Player Matchup

Bacchus
Bacchus
Darkiduck
Bacchus
Level 81
God Stats
7W - 6L
1,612 SR
Queue Stats
128W - 154L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
Lightiduc
Aphrodite
Level 95
God Stats
1W - 0L
1,850 SR
Queue Stats
22W - 28L
1,378 Elo+
Party 1
Medusa
Medusa
PolarJay
Medusa
Level 28
God Stats
3W - 9L
1,259 SR
Queue Stats
91W - 119L
1,329 Elo+
Party 1
Team Averages
Level 68
1,574 SR
1,352 Elo+

VS

Team Averages
Level 73
1,404 SR
1,377 Elo+
Neith
Neith
AgonysCurse
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 2
Guan Yu
Guan Yu
kujani
Guan Yu
Level 66
God Stats
0W - 2L
1,212 SR
Queue Stats
9W - 12L
1,457 Elo+
Party 2
Ra
Ra
relaxx243
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkiduck
Bacchus
16
10 / 0 / 5
13,330
784
12,179
15,387
24,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Lightiduc
Aphrodite
16
3 / 2 / 11
11,038
649
14,449
17,649
8,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PolarJay
Medusa
16
4 / 2 / 11
11,297
665
15,254
15,059
5,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,829
578
17,016
16,808
6,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Guan Yu
kujani
Guan Yu
13
0 / 4 / 2
8,854
521
6,944
16,620
16,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 2
9,492
558
9,611
14,584
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Bacchus
Darkiduck
Bacchus
10
0
5
12.5
W
Aphrodite
Lightiduc
Aphrodite
3
2
11
4.25
W
Medusa
PolarJay
Medusa
4
2
11
4.75
L
Guan Yu
kujani
Guan Yu
0
4
2
0.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
33,571
48,095
Taken
48,012
38,036
Mitigated
28,484
21,453
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,016
8,022
0
4,775
16,808
6,626
0
9,758
7,050
0
42,502
W
Bacchus
Darkiduck
Bacchus
12,179
1,417
0
1,705
15,387
24,297
966
2,716
12,671
28,871
0
W
Aphrodite
Lightiduc
Aphrodite
14,449
2,192
7,136
11,155
17,649
8,346
133
4,214
13,435
51,034
0
W
Medusa
PolarJay
Medusa
15,254
7,973
0
1,457
15,059
5,393
1,662
3,296
11,763
0
52,719
L
Guan Yu
kujani
Guan Yu
6,944
1,063
2,547
5,776
16,620
16,280
0
8,518
8,102
0
16,556
L
9,611
783
1,306
2,082
14,584
5,578
0
9,211
5,373
38,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
28,175
170
Minions Killed
155
7
Camps Cleared
6
929,117
Distance Traveled
777,677
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,829
578
62
4
2
247,260
4
W
Bacchus
13,330
784
26
2
3
304,768
2
W
Aphrodite
11,038
649
66
4
2
308,256
5
W
Medusa
11,297
665
78
5
2
316,093
1
L
Guan Yu
8,854
521
20
1
1
277,059
1
L
Ra
9,492
558
73
4
3
253,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role