Player Matchup

Serqet
Serqet
JAYON18
Serqet
Level 27
God Stats
1W - 0L
1,516 SR
Queue Stats
4W - 7L
1,355 Elo+
Solo
Amaterasu
Amaterasu
MotaXknight
Amaterasu
Level 29
God Stats
9W - 2L
1,751 SR
Queue Stats
49W - 50L
1,524 Elo+
Solo
Hun Batz
Hun Batz
TKRex
Hun Batz
Level 28
God Stats
4W - 6L
1,330 SR
Queue Stats
23W - 28L
1,386 Elo+
Solo
Scylla
Scylla
scyllakone
Scylla
Level 18
God Stats
3W - 5L
1,361 SR
Queue Stats
39W - 48L
1,402 Elo+
Solo
Anhur
Anhur
xXAvalonAngelXx
Anhur
Level 17
God Stats
1W - 3L
1,845 SR
Queue Stats
98W - 79L
1,542 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,442 Elo+

VS

Team Averages
Level 27
1,497 SR
1,473 Elo+
Merlin
Merlin
Andruosiosi
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Solo
Cliodhna
Cliodhna
EssDanUnU557
Cliodhna
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,215 Elo+
Solo
Ganesha
Ganesha
Reynolds0402
Ganesha
Level 26
God Stats
3W - 2L
1,301 SR
Queue Stats
41W - 28L
1,590 Elo+
Solo
Ne Zha
Ne Zha
Shikasauce
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,595 Elo+
Solo
Athena
Athena
polarcxwave
Athena
Level 29
God Stats
1W - 2L
1,686 SR
Queue Stats
47W - 47L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JAYON18
Serqet
11
1 / 3 / 1
6,277
523
1,915
6,990
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
MotaXknight
Amaterasu
11
5 / 3 / 3
7,023
585
7,739
11,376
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
TKRex
Hun Batz
12
2 / 2 / 3
7,006
584
3,878
7,771
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
scyllakone
Scylla
11
2 / 2 / 0
6,483
540
2,597
5,029
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 0
6,660
555
5,290
6,778
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 3 / 0
6,603
550
4,677
5,280
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
EssDanUnU557
Cliodhna
9
3 / 5 / 1
5,840
487
4,435
7,031
1,282
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ganesha
Reynolds0402
Ganesha
12
3 / 3 / 3
7,402
617
7,411
8,868
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Shikasauce
Ne Zha
5
0 / 0 / 2
4,634
386
1,815
1,822
284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
1 / 2 / 0
5,256
438
1,750
8,650
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
10
12
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
0
1
L
Cliodhna
EssDanUnU557
Cliodhna
3
5
1
0.7
W
Serqet
JAYON18
Serqet
1
3
1
0.5
W
Amaterasu
MotaXknight
Amaterasu
5
3
3
2.17
L
Ganesha
Reynolds0402
Ganesha
3
3
3
1.5
L
Ne Zha
Shikasauce
Ne Zha
0
0
2
1
W
Hun Batz
TKRex
Hun Batz
2
2
3
1.75
L
Athena
1
2
0
0.5
W
Scylla
scyllakone
Scylla
2
2
0
1
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
20,088
37,944
Taken
31,651
12,283
Mitigated
12,489
12,101
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,677
262
0
1,110
5,280
1,759
0
1,652
3,500
38,953
0
L
Cliodhna
EssDanUnU557
Cliodhna
4,435
962
0
659
7,031
1,282
175
408
6,623
0
15,145
W
Serqet
JAYON18
Serqet
1,915
568
0
2,014
6,990
2,190
1,066
2,301
4,384
0
24,442
W
Amaterasu
MotaXknight
Amaterasu
7,739
4,667
0
4,525
11,376
4,371
261
3,056
8,052
0
32,709
L
Ganesha
Reynolds0402
Ganesha
7,411
1,306
0
1,901
8,868
6,009
0
373
8,099
42,548
0
L
Ne Zha
Shikasauce
Ne Zha
1,815
1,223
0
960
1,822
284
0
0
1,822
0
8,551
W
Hun Batz
TKRex
Hun Batz
3,878
1,816
0
3,142
7,771
2,287
0
3,375
4,159
0
34,147
L
Athena
1,750
760
0
1,197
8,650
3,155
0
0
8,650
11,926
0
W
Scylla
scyllakone
Scylla
2,597
526
0
767
5,029
1,450
548
2,516
2,217
30,811
0
W
5,290
3,159
0
1,653
6,778
1,985
1,227
1,484
5,294
0
35,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
29,735
304
Minions Killed
224
0
Camps Cleared
0
1,124,349
Distance Traveled
950,287
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,603
550
75
6
0
220,864
2
L
Cliodhna
5,840
487
27
2
0
225,424
0
W
Serqet
6,277
523
53
4
0
228,838
3
W
Amaterasu
7,023
585
45
4
0
235,202
1
L
Ganesha
7,402
617
67
6
0
208,458
6
L
Ne Zha
4,634
386
37
3
0
84,938
0
W
Hun Batz
7,006
584
67
6
0
263,120
0
L
Athena
5,256
438
18
2
0
210,603
2
W
Scylla
6,483
540
73
6
0
190,429
0
W
Anhur
6,660
555
66
6
0
206,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role