Player Matchup

Mulan
Mulan
BrothaNatur
Mulan
Level 21
God Stats
9W - 8L
1,500 SR
Queue Stats
67W - 69L
1,454 Elo+
Solo
Ne Zha
Ne Zha
DeWittz
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Frólan
Kukulkan
Level 29
God Stats
11W - 7L
1,356 SR
Queue Stats
114W - 93L
1,507 Elo+
Solo
Fafnir
Fafnir
SpectralHatred
Fafnir
Level 16
God Stats
4W - 2L
1,772 SR
Queue Stats
35W - 39L
1,537 Elo+
Solo
Fenrir
Fenrir
Tensive 2
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,495 Elo+

VS

Team Averages
Level 22
1,540 SR
1,441 Elo+
Heimdallr
Heimdallr
DrDrag
Heimdallr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,504 Elo+
Party 2
Thanatos
Thanatos
ItzBangzy
Thanatos
Level 18
God Stats
28W - 22L
1,532 SR
Queue Stats
44W - 36L
1,435 Elo+
Party 2
Olorun
Olorun
Machiavellus
Olorun
Level 13
God Stats
3W - 2L
1,710 SR
Queue Stats
36W - 55L
1,452 Elo+
Solo
Fafnir
Fafnir
TorgonTTV
Fafnir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 344L
1,396 Elo+
Party 1
Chaac
Chaac
vZeTa
Chaac
Level 26
God Stats
20W - 18L
1,456 SR
Queue Stats
129W - 133L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
16,574
572
18,655
19,062
13,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
DeWittz
Ne Zha
20
14 / 5 / 10
17,047
588
21,635
24,820
9,396
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Frólan
Kukulkan
20
10 / 4 / 15
16,031
553
26,648
17,102
7,932
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 3 / 17
13,401
462
3,635
20,160
29,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Tensive 2
Fenrir
18
2 / 9 / 13
12,397
427
11,652
25,203
12,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrDrag
Heimdallr
19
7 / 4 / 7
12,740
439
18,673
17,030
7,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ItzBangzy
Thanatos
20
8 / 6 / 2
13,214
456
12,629
25,019
10,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
18
3 / 13 / 2
12,348
426
6,090
21,370
9,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
TorgonTTV
Fafnir
16
1 / 7 / 6
10,949
378
8,620
27,228
24,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
vZeTa
Chaac
20
6 / 4 / 3
13,577
468
19,097
23,414
23,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
34
Kills
25
26
Deaths
34
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
W
Ne Zha
DeWittz
Ne Zha
14
5
10
3.8
L
Heimdallr
DrDrag
Heimdallr
7
4
7
2.63
W
Kukulkan
Frólan
Kukulkan
10
4
15
4.38
L
Thanatos
ItzBangzy
Thanatos
8
6
2
1.5
L
Olorun
3
13
2
0.31
W
0
3
17
2.83
W
Fenrir
Tensive 2
Fenrir
2
9
13
0.94
L
Fafnir
TorgonTTV
Fafnir
1
7
6
0.57
L
Chaac
vZeTa
Chaac
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,225
Damage
65,109
106,347
Taken
114,061
72,809
Mitigated
74,821
30,484
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,655
3,211
0
4,820
19,062
13,366
2,050
1,955
17,107
0
120,823
W
Ne Zha
DeWittz
Ne Zha
21,635
8,520
0
9,214
24,820
9,396
1,461
2,125
22,691
0
131,881
L
Heimdallr
DrDrag
Heimdallr
18,673
8,632
0
4,649
17,030
7,021
2,334
2,977
13,973
0
108,690
W
Kukulkan
Frólan
Kukulkan
26,648
2,916
0
4,444
17,102
7,932
1,555
4,152
12,950
126,689
0
L
Thanatos
ItzBangzy
Thanatos
12,629
4,248
0
17,782
25,019
10,956
942
3,430
21,434
0
94,138
L
Olorun
6,090
2,593
0
1,543
21,370
9,167
828
12,021
9,301
62,794
0
W
3,635
685
0
4,417
20,160
29,566
310
4,409
15,751
40,458
0
W
Fenrir
Tensive 2
Fenrir
11,652
6,311
0
7,589
25,203
12,549
1,614
6,299
18,903
0
54,586
L
Fafnir
TorgonTTV
Fafnir
8,620
3,092
45
6,152
27,228
24,588
84
5,818
21,177
41,467
0
L
Chaac
vZeTa
Chaac
19,097
1,874
0
6,708
23,414
23,089
1,018
6,037
16,789
0
83,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,450
Gold Earned
62,828
646
Minions Killed
631
0
Camps Cleared
0
2,771,101
Distance Traveled
2,446,145
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,574
572
193
7
0
580,193
0
W
Ne Zha
17,047
588
135
5
0
640,804
3
L
Heimdallr
12,740
439
142
5
0
522,831
6
W
Kukulkan
16,031
553
186
6
0
533,362
9
L
Thanatos
13,214
456
141
5
0
505,234
0
L
Olorun
12,348
426
127
4
0
414,314
5
W
Fafnir
13,401
462
55
2
0
515,162
1
W
Fenrir
12,397
427
77
3
0
501,580
0
L
Fafnir
10,949
378
56
2
0
455,224
4
L
Chaac
13,577
468
165
6
0
548,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role