9 / 5
7,809
411
1,370
19,768
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
jb65000
Skadi
16
5 / 6 / 2
10,028
528
11,846
12,258
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 4
10,820
569
11,138
7,764
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 2
10,972
577
10,963
10,628
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
20
Kills
32
32
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chazore31
Merlin
2
9
3
0.39
L
Sun Wukong
GlaDiaTeur-_-62
Sun Wukong
4
6
4
1
L
Ares
Gui Ro7
Ares
3
4
1
0.88
L
Hades
1
8
6
0.5
W
Cliodhna
Matador-del65
Cliodhna
16
4
4
4.5
W
Ymir
1
9
5
0.39
W
Skadi
jb65000
Skadi
5
6
2
1
W
5
0
4
7
W
5
1
2
6
L
Skadi
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
51,471
66,778
Taken
62,680
33,824
Mitigated
33,620
12,417
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chazore31
Merlin
6,376
1,364
123
886
11,343
2,881
155
3,669
7,674
35,111
0
L
Sun Wukong
GlaDiaTeur-_-62
Sun Wukong
4,032
1,011
386
2,208
11,667
5,055
35
2,466
9,201
0
32,315
L
Ares
Gui Ro7
Ares
5,679
868
82
3,267
16,444
16,424
898
3,784
12,660
31,874
0
L
Hades
2,362
904
144
1,653
12,879
4,987
72
1,988
10,891
13,317
0
W
Cliodhna
Matador-del65
Cliodhna
16,154
1,437
0
1,968
12,262
4,866
99
2,715
9,491
0
66,852
W
Ymir
1,370
428
0
426
19,768
13,973
231
5,073
14,197
15,246
0
W
Skadi
jb65000
Skadi
11,846
5,862
0
911
12,258
3,422
2,999
1,604
10,654
0
65,790
W
11,138
1,757
0
3,547
7,764
2,460
557
2,055
5,493
83,693
0
W
10,963
3,438
0
2,049
10,628
8,899
1,786
2,988
7,630
0
71,873
L
Skadi
12,916
8,502
0
3,668
14,445
4,477
52
601
13,844
0
66,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
51,355
307
Minions Killed
518
0
Camps Cleared
0
1,588,318
Distance Traveled
1,653,092
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,174
430
69
4
0
312,440
0
L
Sun Wukong
8,277
436
47
2
0
353,046
0
L
Ares
9,202
484
56
3
0
320,922
2
L
Hades
7,444
392
36
2
0
284,270
0
W
Cliodhna
11,726
617
110
6
0
372,358
0
W
Ymir
7,809
411
20
1
0
322,212
0
W
Skadi
10,028
528
101
5
0
278,768
1
W
Sol
10,820
569
144
8
0
354,605
0
W
Bellona
10,972
577
143
8
0
325,149
0
L
Skadi
10,957
577
99
5
0
317,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role