Player Matchup

Thor
Thor
HarryCoochinie
Thor
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 3
Ares
Ares
Jumpie18
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Peelio88
Cu Chulainn
Level 22
God Stats
4W - 8L
1,355 SR
Queue Stats
4W - 9L
1,248 Elo+
Party 3
Fenrir
Fenrir
WahnhopeTV
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,764 Elo+
Party 2
Neith
Neith
myavatar56
Neith
Level 19
God Stats
173W - 192L
1,398 SR
Queue Stats
181W - 200L
1,340 Elo+
Solo
Team Averages
Level 10
1,409 SR
1,415 Elo+

VS

Team Averages
Level 31
1,552 SR
1,547 Elo+
Mulan
Mulan
SheerSheep
Mulan
Level 43
God Stats
5W - 4L
1,496 SR
Queue Stats
29W - 26L
1,492 Elo+
Party 1
Scylla
Scylla
daniisama
Scylla
Level 29
God Stats
15W - 11L
1,593 SR
Queue Stats
91W - 63L
1,588 Elo+
Party 1
Sol
Sol
invayda
Sol
Level 15
God Stats
22W - 15L
1,515 SR
Queue Stats
29W - 23L
1,526 Elo+
Party 1
Neith
Neith
jorgeyxx
Neith
Level 16
God Stats
7W - 3L
1,657 SR
Queue Stats
28W - 21L
1,533 Elo+
Party 1
Chaac
Chaac
ruty_ruty_rut
Chaac
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 48L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
8,037
1,005
5,786
16,636
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
14
0 / 9 / 3
8,350
1,044
2,588
24,202
19,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Peelio88
Cu Chulainn
13
1 / 11 / 2
8,280
1,035
2,813
21,522
13,801
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
WahnhopeTV
Fenrir
13
1 / 12 / 2
8,148
1,019
5,147
22,735
11,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
13
1 / 7 / 2
8,222
1,028
4,190
16,934
5,650
Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 0 / 28
9,719
1,215
10,094
4,729
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
daniisama
Scylla
18
17 / 1 / 23
11,745
1,468
26,701
4,242
1,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
17
14 / 2 / 20
10,617
1,327
26,218
8,933
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jorgeyxx
Neith
17
6 / 0 / 21
10,362
1,295
13,458
4,053
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 1 / 28
10,903
1,363
14,531
6,090
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
169
4
Kills
49
50
Deaths
4
12
Assists
120
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Ares
0
9
3
0.17
L
Cu Chulainn
Peelio88
Cu Chulainn
1
11
2
0.18
W
Mulan
5
0
28
19
L
Fenrir
WahnhopeTV
Fenrir
1
12
2
0.17
W
Scylla
daniisama
Scylla
17
1
23
28.5
W
Sol
14
2
20
12
W
Neith
jorgeyxx
Neith
6
0
21
16.5
L
Neith
1
7
2
0.29
W
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
91,002
102,029
Taken
28,047
57,044
Mitigated
18,130
1,203
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,786
1,604
0
0
16,636
6,560
0
10,471
5,959
0
13,514
L
Ares
2,588
536
0
195
24,202
19,064
0
14,969
8,938
14,272
0
L
Cu Chulainn
Peelio88
Cu Chulainn
2,813
656
0
0
21,522
13,801
0
9,535
11,763
0
12,470
W
Mulan
10,094
2,380
0
1,180
4,729
6,453
0
667
4,062
0
14,634
L
Fenrir
WahnhopeTV
Fenrir
5,147
1,034
0
515
22,735
11,969
0
12,224
10,282
0
12,807
W
Scylla
daniisama
Scylla
26,701
6,289
0
749
4,242
1,544
0
556
3,686
39,220
0
W
Sol
26,218
14,179
126
3,281
8,933
3,021
0
575
8,358
42,897
0
W
Neith
jorgeyxx
Neith
13,458
7,503
1,231
1,595
4,053
1,903
0
560
3,493
0
24,901
L
Neith
4,190
1,763
0
493
16,934
5,650
0
5,826
11,060
0
25,506
W
14,531
2,697
0
1,637
6,090
5,209
0
230
5,860
240
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
53,346
92
Minions Killed
161
3
Camps Cleared
10
695,642
Distance Traveled
835,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,037
1,005
16
2
0
156,930
0
L
Ares
8,350
1,044
15
2
0
134,399
0
L
Cu Chulainn
8,280
1,035
13
2
2
118,862
0
W
Mulan
9,719
1,215
19
2
1
177,397
0
L
Fenrir
8,148
1,019
4
1
0
162,419
0
W
Scylla
11,745
1,468
30
4
0
166,488
0
W
Sol
10,617
1,327
33
4
4
149,914
0
W
Neith
10,362
1,295
29
4
1
160,388
0
L
Neith
8,222
1,028
44
6
1
123,032
0
W
Chaac
10,903
1,363
50
6
4
181,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role