Player Matchup

Zeus
Zeus
FreeformGhost
Zeus
Level 16
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1
Sobek
Sobek
M1lkM4n727
Sobek
Level 17
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Neith
Neith
OrderedMink5734
Neith
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Sol
Sol
PUPPY_Cute0
Sol
Level 23
God Stats
0W - 1L
1,190 SR
Queue Stats
9W - 11L
1,484 Elo+
Solo
Ra
Ra
eremitik
Ra
Level 6
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 5L
1,089 Elo+
Solo
Team Averages
Level 14
1,259 SR
1,248 Elo+

VS

Team Averages
Level 27
1,429 SR
1,437 Elo+
He Bo
He Bo
BuffPenguin
He Bo
Level 29
God Stats
1W - 3L
1,150 SR
Queue Stats
24W - 29L
1,374 Elo+
Solo
Hou Yi
Hou Yi
DiNo_T-WrEcKs
Hou Yi
Level 27
God Stats
32W - 33L
1,480 SR
Queue Stats
33W - 34L
1,395 Elo+
Solo
Chang'e
Chang'e
Jaytizil70
Chang'e
Level 29
God Stats
63W - 41L
1,619 SR
Queue Stats
82W - 74L
1,525 Elo+
Solo
Odin
Odin
KuramaBtno
Odin
Level 26
God Stats
12W - 11L
1,483 SR
Queue Stats
81W - 77L
1,452 Elo+
Solo
Ymir
Ymir
LucasMarce
Ymir
Level 26
God Stats
1W - 1L
1,411 SR
Queue Stats
24W - 24L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,480
848
8,524
6,230
2,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
13
3 / 3 / 0
8,717
872
3,564
15,401
13,878
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 2
8,315
832
6,948
11,128
4,096
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 6 / 1
8,274
827
3,481
12,147
5,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 13 / 2
8,054
805
1,493
15,338
5,629
Team 1 Tickets

0

VS

Team 2 Tickets

431

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
10,473
1,047
16,782
6,487
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 15
10,133
1,013
7,389
3,503
1,705
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Jaytizil70
Chang'e
17
9 / 0 / 11
10,989
1,099
13,757
6,273
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 12
9,670
967
7,035
7,849
4,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 0 / 21
10,981
1,098
10,714
11,348
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
4
Kills
31
31
Deaths
4
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
5
0
15
12.5
L
1
4
1
0.38
W
Chang'e
Jaytizil70
Chang'e
9
0
11
14.5
W
4
2
12
5
W
4
0
21
14.5
L
Sobek
3
3
0
1
L
0
5
2
0.2
L
0
6
1
0.08
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
55,677
60,244
Taken
35,460
31,686
Mitigated
24,754
2,598
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,782
293
0
51
6,487
2,668
0
2,368
4,044
23,608
0
W
7,389
4,719
0
0
3,503
1,705
0
2,648
855
0
26,918
L
8,524
928
0
0
6,230
2,155
0
5,185
1,045
21,730
0
W
Chang'e
Jaytizil70
Chang'e
13,757
1,374
5,588
4,396
6,273
2,534
0
3,079
3,194
44,460
0
W
7,035
2,339
0
627
7,849
4,585
0
3,131
4,718
0
12,148
W
10,714
1,451
0
2,713
11,348
13,262
0
5,836
5,512
24,736
0
L
Sobek
3,564
326
0
724
15,401
13,878
0
7,867
7,534
7,968
0
L
6,948
2,088
0
482
11,128
4,096
0
9,855
1,273
0
13,953
L
3,481
1,102
0
1,156
12,147
5,928
0
8,889
3,258
8,731
0
L
1,493
906
160
76
15,338
5,629
0
9,457
5,881
4,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
52,246
51
Minions Killed
196
1
Camps Cleared
6
657,649
Distance Traveled
871,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,473
1,047
13
1
1
168,694
0
W
Hou Yi
10,133
1,013
56
6
2
149,363
0
L
Zeus
8,480
848
20
2
1
95,766
0
W
Chang'e
10,989
1,099
80
8
0
209,531
0
W
Odin
9,670
967
10
1
3
150,388
0
W
Ymir
10,981
1,098
37
4
0
193,553
2
L
Sobek
8,717
872
0
0
0
182,145
0
L
Neith
8,315
832
7
1
0
153,007
0
L
Sol
8,274
827
15
2
0
110,351
5
L
Ra
8,054
805
9
1
0
116,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role