Player Matchup

Fafnir
Fafnir
DMV19
Fafnir
Level 80
God Stats
1W - 1L
1,850 SR
Queue Stats
94W - 51L
1,592 Elo+
Party 1
Izanami
Izanami
GiiNGxR
Izanami
Level 29
God Stats
6W - 0L
1,544 SR
Queue Stats
25W - 17L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
SirManMcGuy
Cabrakan
Level 128
God Stats
8W - 2L
1,663 SR
Queue Stats
186W - 120L
1,544 Elo+
Party 1
Team Averages
Level 79
1,686 SR
1,521 Elo+

VS

Team Averages
Level 42
1,442 SR
1,239 Elo+
Loki
Loki
ARO-Thanatos
Loki
Level 39
God Stats
0W - 3L
1,181 SR
Queue Stats
58W - 109L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
DaMiX_Slice
Baron Samedi
Level 79
God Stats
8W - 11L
1,587 SR
Queue Stats
57W - 106L
1,231 Elo+
Party 2
Chaac
Chaac
Tariksn
Chaac
Level 7
God Stats
11W - 15L
1,557 SR
Queue Stats
12W - 23L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DMV19
Fafnir
15
6 / 1 / 23
12,111
865
9,252
10,566
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
GiiNGxR
Izanami
16
14 / 2 / 11
12,499
893
19,867
11,456
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
SirManMcGuy
Cabrakan
15
10 / 3 / 17
11,503
822
13,769
18,527
19,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 2
7,713
551
3,759
15,177
4,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DaMiX_Slice
Baron Samedi
14
6 / 7 / 0
11,193
800
14,588
12,976
5,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Tariksn
Chaac
11
0 / 11 / 3
8,357
597
6,387
20,042
8,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
30
Kills
6
6
Deaths
30
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Fafnir
DMV19
Fafnir
6
1
23
17.5
L
Baron Samedi
DaMiX_Slice
Baron Samedi
6
7
0
0.86
W
Izanami
GiiNGxR
Izanami
14
2
11
9.75
W
Cabrakan
SirManMcGuy
Cabrakan
10
3
17
6.17
L
Chaac
Tariksn
Chaac
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
24,734
40,549
Taken
48,195
39,792
Mitigated
18,647
10,812
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,759
771
0
311
15,177
4,819
0
7,477
7,700
0
17,210
W
Fafnir
DMV19
Fafnir
9,252
1,787
1,348
3,278
10,566
14,632
1,075
3,421
7,145
24,087
0
L
Baron Samedi
DaMiX_Slice
Baron Samedi
14,588
994
1,459
1,437
12,976
5,571
0
6,841
6,135
41,416
0
W
Izanami
GiiNGxR
Izanami
19,867
11,342
150
507
11,456
5,691
673
6,071
5,385
4,217
62,282
W
Cabrakan
SirManMcGuy
Cabrakan
13,769
1,553
1,206
4,323
18,527
19,469
486
5,536
11,810
34,846
0
L
Chaac
Tariksn
Chaac
6,387
1,145
0
2,393
20,042
8,257
0
10,450
9,592
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
27,263
192
Minions Killed
111
8
Camps Cleared
4
709,306
Distance Traveled
642,110
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,713
551
24
2
0
220,128
3
W
Fafnir
12,111
865
20
1
1
237,577
1
L
Baron Samedi
11,193
800
58
4
3
205,857
1
W
Izanami
12,499
893
122
9
5
228,408
0
W
Cabrakan
11,503
822
50
4
2
243,321
2
L
Chaac
8,357
597
29
2
1
216,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role