Player Matchup

He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DietyofViolence
Geb
Level 83
God Stats
10W - 4L
1,615 SR
Queue Stats
111W - 155L
1,430 Elo+
Party 1
Fenrir
Fenrir
Typhoon1101
Fenrir
Level 22
God Stats
21W - 2L
1,708 SR
Queue Stats
285W - 78L
1,750 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,560 Elo+

VS

Team Averages
Level 44
1,309 SR
1,234 Elo+
Fenrir
Fenrir
BwS II MaGiicZz
Fenrir
Level 48
God Stats
4W - 15L
1,248 SR
Queue Stats
6W - 20L
1,155 Elo+
Party 2
Ares
Ares
Dk2Dice
Ares
Level 68
God Stats
6W - 9L
1,424 SR
Queue Stats
449W - 677L
1,248 Elo+
Solo
Thoth
Thoth
MrBadAssBadger
Thoth
Level 16
God Stats
0W - 4L
1,254 SR
Queue Stats
120W - 206L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 3 / 12
7,372
737
4,614
4,594
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 16
7,607
761
3,405
8,026
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
16 / 0 / 4
9,566
957
17,069
11,437
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
6,114
611
2,198
10,072
4,560
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Dk2Dice
Ares
10
2 / 6 / 2
6,324
632
6,109
10,476
7,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
2 / 6 / 2
6,543
654
2,775
7,493
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
5
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
12
3
L
1
8
2
0.25
W
1
2
16
4.5
L
Ares
Dk2Dice
Ares
2
6
2
0.5
L
2
6
2
0.5
W
Fenrir
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
11,082
24,057
Taken
28,041
17,532
Mitigated
13,925
6,306
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,614
313
650
252
4,594
1,542
587
1,700
2,894
16,759
0
L
2,198
370
0
0
10,072
4,560
0
3,065
6,582
0
4,948
W
3,405
461
0
1,450
8,026
6,431
352
4,305
3,721
12,223
0
L
Ares
Dk2Dice
Ares
6,109
157
0
1,050
10,476
7,245
0
4,257
5,890
14,240
0
L
2,775
249
0
0
7,493
2,120
0
1,740
5,500
14,322
0
W
Fenrir
17,069
7,601
0
3,954
11,437
9,559
524
3,470
7,967
1,784
32,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
18,981
84
Minions Killed
59
7
Camps Cleared
1
544,116
Distance Traveled
478,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,372
737
28
3
3
153,456
1
L
Fenrir
6,114
611
7
1
1
165,688
0
W
Geb
7,607
761
12
1
0
184,436
0
L
Ares
6,324
632
27
3
0
155,574
2
L
Thoth
6,543
654
25
3
0
157,364
0
W
Fenrir
9,566
957
44
4
4
206,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role