Player Matchup

Neith
Neith
FanyLeshuga
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 2
Nike
Nike
MPgaming5301
Nike
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 59L
1,237 Elo+
Party 1
Olorun
Olorun
NoCheChaiyo
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Athena
Athena
RadimThompson
Athena
Level 28
God Stats
13W - 9L
1,531 SR
Queue Stats
151W - 172L
1,356 Elo+
Solo
Fenrir
Fenrir
Shebly
Fenrir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 44L
1,237 Elo+
Party 1
Team Averages
Level 20
1,506 SR
1,286 Elo+

VS

Team Averages
Level 13
1,399 SR
1,282 Elo+
Thor
Thor
AgenteZM
Thor
Level 8
God Stats
3W - 6L
1,213 SR
Queue Stats
7W - 10L
1,247 Elo+
Solo
Olorun
Olorun
Hynith77
Olorun
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 22L
1,165 Elo+
Solo
Bacchus
Bacchus
PapaFrankTwitch
Bacchus
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 22L
1,199 Elo+
Solo
Izanami
Izanami
fateoo
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,370 Elo+
Solo
Bellona
Bellona
ravenger74
Bellona
Level 27
God Stats
11W - 10L
1,512 SR
Queue Stats
79W - 83L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,622
953
1,499
3,573
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 7 / 2
11,733
1,467
15,673
15,038
9,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
0 / 0 / 0
6,808
851
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 9
9,289
1,161
8,241
25,319
27,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shebly
Fenrir
16
1 / 4 / 10
8,951
1,119
6,256
12,628
8,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
9 / 6 / 6
10,514
1,314
9,953
10,479
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Hynith77
Olorun
15
2 / 0 / 9
8,489
1,061
5,251
406
180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 12
8,859
1,107
7,258
8,595
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
fateoo
Izanami
15
2 / 4 / 15
9,223
1,153
12,271
8,669
2,974
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ravenger74
Bellona
16
6 / 3 / 9
10,499
1,312
14,723
9,239
5,943
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
16
Kills
19
19
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thor
9
6
6
2
L
1
2
1
0.75
W
Olorun
Hynith77
Olorun
2
0
9
6.5
L
13
7
2
2
L
Olorun
0
0
0
0
W
0
3
12
2
L
1
6
9
0.92
L
Fenrir
Shebly
Fenrir
1
4
10
1.5
W
Izanami
fateoo
Izanami
2
4
15
2.38
W
Bellona
ravenger74
Bellona
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
49,456
56,558
Taken
37,388
46,085
Mitigated
24,851
3,188
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,953
4,584
0
0
10,479
4,502
0
2,495
7,984
0
25,697
L
1,499
392
0
123
3,573
1,150
0
940
2,633
0
5,122
W
Olorun
Hynith77
Olorun
5,251
3,395
46
192
406
180
0
223
183
12,102
0
L
15,673
4,470
0
0
15,038
9,065
0
3,191
11,847
0
30,915
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
7,258
1,313
0
515
8,595
11,252
0
1,332
7,263
15,901
0
L
8,241
2,006
151
1,808
25,319
27,183
0
4,995
20,324
31,347
0
L
Fenrir
Shebly
Fenrir
6,256
2,210
0
1,106
12,628
8,687
0
3,383
9,245
0
18,791
W
Izanami
fateoo
Izanami
12,271
10,019
0
630
8,669
2,974
0
1,752
6,917
0
26,452
W
Bellona
ravenger74
Bellona
14,723
8,869
72
978
9,239
5,943
0
2,439
6,800
0
34,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
47,584
131
Minions Killed
156
3
Camps Cleared
7
519,310
Distance Traveled
640,994
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,514
1,314
27
3
0
130,915
1
L
Neith
7,622
953
12
2
1
56,932
0
W
Olorun
8,489
1,061
24
3
2
59,095
0
L
Nike
11,733
1,467
33
4
1
163,552
0
L
Olorun
6,808
851
0
0
0
7,816
1
W
Bacchus
8,859
1,107
16
2
0
156,575
0
L
Athena
9,289
1,161
58
7
0
134,003
3
L
Fenrir
8,951
1,119
28
4
1
157,007
1
W
Izanami
9,223
1,153
36
5
4
127,707
0
W
Bellona
10,499
1,312
53
7
1
166,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role