Player Matchup

Fenrir
Fenrir
AntyPatriota_
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
Moj_panie420
Skadi
Level 21
God Stats
4W - 2L
1,576 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 1
Thor
Thor
Staatsfeind8
Thor
Level 27
God Stats
1W - 1L
1,511 SR
Queue Stats
29W - 24L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
Terrormeister08
Kukulkan
Level 27
God Stats
8W - 6L
1,733 SR
Queue Stats
18W - 17L
1,592 Elo+
Party 3
Geb
Geb
andrzej2091
Geb
Level 17
God Stats
2W - 2L
1,564 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 1
Team Averages
Level 19
1,577 SR
1,538 Elo+

VS

Team Averages
Level 17
1,484 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Carripro8
Tsukuyomi
Level 18
God Stats
6W - 4L
1,633 SR
Queue Stats
30W - 35L
1,352 Elo+
Party 4
Gilgamesh
Gilgamesh
JONRAZ_
Gilgamesh
Level 18
God Stats
18W - 13L
1,550 SR
Queue Stats
23W - 27L
1,325 Elo+
Party 4
Odin
Odin
NoGoodNames2468
Odin
Level 29
God Stats
32W - 45L
1,364 SR
Queue Stats
144W - 174L
1,273 Elo+
Party 2
Neith
Neith
StripySpider556
Neith
Level 15
God Stats
29W - 41L
1,372 SR
Queue Stats
99W - 116L
1,291 Elo+
Party 2
Chronos
Chronos
m-halik91
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,451
581
7,550
13,796
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
8,910
495
6,942
7,764
2,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 2
10,400
578
8,423
8,581
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
11 / 0 / 3
11,982
666
11,792
7,723
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 2
7,877
438
2,969
10,253
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carripro8
Tsukuyomi
11
1 / 5 / 1
7,171
398
3,427
9,796
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
JONRAZ_
Gilgamesh
12
0 / 4 / 1
7,278
404
1,571
9,771
8,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 3
8,305
461
4,128
10,608
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 3
8,356
464
8,062
8,253
2,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
m-halik91
Chronos
11
0 / 12 / 0
6,757
375
3,013
14,401
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
25
Kills
7
7
Deaths
26
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Tsukuyomi
Carripro8
Tsukuyomi
1
5
1
0.3
L
Gilgamesh
JONRAZ_
Gilgamesh
0
4
1
0.13
W
2
3
2
1
L
3
2
3
2.25
W
5
1
2
6
L
3
3
3
1.5
W
Kukulkan
11
0
3
12.5
W
0
2
2
0.5
L
Chronos
m-halik91
Chronos
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,676
Damage
20,201
48,117
Taken
52,829
24,933
Mitigated
26,490
13,343
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
1,237
0
6,601
13,796
6,403
0
243
13,553
0
82,109
L
Tsukuyomi
Carripro8
Tsukuyomi
3,427
917
0
1,935
9,796
2,655
0
249
9,356
0
32,126
L
Gilgamesh
JONRAZ_
Gilgamesh
1,571
353
563
381
9,771
8,483
0
1,366
7,782
0
25,006
W
6,942
2,931
0
2,033
7,764
2,309
0
0
7,764
0
57,633
L
4,128
344
147
3,378
10,608
7,748
0
1,970
8,638
0
15,915
W
8,423
1,121
0
2,468
8,581
6,956
1,110
271
8,310
0
61,745
L
8,062
3,257
0
2,067
8,253
2,330
0
999
7,254
0
49,758
W
Kukulkan
11,792
1,999
0
1,120
7,723
3,381
3,564
2,281
5,442
108,870
0
W
2,969
50
0
1,121
10,253
5,884
0
56
10,197
16,853
0
L
Chronos
m-halik91
Chronos
3,013
853
0
87
14,401
5,274
440
10,177
4,224
24,633
3,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
37,867
554
Minions Killed
302
0
Camps Cleared
0
1,665,636
Distance Traveled
1,468,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,451
581
126
7
0
346,216
0
L
Tsukuyomi
7,171
398
64
4
0
349,938
0
L
Gilgamesh
7,278
404
46
3
0
291,201
0
W
Skadi
8,910
495
112
6
0
345,781
1
L
Odin
8,305
461
30
2
0
318,656
4
W
Thor
10,400
578
130
7
0
326,545
4
L
Neith
8,356
464
107
6
0
298,276
4
W
Kukulkan
11,982
666
164
9
0
342,227
3
W
Geb
7,877
438
22
1
0
304,867
2
L
Chronos
6,757
375
55
3
0
210,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role