Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Masters
Grandseraph
Hercules
Masters
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 149L
3,097 MMR
Solo
Zeus
Zeus
Masters
Valо
Zeus
Masters
Level 159
God Stats
0W - 1L
1,822 SR
Queue Stats
341W - 277L
2,846 MMR
Party 3
Artio
Artio
Masters
Zelloblaze
Artio
Masters
Level 160
God Stats
0W - 2L
1,344 SR
Queue Stats
174W - 193L
3,106 MMR
Solo
Neith
Neith
Masters
arcanosurt
Neith
Masters
Level 87
God Stats
0W - 1L
1,668 SR
Queue Stats
117W - 81L
3,062 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,567 SR
2,722 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,627 SR
2,109 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Masters
 
Rama
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
SoccerArmy
Nemesis
Masters
Level 108
God Stats
3W - 1L
1,782 SR
Queue Stats
133W - 77L
2,836 MMR
Solo
Sol
Sol
Masters
VlCK
Sol
Masters
Level 149
God Stats
29W - 13L
1,853 SR
Queue Stats
493W - 379L
3,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 0
5,543
554
3,977
6,000
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Grandseraph
Hercules
9
1 / 4 / 0
5,681
568
5,386
10,659
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Valо
Zeus
7
0 / 5 / 0
4,659
466
4,510
6,149
2,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
7
0 / 4 / 0
4,701
470
1,884
11,259
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 3 / 1
5,427
543
3,763
6,468
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
HelOdinGebAchilles

VS

Bans
OlorunCamazotzCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 2
6,658
666
8,802
8,305
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
12
0 / 1 / 4
6,380
638
4,823
6,914
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
10
0 / 0 / 8
6,198
620
4,141
6,519
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SoccerArmy
Nemesis
12
9 / 0 / 0
6,940
694
5,611
4,244
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sol
VlCK
Sol
12
4 / 0 / 3
7,074
707
5,747
7,126
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
W
Mulan
 
Mulan
3
1
2
4
W
Rama
 
Rama
0
1
4
2
W
Ganesha
 
Ganesha
0
0
8
4
L
Hercules
Grandseraph
Hercules
1
4
0
0.25
W
Nemesis
SoccerArmy
Nemesis
9
0
0
9
L
Zeus
Valо
Zeus
0
5
0
0
W
Sol
VlCK
Sol
4
0
3
5.5
L
Artio
0
4
0
0
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
29,124
40,535
Taken
33,108
15,754
Mitigated
14,627
12,302
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,977
1,609
0
3,480
6,000
1,644
0
1,385
4,615
0
30,828
W
Mulan
 
Mulan
8,802
1,999
0
5,502
8,305
4,124
0
214
7,628
0
38,296
W
Rama
 
Rama
4,823
3,549
0
2,606
6,914
2,167
0
645
6,269
0
47,289
W
Ganesha
 
Ganesha
4,141
769
134
2,251
6,519
4,787
0
2,138
4,311
17,568
0
L
Hercules
Grandseraph
Hercules
5,386
2,029
0
3,685
10,659
5,684
0
0
10,111
0
26,516
W
Nemesis
SoccerArmy
Nemesis
5,611
2,274
0
2,286
4,244
1,351
0
83
4,161
0
36,286
L
Zeus
Valо
Zeus
4,510
383
0
940
6,149
2,163
0
3,520
2,590
27,060
0
W
Sol
VlCK
Sol
5,747
2,988
0
5,616
7,126
2,198
1,020
2,878
3,882
53,628
0
L
Artio
1,884
190
146
2,885
11,259
4,956
0
4,080
7,139
13,369
0
L
Neith
3,763
1,136
0
1,166
6,468
1,307
0
903
5,565
0
33,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
33,250
293
Minions Killed
412
0
Camps Cleared
0
1,010,912
Distance Traveled
1,071,109
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,543
554
75
8
0
237,665
2
W
Mulan
6,658
666
87
9
0
225,985
5
W
Rama
6,380
638
115
12
0
182,022
4
W
Ganesha
6,198
620
5
1
0
211,767
1
L
Hercules
5,681
568
55
6
0
199,475
2
W
Nemesis
6,940
694
71
7
0
247,721
3
L
Zeus
4,659
466
64
6
0
169,124
0
W
Sol
7,074
707
134
13
0
203,614
1
L
Artio
4,701
470
26
3
0
210,103
2
L
Neith
5,427
543
73
7
0
194,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role