Player Matchup

Geb
Geb
Dulox
Geb
Level 72
God Stats
6W - 7L
1,501 SR
Queue Stats
108W - 138L
1,378 Elo+
Party 2
Neith
Neith
EsponjeRagnar
Neith
Level 50
God Stats
4W - 3L
1,654 SR
Queue Stats
12W - 13L
1,433 Elo+
Party 4
Mulan
Mulan
Nexil
Mulan
Level 49
God Stats
5W - 3L
1,553 SR
Queue Stats
79W - 96L
1,468 Elo+
Party 2
Achilles
Achilles
Taltiana
Achilles
Level 63
God Stats
7W - 5L
1,537 SR
Queue Stats
85W - 100L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
mmohaaa
Zhong Kui
Level 47
God Stats
1W - 7L
1,165 SR
Queue Stats
129W - 139L
1,429 Elo+
Party 4
Team Averages
Level 56
1,482 SR
1,425 Elo+

VS

Team Averages
Level 72
1,514 SR
1,450 Elo+
Anubis
Anubis
K1r1ga1aKadzut0
Anubis
Level 49
God Stats
1W - 0L
1,570 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 3
Sol
Sol
Serxas
Sol
Level 135
God Stats
14W - 10L
1,606 SR
Queue Stats
212W - 202L
1,538 Elo+
Party 1
Ares
Ares
Venominomix
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,491 Elo+
Party 1
Bellona
Bellona
Wulfes759
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 1
Bakasura
Bakasura
мымра20042
Bakasura
Level 58
God Stats
4W - 1L
1,395 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dulox
Geb
7
0 / 5 / 0
4,709
428
2,417
8,154
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
4,930
448
2,469
6,067
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Nexil
Mulan
10
4 / 2 / 1
6,403
582
6,102
8,708
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Taltiana
Achilles
9
2 / 3 / 0
5,404
491
4,108
7,361
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
mmohaaa
Zhong Kui
9
0 / 4 / 2
5,470
497
6,191
7,732
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,629
603
6,957
7,998
3,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Serxas
Sol
12
7 / 0 / 5
7,685
699
9,477
7,046
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 0 / 5
6,785
617
4,401
6,032
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Wulfes759
Bellona
9
0 / 3 / 0
5,306
482
2,085
5,796
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
11
3 / 2 / 4
6,367
579
4,654
8,217
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
19
19
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
Dulox
Geb
0
5
0
0
L
1
5
0
0.2
W
4
2
2
2.5
L
Mulan
Nexil
Mulan
4
2
1
2.25
W
Sol
Serxas
Sol
7
0
5
9.5
L
Achilles
Taltiana
Achilles
2
3
0
0.67
W
5
0
5
7.5
W
Bellona
Wulfes759
Bellona
0
3
0
0
L
Zhong Kui
mmohaaa
Zhong Kui
0
4
2
0.25
W
Bakasura
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,287
Damage
27,574
38,022
Taken
35,089
16,555
Mitigated
17,992
10,466
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Dulox
Geb
2,417
325
0
566
8,154
3,466
50
6,417
1,677
8,842
0
L
2,469
1,114
0
1,336
6,067
1,531
0
3,753
2,204
0
25,528
W
6,957
579
0
4,074
7,998
3,918
792
5,057
2,902
34,816
0
L
Mulan
Nexil
Mulan
6,102
1,039
0
3,748
8,708
4,316
0
3,375
5,063
0
27,844
W
Sol
Serxas
Sol
9,477
5,895
0
5,301
7,046
1,845
2,041
1,595
5,451
52,372
0
L
Achilles
Taltiana
Achilles
4,108
1,515
0
2,230
7,361
3,004
0
2,471
4,525
0
21,261
W
4,401
706
0
1,840
6,032
4,726
0
1,681
4,351
16,632
0
W
Bellona
Wulfes759
Bellona
2,085
849
0
657
5,796
4,886
163
0
5,428
0
17,828
L
Zhong Kui
mmohaaa
Zhong Kui
6,191
465
0
2,586
7,732
4,238
660
4,819
2,725
32,095
0
W
Bakasura
4,654
3,368
0
3,208
8,217
2,617
6
425
7,689
0
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
32,772
240
Minions Killed
319
0
Camps Cleared
0
960,462
Distance Traveled
1,056,490
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,709
428
13
1
0
195,573
4
L
Neith
4,930
448
50
5
0
178,798
2
W
Anubis
6,629
603
64
6
0
193,646
1
L
Mulan
6,403
582
61
6
0
196,538
2
W
Sol
7,685
699
109
10
0
193,329
1
L
Achilles
5,404
491
41
4
0
209,452
4
W
Ares
6,785
617
22
2
0
228,372
3
W
Bellona
5,306
482
47
4
0
191,149
1
L
Zhong Kui
5,470
497
75
7
0
180,101
0
W
Bakasura
6,367
579
77
7
0
249,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role