Player Matchup

Sol
Sol
Gamerboyblu
Sol
Level 149
God Stats
27W - 18L
1,172 SR
Queue Stats
347W - 331L
1,475 Elo+
Solo
Neith
Neith
SharkBait9903
Neith
Level 42
God Stats
2W - 4L
1,505 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo
Set
Set
VERA850
Set
Level 102
God Stats
0W - 2L
1,317 SR
Queue Stats
130W - 129L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
iVlEWS
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
v Glosy
Mulan
Level 109
God Stats
4W - 10L
1,376 SR
Queue Stats
118W - 127L
1,400 Elo+
Party 1
Team Averages
Level 88
1,374 SR
1,473 Elo+

VS

Team Averages
Level 86
1,533 SR
1,492 Elo+
Agni
Agni
DemonDeathD
Agni
Level 39
God Stats
4W - 3L
1,589 SR
Queue Stats
245W - 171L
1,622 Elo+
Solo
Da Ji
Da Ji
Inferno-Narco
Da Ji
Level 98
God Stats
16W - 14L
1,596 SR
Queue Stats
413W - 438L
1,499 Elo+
Party 2
Chronos
Chronos
KarmaTheDread
Chronos
Level 84
God Stats
6W - 7L
1,450 SR
Queue Stats
306W - 312L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Lucasio989
Danzaburou
Level 84
God Stats
14W - 15L
1,421 SR
Queue Stats
361W - 392L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Mayor_McCheese65
Zhong Kui
Level 123
God Stats
8W - 5L
1,611 SR
Queue Stats
1,005W - 1,015L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,645
546
9,302
8,577
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 4
6,721
480
5,107
8,056
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
12
5 / 4 / 1
7,400
529
5,545
11,655
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
iVlEWS
Ah Puch
8
1 / 6 / 0
5,663
405
1,057
7,861
1,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
v Glosy
Mulan
13
1 / 1 / 0
7,512
537
6,000
12,627
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
8,782
627
11,895
9,850
6,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 6
8,902
636
5,873
10,276
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
13
2 / 2 / 3
7,657
547
4,539
9,535
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lucasio989
Danzaburou
13
4 / 2 / 3
8,238
588
4,752
8,736
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
15
1 / 0 / 0
9,006
643
7,572
8,326
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
19
19
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
3
2
3
2.25
W
5
3
6
2.67
W
Chronos
2
2
3
1.75
W
Danzaburou
Lucasio989
Danzaburou
4
2
3
2.75
W
Zhong Kui
1
0
0
1
L
0
6
4
0.33
L
Set
5
4
1
1.38
L
Ah Puch
iVlEWS
Ah Puch
1
6
0
0.17
L
Mulan
v Glosy
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
34,631
48,776
Taken
46,723
21,114
Mitigated
23,921
15,672
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,895
1,875
0
3,282
9,850
6,041
237
2,625
7,186
50,148
0
L
9,302
3,797
0
4,423
8,577
2,846
0
4,927
3,650
40,640
4,464
W
5,873
951
0
4,758
10,276
3,868
0
1,773
8,503
0
59,162
W
Chronos
4,539
1,204
0
2,148
9,535
3,567
178
3,823
5,712
39,150
3,392
W
Danzaburou
Lucasio989
Danzaburou
4,752
1,707
0
4,062
8,736
2,888
806
1,480
7,178
0
50,115
W
Zhong Kui
7,572
1,798
0
7,452
8,326
7,557
0
0
7,495
60,619
0
L
5,107
1,896
0
1,551
8,056
2,603
0
2,807
5,249
0
43,649
L
Set
5,545
2,464
0
3,103
11,655
3,737
0
3,743
7,912
0
38,150
L
Ah Puch
iVlEWS
Ah Puch
1,057
364
0
450
7,861
1,916
0
4,622
3,239
11,435
0
L
Mulan
v Glosy
Mulan
6,000
855
0
6,145
12,627
10,012
0
6,698
4,951
0
49,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
42,585
373
Minions Killed
510
0
Camps Cleared
0
1,238,986
Distance Traveled
1,379,022
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,782
627
79
6
0
272,597
3
L
Sol
7,645
546
90
6
0
247,431
3
W
Da Ji
8,902
636
102
7
0
320,623
0
W
Chronos
7,657
547
83
6
0
274,672
3
W
Danzaburou
8,238
588
88
6
0
274,321
5
W
Zhong Kui
9,006
643
158
11
0
236,809
3
L
Neith
6,721
480
74
5
0
252,887
4
L
Set
7,400
529
79
6
0
287,576
1
L
Ah Puch
5,663
405
15
1
0
184,120
2
L
Mulan
7,512
537
115
8
0
266,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role