Player Matchup

Medusa
Medusa
Arheroz
Medusa
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Apollo
Apollo
MoneyMoneyMan4
Apollo
Level 14
God Stats
9W - 5L
1,643 SR
Queue Stats
53W - 33L
1,711 Elo+
Solo
Ares
Ares
NLGBby
Ares
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 99L
1,454 Elo+
Solo
Nemesis
Nemesis
SusanoMorph
Nemesis
Level 21
God Stats
3W - 2L
1,695 SR
Queue Stats
57W - 50L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
TheKO2
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,527 Elo+

VS

Team Averages
Level 26
1,556 SR
1,557 Elo+
Agni
Agni
ByAndres664
Agni
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
16W - 11L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
JhoynerKing
Danzaburou
Level 29
God Stats
6W - 1L
1,668 SR
Queue Stats
74W - 56L
1,600 Elo+
Solo
Ares
Ares
LaRataDelServer
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,550 Elo+
Party 1
Bakasura
Bakasura
herculoidlunch
Bakasura
Level 29
God Stats
4W - 9L
1,306 SR
Queue Stats
171W - 166L
1,541 Elo+
Solo
Pele
Pele
zerxios2
Pele
Level 26
God Stats
4W - 2L
1,597 SR
Queue Stats
41W - 12L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arheroz
Medusa
11
1 / 11 / 1
7,359
368
4,841
15,961
5,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
11 / 5 / 3
13,053
653
19,707
14,725
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
NLGBby
Ares
12
0 / 9 / 4
7,860
393
5,450
22,099
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SusanoMorph
Nemesis
17
4 / 6 / 3
10,547
527
17,702
20,697
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
TheKO2
Ao Kuang
4
0 / 3 / 1
5,994
300
374
3,248
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
11,132
557
11,018
12,579
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JhoynerKing
Danzaburou
17
9 / 4 / 5
12,447
622
10,012
12,109
6,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 16
12,338
617
7,332
18,254
24,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
18
4 / 3 / 7
12,050
603
8,873
24,879
17,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
11 / 1 / 7
14,157
708
20,194
15,999
9,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
16
Kills
34
34
Deaths
16
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arheroz
Medusa
1
11
1
0.14
W
3
7
7
0.93
W
Danzaburou
JhoynerKing
Danzaburou
9
4
5
2.88
W
7
1
16
15
L
11
5
3
2.5
L
Ares
NLGBby
Ares
0
9
4
0.22
L
Nemesis
SusanoMorph
Nemesis
4
6
3
0.92
L
Ao Kuang
TheKO2
Ao Kuang
0
3
1
0.17
W
Bakasura
4
3
7
2.5
W
Pele
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
57,429
76,730
Taken
83,820
43,352
Mitigated
62,684
13,511
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arheroz
Medusa
4,841
2,444
0
1,953
15,961
5,584
0
5,279
10,570
0
36,467
W
11,018
362
92
2,373
12,579
4,707
637
1,233
11,346
63,581
0
W
Danzaburou
JhoynerKing
Danzaburou
10,012
5,448
0
4,115
12,109
6,070
3,248
2,296
9,813
0
84,832
W
7,332
610
0
5,652
18,254
24,640
1,558
3,484
14,770
26,366
0
L
19,707
12,176
0
2,059
14,725
7,689
446
3,482
10,177
0
96,079
L
Ares
NLGBby
Ares
5,450
437
0
2,587
22,099
19,984
0
5,851
15,934
25,707
0
L
Nemesis
SusanoMorph
Nemesis
17,702
7,178
0
6,150
20,697
9,441
162
2,963
16,857
0
68,785
L
Ao Kuang
TheKO2
Ao Kuang
374
194
0
762
3,248
654
0
275
2,973
4,808
0
W
Bakasura
8,873
5,513
0
10,530
24,879
17,420
693
1,554
23,325
99
59,526
W
Pele
20,194
5,995
0
2,757
15,999
9,847
1,905
2,576
13,423
0
135,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
62,124
389
Minions Killed
623
0
Camps Cleared
0
1,615,547
Distance Traveled
1,901,123
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,359
368
51
3
0
310,845
3
W
Agni
11,132
557
123
6
0
362,369
4
W
Danzaburou
12,447
622
142
7
0
289,673
1
W
Ares
12,338
617
25
1
0
378,678
1
L
Apollo
13,053
653
170
9
0
392,066
2
L
Ares
7,860
393
28
1
0
352,516
3
L
Nemesis
10,547
527
119
6
0
418,563
6
L
Ao Kuang
5,994
300
21
1
0
141,557
0
W
Bakasura
12,050
603
139
7
0
407,947
0
W
Pele
14,157
708
194
10
0
462,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role