Player Matchup

Danzaburou
Danzaburou
MTGLOL
Danzaburou
Level 67
God Stats
4W - 4L
1,603 SR
Queue Stats
43W - 37L
1,582 Elo+
Party 1
Thoth
Thoth
ReaperThriceVIII
Thoth
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 35L
1,781 Elo+
Party 1
Bacchus
Bacchus
thebusinesses
Bacchus
Level 128
God Stats
10W - 9L
1,653 SR
Queue Stats
346W - 207L
1,725 Elo+
Party 1
Team Averages
Level 79
1,585 SR
1,696 Elo+

VS

Team Averages
Level 92
1,652 SR
1,567 Elo+
Pele
Pele
Andres10976
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,314 Elo+
Solo
Geb
Geb
Damnjam19
Geb
Level 75
God Stats
3W - 3L
1,706 SR
Queue Stats
68W - 41L
1,727 Elo+
Party 2
Zeus
Zeus
GlazedSalmon
Zeus
Level 136
God Stats
10W - 9L
1,750 SR
Queue Stats
267W - 205L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MTGLOL
Danzaburou
13
10 / 3 / 7
9,362
936
8,724
9,355
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 2 / 12
9,102
910
13,300
9,046
3,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
5 / 1 / 14
9,061
906
7,425
16,720
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 11 / 2
7,364
736
4,977
12,918
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 4
7,464
746
3,789
12,096
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 8 / 0
8,839
884
12,023
8,422
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
6
6
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
0
4
4
0.5
L
4
8
0
0.5
W
Danzaburou
MTGLOL
Danzaburou
10
3
7
4.5
W
8
2
12
7
W
Bacchus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
20,789
35,121
Taken
33,436
28,079
Mitigated
16,812
12,818
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
704
0
695
12,918
3,966
0
8,566
4,352
0
14,177
L
3,789
889
0
1,374
12,096
10,188
0
6,835
5,261
12,549
0
L
12,023
1,124
0
571
8,422
2,658
0
5,586
2,836
25,313
0
W
Danzaburou
MTGLOL
Danzaburou
8,724
3,841
0
2,660
9,355
3,784
1,357
5,947
3,408
0
21,576
W
13,300
779
98
3,188
9,046
3,628
874
4,031
5,015
45,421
0
W
Bacchus
7,425
938
802
6,070
16,720
20,667
229
6,042
10,678
16,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
23,667
119
Minions Killed
80
7
Camps Cleared
1
595,545
Distance Traveled
487,397
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,364
736
23
2
1
161,262
1
L
Geb
7,464
746
9
1
0
171,791
2
L
Zeus
8,839
884
48
5
0
154,344
4
W
Danzaburou
9,362
936
28
3
1
191,610
2
W
Thoth
9,102
910
67
7
4
186,320
4
W
Bacchus
9,061
906
24
2
2
217,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role