Player Matchup

Bacchus
Bacchus
Balazska
Bacchus
Level 112
God Stats
0W - 2L
1,188 SR
Queue Stats
37W - 46L
1,415 Elo+
Party 2
Janus
Janus
TD88
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
baya5
Zhong Kui
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
194W - 216L
1,430 Elo+
Solo
Chang'e
Chang'e
bloodprofaner
Chang'e
Level 134
God Stats
1W - 2L
1,300 SR
Queue Stats
169W - 198L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
crashkid25
Kuzenbo
Level 85
God Stats
0W - 1L
1,773 SR
Queue Stats
48W - 44L
1,482 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,438 Elo+

VS

Team Averages
Level 80
1,549 SR
1,493 Elo+
Hercules
Hercules
DREADGOAT
Hercules
Level 107
God Stats
4W - 7L
1,456 SR
Queue Stats
147W - 156L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
LaBoulleMagique
Hun Batz
Level 69
God Stats
2W - 0L
1,779 SR
Queue Stats
59W - 49L
1,548 Elo+
Party 3
Horus
Horus
MerguezNinja
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
Saenka
Cthulhu
Level 117
God Stats
10W - 2L
1,509 SR
Queue Stats
164W - 171L
1,485 Elo+
Party 1
Camazotz
Camazotz
poacles76
Camazotz
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balazska
Bacchus
19
7 / 4 / 9
12,017
707
27,885
25,909
37,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
TD88
Janus
18
2 / 6 / 8
10,312
607
22,362
14,145
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
baya5
Zhong Kui
18
3 / 5 / 12
11,004
647
37,580
25,765
21,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
2 / 8 / 11
10,248
603
20,173
24,160
17,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
crashkid25
Kuzenbo
19
2 / 4 / 14
10,942
644
19,466
28,280
52,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DREADGOAT
Hercules
19
2 / 2 / 20
11,527
678
19,549
46,037
49,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
19
11 / 4 / 9
12,745
750
22,339
22,030
19,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 2 / 20
12,126
713
12,222
36,863
39,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Saenka
Cthulhu
20
9 / 4 / 16
14,007
824
28,877
27,099
42,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
poacles76
Camazotz
17
2 / 4 / 9
10,590
623
14,671
26,003
13,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
16
Kills
27
27
Deaths
16
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Balazska
Bacchus
7
4
9
2.88
W
Hercules
DREADGOAT
Hercules
2
2
20
6
W
Hun Batz
11
4
9
3.88
W
3
2
20
6.5
W
Cthulhu
Saenka
Cthulhu
9
4
16
4.25
L
Janus
TD88
Janus
2
6
8
1
L
Zhong Kui
baya5
Zhong Kui
3
5
12
1.8
L
Chang'e
2
8
11
0.94
L
Kuzenbo
crashkid25
Kuzenbo
2
4
14
2.25
W
Camazotz
poacles76
Camazotz
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,466
Damage
97,658
118,259
Taken
158,032
137,065
Mitigated
164,984
45,655
Healing
96,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Balazska
Bacchus
27,885
3,594
1,640
2,785
25,909
37,903
240
6,504
19,405
37,744
0
W
Hercules
DREADGOAT
Hercules
19,549
4,973
5,659
27,183
46,037
49,620
411
31,567
14,470
0
34,744
W
Hun Batz
22,339
4,697
4,012
3,591
22,030
19,724
2,074
19,729
2,301
0
45,278
W
12,222
5,704
9,694
20,037
36,863
39,576
1,231
30,273
6,590
0
23,427
W
Cthulhu
Saenka
Cthulhu
28,877
2,682
5,398
8,577
27,099
42,836
1,308
21,788
5,311
59,551
0
L
Janus
TD88
Janus
22,362
1,901
1,021
730
14,145
7,381
385
5,889
8,256
38,908
0
L
Zhong Kui
baya5
Zhong Kui
37,580
3,234
1,532
9,961
25,765
21,394
478
6,577
19,188
56,549
0
L
Chang'e
20,173
1,621
11,904
9,091
24,160
17,740
153
4,921
19,239
39,220
0
L
Kuzenbo
crashkid25
Kuzenbo
19,466
5,109
3,016
3,975
28,280
52,647
154
4,986
23,294
30,094
0
W
Camazotz
poacles76
Camazotz
14,671
4,111
897
11,456
26,003
13,228
192
24,109
1,894
0
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
60,995
147
Minions Killed
161
0
Camps Cleared
0
1,488,342
Distance Traveled
1,602,191
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,017
707
9
1
0
319,115
0
W
Hercules
11,527
678
21
1
0
341,364
0
W
Hun Batz
12,745
750
48
3
0
340,301
1
W
Horus
12,126
713
22
1
0
316,230
0
W
Cthulhu
14,007
824
57
3
0
313,601
0
L
Janus
10,312
607
40
2
0
277,899
1
L
Zhong Kui
11,004
647
48
3
0
276,489
0
L
Chang'e
10,248
603
30
2
0
271,317
0
L
Kuzenbo
10,942
644
20
1
0
343,522
1
W
Camazotz
10,590
623
13
1
0
290,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role