Player Matchup

Gilgamesh
Gilgamesh
Forsstrommen
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 157L
1,560 Elo+
Solo
Janus
Janus
Renv
Janus
Level 135
God Stats
3W - 9L
1,020 SR
Queue Stats
240W - 265L
1,586 Elo+
Solo
Chronos
Chronos
Xzorgo
Chronos
Level 94
God Stats
2W - 5L
1,257 SR
Queue Stats
182W - 163L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Zanthou
Danzaburou
Level 105
God Stats
2W - 5L
1,379 SR
Queue Stats
219W - 185L
1,541 Elo+
Solo
Merlin
Merlin
diamarek
Merlin
Level 77
God Stats
1W - 2L
1,359 SR
Queue Stats
152W - 114L
1,583 Elo+
Party 2
Team Averages
Level 103
1,303 SR
1,561 Elo+

VS

Team Averages
Level 112
1,670 SR
1,582 Elo+
Ganesha
Ganesha
Astarоth
Ganesha
Level 68
God Stats
3W - 1L
1,596 SR
Queue Stats
119W - 82L
1,611 Elo+
Party 1
Hercules
Hercules
Blackdealer
Hercules
Level 145
God Stats
15W - 10L
1,640 SR
Queue Stats
867W - 876L
1,520 Elo+
Solo
Eset
Eset
FrenzyLord
Eset
Level 106
God Stats
5W - 1L
1,788 SR
Queue Stats
651W - 393L
1,616 Elo+
Party 1
Charybdis
Charybdis
Strawberry90
Charybdis
Level 159
God Stats
5W - 3L
1,526 SR
Queue Stats
247W - 262L
1,536 Elo+
Solo
Medusa
Medusa
studentiv
Medusa
Level 82
God Stats
7W - 4L
1,800 SR
Queue Stats
234W - 107L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Forsstrommen
Gilgamesh
2
0 / 0 / 0
4,406
294
0
0
0
Janus
Renv
Janus
19
7 / 7 / 12
12,598
840
24,011
16,869
5,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Xzorgo
Chronos
18
5 / 7 / 11
11,512
767
15,373
16,411
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zanthou
Danzaburou
20
10 / 8 / 7
12,539
836
21,137
18,598
8,185
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
diamarek
Merlin
20
4 / 6 / 15
12,793
853
16,819
12,554
4,761
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astarоth
Ganesha
19
0 / 5 / 24
11,401
760
10,347
23,465
30,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Blackdealer
Hercules
20
4 / 3 / 21
12,321
821
10,088
28,570
31,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 7 / 16
12,190
813
8,708
14,543
8,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Strawberry90
Charybdis
20
8 / 6 / 8
12,737
849
10,033
15,539
7,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
studentiv
Medusa
18
9 / 6 / 13
12,144
810
18,343
15,304
6,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
26
Kills
28
28
Deaths
27
45
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Astarоth
Ganesha
0
5
24
2.4
W
Hercules
Blackdealer
Hercules
4
3
21
4.83
L
Gilgamesh
Forsstrommen
Gilgamesh
0
0
0
0
W
7
7
16
2.14
L
Janus
Renv
Janus
7
7
12
1.86
W
Charybdis
Strawberry90
Charybdis
8
6
8
2
L
Chronos
Xzorgo
Chronos
5
7
11
1.5
L
Danzaburou
Zanthou
Danzaburou
10
8
7
1.69
L
Merlin
diamarek
Merlin
4
6
15
1.92
W
Medusa
studentiv
Medusa
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,340
Damage
57,519
64,432
Taken
97,421
24,303
Mitigated
83,730
18,389
Healing
40,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Astarоth
Ganesha
10,347
627
4,430
4,335
23,465
30,439
436
9,058
14,407
22,392
0
W
Hercules
Blackdealer
Hercules
10,088
716
1,899
14,049
28,570
31,383
642
14,987
13,583
0
22,501
L
Gilgamesh
Forsstrommen
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
8,708
770
6,318
2,375
14,543
8,112
836
10,760
3,783
29,213
0
L
Janus
Renv
Janus
24,011
868
692
4,120
16,869
5,954
275
4,396
12,473
39,551
0
W
Charybdis
Strawberry90
Charybdis
10,033
3,747
1,216
2,932
15,539
7,552
2,062
13,102
2,437
0
29,925
L
Chronos
Xzorgo
Chronos
15,373
4,682
1,265
3,884
16,411
5,403
2,891
5,384
11,027
29,682
0
L
Danzaburou
Zanthou
Danzaburou
21,137
10,473
403
4,232
18,598
8,185
1,756
5,063
13,535
0
34,722
L
Merlin
diamarek
Merlin
16,819
404
1,388
2,405
12,554
4,761
581
4,212
8,342
41,099
0
W
Medusa
studentiv
Medusa
18,343
5,425
430
2,209
15,304
6,244
1,020
8,296
7,008
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
60,793
147
Minions Killed
173
0
Camps Cleared
0
984,699
Distance Traveled
1,336,783
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,401
760
1
0
0
256,676
4
W
Hercules
12,321
821
30
2
0
298,148
1
L
Gilgamesh
4,406
294
0
0
0
0
0
W
Eset
12,190
813
42
3
0
264,699
1
L
Janus
12,598
840
45
3
0
237,215
0
W
Charybdis
12,737
849
61
4
0
254,387
3
L
Chronos
11,512
767
24
2
0
247,979
0
L
Danzaburou
12,539
836
16
1
0
241,163
2
L
Merlin
12,793
853
62
4
0
258,342
0
W
Medusa
12,144
810
39
3
0
262,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role