Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chudik10rus
Ah Muzen Cab
Level 29
God Stats
126W - 117L
1,508 SR
Queue Stats
289W - 300L
1,413 Elo+
Solo
Artio
Artio
IngrownToes
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,477 Elo+
Solo
Nemesis
Nemesis
Lillyhdxo
Nemesis
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 2
Odin
Odin
Punkstyle026
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 2
Scylla
Scylla
oO Roli Oo
Scylla
Level 23
God Stats
2W - 8L
1,373 SR
Queue Stats
53W - 74L
1,326 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,432 Elo+

VS

Team Averages
Level 16
1,580 SR
1,496 Elo+
Artemis
Artemis
Kenzokiller248
Artemis
Level 16
God Stats
40W - 29L
1,626 SR
Queue Stats
45W - 32L
1,559 Elo+
Party 1
Neith
Neith
MeineNameSlavko
Neith
Level 24
God Stats
52W - 20L
1,774 SR
Queue Stats
94W - 85L
1,632 Elo+
Party 1
Fenrir
Fenrir
RB_Black_Killer
Fenrir
Level 7
God Stats
9W - 6L
1,521 SR
Queue Stats
17W - 12L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
RosieisNova
Amaterasu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo
Nox
Nox
TheNova90123
Nox
Level 25
God Stats
2W - 2L
1,477 SR
Queue Stats
73W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chudik10rus
Ah Muzen Cab
15
1 / 7 / 6
9,318
1,035
17,247
13,642
5,111
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 10 / 4
10,605
1,178
15,442
25,911
13,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Lillyhdxo
Nemesis
16
3 / 13 / 4
10,024
1,114
9,387
19,769
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 12 / 4
9,425
1,047
4,537
18,558
17,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
oO Roli Oo
Scylla
16
1 / 8 / 4
9,253
1,028
6,179
15,982
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 33
12,086
1,343
20,775
11,844
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
25 / 3 / 18
14,313
1,590
35,279
13,922
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
6 / 2 / 23
10,807
1,201
9,543
12,381
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
RosieisNova
Amaterasu
18
5 / 3 / 26
10,589
1,177
11,332
13,181
4,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 27
11,750
1,306
8,276
7,387
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
177
12
Kills
50
50
Deaths
12
22
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chudik10rus
Ah Muzen Cab
1
7
6
0.57
L
4
10
4
0.6
W
7
2
33
11.75
L
Nemesis
Lillyhdxo
Nemesis
3
13
4
0.38
W
25
3
18
11.33
L
3
12
4
0.42
W
6
2
23
8.75
W
Amaterasu
RosieisNova
Amaterasu
5
3
26
6
W
7
2
27
10.25
L
Scylla
oO Roli Oo
Scylla
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
85,205
93,862
Taken
58,715
49,769
Mitigated
22,084
8,867
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chudik10rus
Ah Muzen Cab
17,247
6,656
0
600
13,642
5,111
0
120
13,522
0
32,799
L
15,442
1,522
1,217
4,389
25,911
13,445
0
1,529
24,382
29,871
0
W
20,775
18,569
0
3,835
11,844
4,235
0
4,281
7,435
0
34,712
L
Nemesis
Lillyhdxo
Nemesis
9,387
3,067
0
1,793
19,769
8,553
0
3,460
16,309
0
14,897
W
35,279
28,839
0
6,378
13,922
4,786
0
3,313
10,355
0
53,833
L
4,537
1,353
0
479
18,558
17,667
0
1,883
16,675
0
13,504
W
9,543
3,354
0
738
12,381
5,316
0
5,578
6,715
0
16,645
W
Amaterasu
RosieisNova
Amaterasu
11,332
6,080
0
1,663
13,181
4,876
0
6,086
6,924
21
17,293
W
8,276
2,501
130
553
7,387
2,871
0
2,363
4,984
32,585
0
L
Scylla
oO Roli Oo
Scylla
6,179
726
0
389
15,982
4,993
0
1,305
14,677
22,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
59,545
110
Minions Killed
177
0
Camps Cleared
7
722,944
Distance Traveled
872,205
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,318
1,035
27
3
0
169,593
0
L
Artio
10,605
1,178
15
2
0
178,976
0
W
Artemis
12,086
1,343
37
4
0
160,077
0
L
Nemesis
10,024
1,114
13
1
0
142,646
0
W
Neith
14,313
1,590
41
5
3
156,555
2
L
Odin
9,425
1,047
18
2
0
118,162
1
W
Fenrir
10,807
1,201
16
2
1
195,174
0
W
Amaterasu
10,589
1,177
15
2
0
180,614
0
W
Nox
11,750
1,306
68
8
3
179,785
0
L
Scylla
9,253
1,028
37
4
0
113,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role