Player Matchup

Raijin
Raijin
Dwarr123
Raijin
Level 123
God Stats
6W - 4L
1,683 SR
Queue Stats
246W - 219L
1,518 Elo+
Party 2
Serqet
Serqet
Kyuuketsukiii
Serqet
Level 47
God Stats
21W - 25L
1,490 SR
Queue Stats
338W - 286L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Mike4221
Sun Wukong
Level 124
God Stats
5W - 3L
1,635 SR
Queue Stats
148W - 136L
1,594 Elo+
Party 2
Charybdis
Charybdis
blueknight3760
Charybdis
Level 126
God Stats
16W - 11L
1,367 SR
Queue Stats
74W - 70L
1,522 Elo+
Party 2
Fenrir
Fenrir
fecesboy
Fenrir
Level 29
God Stats
15W - 8L
1,681 SR
Queue Stats
141W - 120L
1,461 Elo+
Party 2
Team Averages
Level 90
1,571 SR
1,529 Elo+

VS

Team Averages
Level 65
1,611 SR
1,508 Elo+
Ares
Ares
Deathninjadude
Ares
Level 37
God Stats
19W - 9L
1,654 SR
Queue Stats
48W - 50L
1,479 Elo+
Party 1
Skadi
Skadi
FreshFlicks
Skadi
Level 124
God Stats
7W - 2L
1,841 SR
Queue Stats
72W - 73L
1,537 Elo+
Party 3
Scylla
Scylla
LandoFr0st
Scylla
Level 50
God Stats
12W - 6L
1,569 SR
Queue Stats
31W - 38L
1,516 Elo+
Party 3
Charybdis
Charybdis
StannDarshh
Charybdis
Level 65
God Stats
19W - 21L
1,525 SR
Queue Stats
211W - 242L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Talion13x
Erlang Shen
Level 48
God Stats
45W - 41L
1,467 SR
Queue Stats
226W - 206L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dwarr123
Raijin
19
10 / 3 / 9
12,258
533
18,271
13,906
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 2 / 14
11,363
494
9,162
22,483
25,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Mike4221
Sun Wukong
18
5 / 4 / 6
11,951
520
17,038
23,812
23,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
blueknight3760
Charybdis
17
1 / 5 / 9
10,805
470
5,935
13,976
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
fecesboy
Fenrir
18
3 / 7 / 13
11,152
485
12,673
20,703
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,818
470
9,463
19,507
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 5 / 2
14,021
610
24,314
16,539
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LandoFr0st
Scylla
20
4 / 5 / 3
12,688
552
9,771
15,922
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
StannDarshh
Charybdis
17
3 / 5 / 6
11,866
516
9,885
16,230
6,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Talion13x
Erlang Shen
19
4 / 3 / 5
12,483
543
13,973
22,980
20,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
25
Kills
21
21
Deaths
25
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
7
8
0.71
L
Raijin
Dwarr123
Raijin
10
3
9
4.83
W
9
5
2
2
L
6
2
14
6.5
W
Scylla
LandoFr0st
Scylla
4
5
3
1.1
L
Sun Wukong
Mike4221
Sun Wukong
5
4
6
2
W
Charybdis
StannDarshh
Charybdis
3
5
6
1.2
W
Erlang Shen
Talion13x
Erlang Shen
4
3
5
2.17
L
Charybdis
blueknight3760
Charybdis
1
5
9
1.1
L
Fenrir
fecesboy
Fenrir
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
67,406
94,880
Taken
91,178
70,937
Mitigated
60,064
25,721
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,463
469
0
1,999
19,507
20,793
536
4,634
14,007
19,428
0
L
Raijin
Dwarr123
Raijin
18,271
787
0
2,225
13,906
5,324
0
2,886
11,020
85,109
0
W
24,314
8,175
0
5,633
16,539
6,447
4,438
3,538
11,980
0
116,733
L
9,162
991
0
3,371
22,483
25,910
0
5,480
17,003
214
21,407
W
Scylla
LandoFr0st
Scylla
9,771
1,120
0
3,487
15,922
5,926
168
3,257
12,276
108,757
0
L
Sun Wukong
Mike4221
Sun Wukong
17,038
4,226
0
11,758
23,812
23,391
600
4,832
18,980
0
77,896
W
Charybdis
StannDarshh
Charybdis
9,885
5,546
0
4,878
16,230
6,335
5,059
4,056
11,614
0
94,562
W
Erlang Shen
Talion13x
Erlang Shen
13,973
7,652
0
9,145
22,980
20,563
1,829
2,436
19,454
0
85,567
L
Charybdis
blueknight3760
Charybdis
5,935
3,202
0
3,990
13,976
5,971
0
2,550
11,426
0
75,365
L
Fenrir
fecesboy
Fenrir
12,673
3,124
0
4,377
20,703
10,341
0
4,548
16,155
0
79,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
61,876
554
Minions Killed
652
0
Camps Cleared
0
2,198,387
Distance Traveled
2,163,975
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,818
470
17
1
0
432,772
5
L
Raijin
12,258
533
148
6
0
416,253
4
W
Skadi
14,021
610
181
8
0
434,717
4
L
Serqet
11,363
494
18
1
0
467,919
4
W
Scylla
12,688
552
165
7
0
429,678
1
L
Sun Wukong
11,951
520
150
7
0
463,769
1
W
Charybdis
11,866
516
138
6
0
387,176
4
W
Erlang Shen
12,483
543
151
7
0
479,632
0
L
Charybdis
10,805
470
123
5
0
421,222
2
L
Fenrir
11,152
485
115
5
0
429,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role