Player Matchup

Ymir
Ymir
SINEGOSPROGIBA
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
Level 27
God Stats
10W - 12L
1,462 SR
Queue Stats
49W - 64L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
SpaceKingMikey
Sun Wukong
Level 12
God Stats
2W - 9L
1,275 SR
Queue Stats
18W - 32L
1,263 Elo+
Party 1
Tiamat
Tiamat
ThongmanX
Tiamat
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 63L
1,352 Elo+
Party 1
Nemesis
Nemesis
praxiella
Nemesis
Level 7
God Stats
2W - 1L
1,231 SR
Queue Stats
4W - 8L
1,132 Elo+
Solo
Team Averages
Level 31
1,394 SR
1,281 Elo+

VS

Team Averages
Level 17
1,280 SR
1,068 Elo+
Hel
Hel
RandmGirl
Hel
Level 13
God Stats
0W - 3L
1,145 SR
Queue Stats
2W - 12L
1,008 Elo+
Party 2
Cliodhna
Cliodhna
Sasulki89
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,040 Elo+
Party 2
Skadi
Skadi
SoFox69
Skadi
Level 14
God Stats
2W - 8L
1,164 SR
Queue Stats
2W - 14L
1,008 Elo+
Party 2
Sun Wukong
Sun Wukong
Zonbruel
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 173L
1,273 Elo+
Solo
Janus
Janus
tatologie1
Janus
Level 14
God Stats
0W - 3L
1,088 SR
Queue Stats
2W - 14L
1,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 21
12,868
559
9,710
19,179
21,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Slushcious19
Ah Muzen Cab
19
20 / 3 / 7
13,583
591
34,859
17,471
7,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SpaceKingMikey
Sun Wukong
17
4 / 6 / 6
11,688
508
10,404
21,452
15,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ThongmanX
Tiamat
19
10 / 3 / 6
12,731
554
12,890
14,967
9,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
praxiella
Nemesis
16
5 / 3 / 5
11,010
479
5,620
12,512
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,770
381
1,438
16,274
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sasulki89
Cliodhna
16
2 / 9 / 5
10,362
451
11,604
23,885
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
SoFox69
Skadi
15
3 / 15 / 2
9,584
417
7,980
20,763
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Zonbruel
Sun Wukong
16
8 / 6 / 0
11,208
487
14,537
22,822
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
2 / 8 / 2
10,312
448
11,478
14,977
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
45
Kills
15
16
Deaths
46
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
6
1
21
16.5
L
Cliodhna
Sasulki89
Cliodhna
2
9
5
0.5
W
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
20
3
7
7.83
L
Skadi
SoFox69
Skadi
3
15
2
0.27
W
Sun Wukong
SpaceKingMikey
Sun Wukong
4
6
6
1.17
W
Tiamat
ThongmanX
Tiamat
10
3
6
4.33
L
Sun Wukong
Zonbruel
Sun Wukong
8
6
0
1.33
W
Nemesis
praxiella
Nemesis
5
3
5
2.5
L
Janus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,483
Damage
47,037
85,581
Taken
98,721
58,918
Mitigated
49,892
33,571
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,438
441
2,056
2,480
16,274
11,715
0
3,090
13,130
16,005
0
W
9,710
2,277
1,099
6,765
19,179
21,904
1,839
2,533
16,012
42,177
0
L
Cliodhna
Sasulki89
Cliodhna
11,604
1,794
0
4,414
23,885
9,394
0
4,853
18,861
0
80,473
W
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
34,859
16,722
0
8,713
17,471
7,530
4,616
3,345
13,914
0
107,351
L
Skadi
SoFox69
Skadi
7,980
3,514
605
1,533
20,763
5,945
0
3,494
17,218
0
40,263
W
Sun Wukong
SpaceKingMikey
Sun Wukong
10,404
4,088
0
8,094
21,452
15,425
3,544
2,090
18,486
0
65,163
W
Tiamat
ThongmanX
Tiamat
12,890
1,633
254
5,583
14,967
9,518
3,416
1,496
13,109
88,115
0
L
Sun Wukong
Zonbruel
Sun Wukong
14,537
3,415
0
4,362
22,822
18,271
780
5,914
16,757
0
46,368
W
Nemesis
praxiella
Nemesis
5,620
1,173
0
3,063
12,512
4,541
2,546
2,611
9,693
0
45,901
L
Janus
11,478
629
0
1,613
14,977
4,567
48
4,533
10,050
44,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,880
Gold Earned
50,236
563
Minions Killed
362
0
Camps Cleared
0
1,946,176
Distance Traveled
1,884,007
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,770
381
41
2
0
360,275
2
W
Ymir
12,868
559
59
3
0
420,524
10
L
Cliodhna
10,362
451
109
5
0
398,366
0
W
Ah Muzen Cab
13,583
591
143
6
0
379,515
1
L
Skadi
9,584
417
58
3
0
366,385
1
W
Sun Wukong
11,688
508
123
5
0
334,393
0
W
Tiamat
12,731
554
145
6
0
373,939
9
L
Sun Wukong
11,208
487
68
3
0
364,982
0
W
Nemesis
11,010
479
93
4
0
437,805
0
L
Janus
10,312
448
86
4
0
393,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role