Player Matchup

Ganesha
Ganesha
Platinum II
Babystrokes666
Ganesha
Platinum II
Level 156
God Stats
2W - 4L
1,430 SR
Queue Stats
525W - 545L
1,856 MMR
Party 1
Sol
Sol
Platinum III
PlayerNamedHero
Sol
Platinum III
Level 145
God Stats
1W - 0L
1,544 SR
Queue Stats
42W - 24L
1,946 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
dezols
Gilgamesh
Diamond IV
Level 147
God Stats
3W - 1L
1,550 SR
Queue Stats
94W - 75L
2,120 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,508 SR
1,974 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,572 SR
1,724 MMR
Nox
Nox
Gold II
MomoApa50
Nox
Gold II
Level 97
God Stats
13W - 26L
1,422 SR
Queue Stats
136W - 148L
1,651 MMR
Solo
Ymir
Ymir
Gold II
Storm_Darkness_-
Ymir
Gold II
Level 105
God Stats
27W - 13L
1,646 SR
Queue Stats
59W - 55L
1,671 MMR
Solo
Mulan
Mulan
Gold IV
TheyCallMeFat762
Mulan
Gold IV
Level 159
God Stats
0W - 1L
1,648 SR
Queue Stats
17W - 21L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 15
8,538
776
6,362
12,307
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 4 / 10
10,308
937
18,223
12,125
3,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
dezols
Gilgamesh
14
10 / 5 / 10
10,191
926
13,542
15,214
8,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bans
GebAphroditeArtioHelOdin

VS

Bans
Chang'eFenrirChironHadesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 5
9,910
901
10,301
10,151
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 8
8,741
795
7,550
19,970
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 9 / 7
7,861
715
11,458
14,004
6,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
21
Kills
13
13
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
7
6
5
1.58
W
10
4
10
3.75
L
3
6
8
1.17
L
3
9
7
0.72
W
Gilgamesh
dezols
Gilgamesh
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
29,309
39,646
Taken
44,125
21,802
Mitigated
30,668
9,653
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,362
598
0
1,863
12,307
9,933
308
6,617
5,690
17,150
0
L
10,301
1,390
0
1,630
10,151
3,888
0
6,278
3,726
24,367
0
W
18,223
10,536
0
6,426
12,125
3,721
2,282
5,707
6,418
47,623
0
L
7,550
1,493
421
4,105
19,970
20,679
0
10,998
8,493
19,188
0
L
11,458
2,012
0
311
14,004
6,101
0
7,777
6,041
0
23,014
W
Gilgamesh
dezols
Gilgamesh
13,542
3,722
0
1,364
15,214
8,148
194
6,016
9,198
2,883
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
26,512
119
Minions Killed
86
4
Camps Cleared
5
604,531
Distance Traveled
540,295
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,538
776
8
1
0
213,638
5
L
Nox
9,910
901
39
4
2
185,830
0
W
Sol
10,308
937
83
8
0
169,298
1
L
Ymir
8,741
795
26
2
2
184,346
5
L
Mulan
7,861
715
21
2
1
170,119
1
W
Gilgamesh
10,191
926
28
3
4
221,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role