Player Matchup

Loki
Loki
CopyrightProblem
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,559 Elo+
Party 1
Olorun
Olorun
ElMatzeLeGlatze
Olorun
Level 3
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Nickiman
Gilgamesh
Level 28
God Stats
12W - 12L
1,521 SR
Queue Stats
70W - 81L
1,391 Elo+
Party 1
Team Averages
Level 16
1,433 SR
1,483 Elo+

VS

Team Averages
Level 102
1,402 SR
1,385 Elo+
Cerberus
Cerberus
Pedrocos
Cerberus
Level 28
God Stats
3W - 7L
1,223 SR
Queue Stats
30W - 60L
1,050 Elo+
Solo
Tyr
Tyr
SilverWolf317
Tyr
Level 129
God Stats
1W - 1L
1,409 SR
Queue Stats
133W - 109L
1,469 Elo+
Party 2
Olorun
Olorun
zambir
Olorun
Level 149
God Stats
5W - 3L
1,575 SR
Queue Stats
554W - 546L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
10,192
728
10,710
14,590
5,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 10 / 3
9,153
654
8,034
13,041
4,801
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Nickiman
Gilgamesh
13
2 / 8 / 3
8,960
640
9,267
22,802
12,525
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pedrocos
Cerberus
15
5 / 1 / 21
11,588
828
6,315
12,949
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 1 / 16
11,313
808
15,524
16,966
18,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
zambir
Olorun
16
13 / 5 / 12
11,666
833
20,415
16,124
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
7
Kills
28
28
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
2
10
3
0.35
L
Gilgamesh
Nickiman
Gilgamesh
2
8
3
0.44
W
Cerberus
Pedrocos
Cerberus
5
1
21
15.5
W
10
1
16
18
W
Olorun
zambir
Olorun
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
42,254
50,433
Taken
46,039
22,540
Mitigated
41,287
5,444
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,710
1,740
0
114
14,590
5,214
0
7,219
7,371
0
41,009
L
8,034
3,411
292
960
13,041
4,801
124
4,493
8,548
22,529
0
L
Gilgamesh
Nickiman
Gilgamesh
9,267
1,587
0
4,078
22,802
12,525
0
12,857
9,945
1,045
22,213
W
Cerberus
Pedrocos
Cerberus
6,315
548
0
4,540
12,949
14,652
367
2,102
10,847
21,854
0
W
15,524
1,746
0
3,908
16,966
18,031
285
4,246
12,720
0
28,878
W
Olorun
zambir
Olorun
20,415
12,056
1,266
8,224
16,124
8,604
2,532
2,143
13,981
57,130
5,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
34,567
119
Minions Killed
177
4
Camps Cleared
6
621,652
Distance Traveled
723,455
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,192
728
59
4
2
242,218
3
L
Olorun
9,153
654
34
2
0
156,699
1
L
Gilgamesh
8,960
640
26
2
2
222,735
4
W
Cerberus
11,588
828
55
4
1
248,083
0
W
Tyr
11,313
808
29
2
3
272,484
0
W
Olorun
11,666
833
93
7
2
202,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role