Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CloutlessOppai
King Arthur
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
4W - 1L
1,632 Elo+
Party 3
Ratatoskr
Ratatoskr
CuteChair
Ratatoskr
Level 28
God Stats
13W - 9L
1,684 SR
Queue Stats
176W - 180L
1,581 Elo+
Solo
Set
Set
Teekmah
Set
Level 5
God Stats
2W - 0L
1,835 SR
Queue Stats
10W - 2L
1,759 Elo+
Party 3
Nu Wa
Nu Wa
therazzledazzle
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,673 Elo+
Solo
Team Averages
Level 31
1,604 SR
1,629 Elo+

VS

Team Averages
Level 26
1,547 SR
1,636 Elo+
Hun Batz
Hun Batz
ByAndres664
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,363 Elo+
Party 2
Chiron
Chiron
JooBiden2Yil
Chiron
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
128W - 82L
1,674 Elo+
Party 1
Chaac
Chaac
LaRataDelServer
Chaac
Level 22
God Stats
2W - 1L
1,801 SR
Queue Stats
31W - 21L
1,561 Elo+
Party 2
Hel
Hel
sksksksksksksksk
Hel
Level 27
God Stats
1W - 3L
1,285 SR
Queue Stats
100W - 61L
1,808 Elo+
Party 1
Kukulkan
Kukulkan
zerxios2
Kukulkan
Level 26
God Stats
1W - 2L
1,502 SR
Queue Stats
41W - 12L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 4
7,861
524
11,465
9,737
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CloutlessOppai
King Arthur
12
0 / 3 / 2
7,073
472
4,657
11,563
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
CuteChair
Ratatoskr
12
6 / 1 / 5
7,446
496
10,094
13,833
8,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Set
18
11 / 1 / 1
10,352
690
9,985
11,058
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 8
7,927
528
10,025
9,255
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ByAndres664
Hun Batz
7
0 / 7 / 1
5,762
384
3,612
8,952
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
12
2 / 4 / 1
7,517
501
7,778
16,443
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 1
9,003
600
8,932
12,232
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 3
7,498
500
2,617
11,197
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
zerxios2
Kukulkan
12
2 / 6 / 3
7,552
503
8,145
10,158
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
9
10
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
L
Hun Batz
ByAndres664
Hun Batz
0
7
1
0.07
W
King Arthur
CloutlessOppai
King Arthur
0
3
2
0.33
W
Ratatoskr
CuteChair
Ratatoskr
6
1
5
8.5
L
Chiron
2
4
1
0.63
L
4
1
1
4.5
W
Set
11
1
1
11.5
L
1
3
3
0.83
W
2
3
8
2
L
Kukulkan
zerxios2
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
31,084
55,446
Taken
58,982
30,258
Mitigated
20,296
19,565
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,465
4,642
0
3,590
9,737
3,814
3,402
741
8,996
60,435
8,858
L
Hun Batz
ByAndres664
Hun Batz
3,612
1,383
0
1,271
8,952
2,393
0
1,338
7,365
0
16,078
W
King Arthur
CloutlessOppai
King Arthur
4,657
834
0
3,195
11,563
9,055
165
1,891
9,672
0
36,336
W
Ratatoskr
CuteChair
Ratatoskr
10,094
2,151
0
5,124
13,833
8,039
19
2,771
11,062
0
26,467
L
Chiron
7,778
4,214
431
4,371
16,443
4,354
1,146
5,396
10,613
0
53,252
L
8,932
1,568
0
4,554
12,232
6,439
0
2,091
9,995
0
64,356
W
Set
9,985
5,061
0
5,591
11,058
6,082
0
1,580
9,478
0
81,330
L
2,617
197
6,111
6,066
11,197
4,819
0
5,927
5,086
17,350
0
W
10,025
2,604
69
1,996
9,255
3,268
143
3,779
5,476
55,315
0
L
Kukulkan
zerxios2
Kukulkan
8,145
636
0
750
10,158
2,291
0
4,822
4,845
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
37,332
488
Minions Killed
401
0
Camps Cleared
0
1,522,042
Distance Traveled
1,340,362
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,861
524
115
8
0
287,234
2
L
Hun Batz
5,762
384
38
3
0
244,722
3
W
King Arthur
7,073
472
77
5
0
290,321
0
W
Ratatoskr
7,446
496
37
2
0
334,208
1
L
Chiron
7,517
501
106
7
0
272,998
3
L
Chaac
9,003
600
123
8
0
279,685
0
W
Set
10,352
690
155
10
0
346,574
4
L
Hel
7,498
500
39
3
0
274,956
5
W
Nu Wa
7,927
528
104
7
0
263,705
2
L
Kukulkan
7,552
503
95
6
0
268,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role