Player Matchup

Cthulhu
Cthulhu
AoiTodo
Cthulhu
Level 100
God Stats
3W - 7L
1,493 SR
Queue Stats
151W - 148L
1,522 Elo+
Party 4
Xbalanque
Xbalanque
KonraDtoJA
Xbalanque
Level 105
God Stats
4W - 1L
1,192 SR
Queue Stats
83W - 85L
1,447 Elo+
Party 1
Ares
Ares
SandonS
Ares
Level 78
God Stats
1W - 3L
1,871 SR
Queue Stats
81W - 80L
1,444 Elo+
Party 1
Horus
Horus
Vickers23
Horus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,426 Elo+
Party 4
Ah Puch
Ah Puch
Yuno_Queen
Ah Puch
Level 113
God Stats
6W - 5L
1,541 SR
Queue Stats
285W - 289L
1,449 Elo+
Solo
Team Averages
Level 102
1,519 SR
1,457 Elo+

VS

Team Averages
Level 117
1,441 SR
1,489 Elo+
Ra
Ra
Edyqnk
Ra
Level 157
God Stats
0W - 6L
1,083 SR
Queue Stats
373W - 392L
1,488 Elo+
Party 3
Cerberus
Cerberus
Harkdog
Cerberus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 103L
1,481 Elo+
Party 2
King Arthur
King Arthur
Morathys
King Arthur
Level 148
God Stats
6W - 8L
1,523 SR
Queue Stats
660W - 665L
1,494 Elo+
Party 3
Merlin
Merlin
Oichea
Merlin
Level 63
God Stats
1W - 1L
1,740 SR
Queue Stats
56W - 85L
1,439 Elo+
Party 2
Izanami
Izanami
simpaliksom
Izanami
Level 85
God Stats
3W - 7L
1,360 SR
Queue Stats
309W - 324L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AoiTodo
Cthulhu
16
7 / 2 / 14
10,029
912
6,943
12,896
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
KonraDtoJA
Xbalanque
17
11 / 1 / 14
10,538
958
26,678
8,313
3,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
SandonS
Ares
16
4 / 1 / 14
9,878
898
8,545
12,343
14,338
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Vickers23
Horus
15
0 / 0 / 15
9,266
842
4,893
13,872
8,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Yuno_Queen
Ah Puch
16
6 / 2 / 11
10,240
931
15,458
8,594
3,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 5 / 3
7,640
695
6,079
8,721
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Harkdog
Cerberus
14
2 / 5 / 4
8,528
775
9,426
20,659
15,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Morathys
King Arthur
11
1 / 5 / 2
6,948
632
3,317
13,821
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Oichea
Merlin
14
2 / 6 / 2
7,978
725
6,064
9,241
3,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
simpaliksom
Izanami
14
1 / 7 / 5
7,941
722
10,206
11,820
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
28
Kills
6
6
Deaths
28
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AoiTodo
Cthulhu
7
2
14
7
L
Ra
0
5
3
0.3
L
Cerberus
Harkdog
Cerberus
2
5
4
0.8
W
Xbalanque
KonraDtoJA
Xbalanque
11
1
14
18
L
King Arthur
Morathys
King Arthur
1
5
2
0.4
L
Merlin
Oichea
Merlin
2
6
2
0.5
W
Ares
SandonS
Ares
4
1
14
11
W
Horus
Vickers23
Horus
0
0
15
7.5
W
Ah Puch
Yuno_Queen
Ah Puch
6
2
11
5.75
L
Izanami
simpaliksom
Izanami
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,517
Damage
35,092
56,018
Taken
64,262
44,536
Mitigated
36,978
33,372
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AoiTodo
Cthulhu
6,943
190
3,098
2,814
12,896
13,651
223
3,164
9,451
20,383
0
L
Ra
6,079
714
4,323
1,961
8,721
3,619
0
4,341
4,380
27,696
0
L
Cerberus
Harkdog
Cerberus
9,426
184
360
6,097
20,659
15,426
0
8,192
12,467
13,460
0
W
Xbalanque
KonraDtoJA
Xbalanque
26,678
11,861
3,627
2,499
8,313
3,970
3,099
4,365
3,948
0
42,646
L
King Arthur
Morathys
King Arthur
3,317
436
602
2,901
13,821
9,258
0
6,453
7,368
0
5,644
L
Merlin
Oichea
Merlin
6,064
435
232
324
9,241
3,839
0
5,080
4,161
11,862
0
W
Ares
SandonS
Ares
8,545
230
947
2,620
12,343
14,338
533
4,736
7,533
12,244
0
W
Horus
Vickers23
Horus
4,893
2,039
5,958
9,123
13,872
8,684
368
5,402
8,395
0
7,756
W
Ah Puch
Yuno_Queen
Ah Puch
15,458
831
333
2,353
8,594
3,893
1,397
3,902
4,650
34,259
0
L
Izanami
simpaliksom
Izanami
10,206
4,859
1,105
1,333
11,820
4,836
0
6,880
4,940
0
21,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
39,035
115
Minions Killed
124
0
Camps Cleared
0
1,118,769
Distance Traveled
868,737
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,029
912
17
2
0
220,299
0
L
Ra
7,640
695
58
5
0
192,363
4
L
Cerberus
8,528
775
9
1
0
176,500
0
W
Xbalanque
10,538
958
32
3
0
224,689
2
L
King Arthur
6,948
632
3
0
0
169,601
1
L
Merlin
7,978
725
20
2
0
163,983
0
W
Ares
9,878
898
8
1
0
230,980
1
W
Horus
9,266
842
11
1
0
242,399
0
W
Ah Puch
10,240
931
47
4
0
200,402
1
L
Izanami
7,941
722
34
3
0
166,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role