Player Matchup

Sun Wukong
Sun Wukong
Aleks_Lord
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 42L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Sombra96
Baron Samedi
Level 146
God Stats
9W - 6L
1,701 SR
Queue Stats
219W - 235L
1,444 Elo+
Solo
Charybdis
Charybdis
lucabrdark
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,300 Elo+
Party 1
Team Averages
Level 93
1,567 SR
1,353 Elo+

VS

Team Averages
Level 131
1,404 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
ANIHUJU
Morgan Le Fay
Level 157
God Stats
3W - 10L
1,309 SR
Queue Stats
66W - 63L
1,484 Elo+
Party 2
Geb
Geb
Artash07
Geb
Level 84
God Stats
1W - 2L
1,310 SR
Queue Stats
40W - 54L
1,418 Elo+
Solo
Set
Set
FORCINITIUS
Set
Level 153
God Stats
0W - 2L
1,592 SR
Queue Stats
85W - 132L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aleks_Lord
Sun Wukong
16
5 / 3 / 11
13,337
635
11,608
29,617
38,035
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sombra96
Baron Samedi
18
7 / 0 / 10
13,977
666
22,928
16,527
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
lucabrdark
Charybdis
17
5 / 5 / 10
13,283
633
20,270
20,488
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANIHUJU
Morgan Le Fay
16
2 / 4 / 5
11,961
570
21,611
16,205
6,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 8
12,575
599
11,976
26,525
32,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 10 / 2
12,554
598
17,570
20,287
8,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
8
8
Deaths
17
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANIHUJU
Morgan Le Fay
2
4
5
1.13
W
Sun Wukong
Aleks_Lord
Sun Wukong
5
3
11
3.5
L
0
3
8
1.33
L
6
10
2
0.7
W
Baron Samedi
Sombra96
Baron Samedi
7
0
10
12
W
Charybdis
lucabrdark
Charybdis
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
51,157
66,632
Taken
63,017
52,877
Mitigated
47,362
28,268
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANIHUJU
Morgan Le Fay
21,611
2,469
174
1,785
16,205
6,148
0
6,885
8,878
69,803
0
W
Sun Wukong
Aleks_Lord
Sun Wukong
11,608
2,508
0
6,999
29,617
38,035
284
15,347
14,270
0
40,424
L
11,976
1,726
0
2,514
26,525
32,956
0
6,928
18,628
25,722
0
L
17,570
4,422
0
981
20,287
8,258
0
8,106
11,736
0
48,184
W
Baron Samedi
Sombra96
Baron Samedi
22,928
1,243
6,570
10,212
16,527
7,707
990
9,497
7,030
71,084
0
W
Charybdis
lucabrdark
Charybdis
20,270
11,803
92
4,395
20,488
7,135
2,733
9,531
10,957
0
68,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
37,090
252
Minions Killed
204
11
Camps Cleared
4
1,062,569
Distance Traveled
1,099,627
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,961
570
114
5
1
378,938
5
W
Sun Wukong
13,337
635
53
3
1
349,138
0
L
Geb
12,575
599
18
1
0
393,565
2
L
Set
12,554
598
72
3
3
327,124
0
W
Baron Samedi
13,977
666
119
6
4
373,840
3
W
Charybdis
13,283
633
80
4
6
339,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role