Player Matchup

Odin
Odin
CutupJacob
Odin
Level 89
God Stats
6W - 3L
1,829 SR
Queue Stats
297W - 307L
1,515 Elo+
Party 1
Olorun
Olorun
RAWxElement
Olorun
Level 27
God Stats
11W - 5L
1,321 SR
Queue Stats
129W - 75L
1,572 Elo+
Party 1
Skadi
Skadi
acookienamedrose
Skadi
Level 11
God Stats
4W - 0L
1,649 SR
Queue Stats
4W - 0L
1,788 Elo+
Solo
Team Averages
Level 42
1,600 SR
1,625 Elo+

VS

Team Averages
Level 42
1,550 SR
1,455 Elo+
Nu Wa
Nu Wa
PASSIVE JULES
Nu Wa
Level 81
God Stats
1W - 2L
1,636 SR
Queue Stats
80W - 81L
1,463 Elo+
Party 2
Izanami
Izanami
ViviPesos
Izanami
Level 18
God Stats
11W - 11L
1,514 SR
Queue Stats
14W - 18L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-928279
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
8,256
751
8,302
10,333
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
2 / 1 / 6
7,853
714
4,308
5,522
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 5
7,543
686
8,322
6,171
1,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,719
611
4,863
5,863
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ViviPesos
Izanami
11
1 / 3 / 1
6,971
634
2,556
5,848
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
temp-928279
Sun Wukong
11
2 / 3 / 1
7,007
637
9,483
12,764
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
3
3
0.5
W
Olorun
2
1
6
5
L
Izanami
ViviPesos
Izanami
1
3
1
0.5
W
2
2
5
2.25
L
Sun Wukong
temp-928279
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
16,902
22,026
Taken
24,475
13,486
Mitigated
12,151
5,304
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,302
655
541
2,543
10,333
9,184
0
2,620
7,297
0
26,048
L
4,863
1,853
0
101
5,863
1,701
0
1,121
4,565
13,493
0
W
Olorun
4,308
2,035
401
666
5,522
2,360
424
1,362
3,971
30,215
2,440
L
Izanami
ViviPesos
Izanami
2,556
1,291
0
0
5,848
1,773
0
811
4,775
0
21,082
W
8,322
3,502
0
1,153
6,171
1,942
362
1,303
4,574
0
30,278
L
Sun Wukong
temp-928279
Sun Wukong
9,483
1,873
0
3,824
12,764
8,677
0
2,413
10,004
0
24,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
20,697
166
Minions Killed
115
8
Camps Cleared
3
604,756
Distance Traveled
556,695
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,256
751
44
4
4
211,387
3
L
Nu Wa
6,719
611
29
3
0
174,673
0
W
Olorun
7,853
714
73
7
2
208,307
3
L
Izanami
6,971
634
63
6
1
180,160
0
W
Skadi
7,543
686
49
4
2
185,062
0
L
Sun Wukong
7,007
637
23
2
2
201,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role