Player Matchup

Odin
Odin
Disfavoured
Odin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,509 Elo+
Party 2
Chaac
Chaac
Teishan
Chaac
Level 108
God Stats
3W - 6L
1,477 SR
Queue Stats
18W - 18L
1,257 Elo+
Party 2
Bacchus
Bacchus
Veixtch
Bacchus
Level 101
God Stats
5W - 2L
1,805 SR
Queue Stats
96W - 101L
1,546 Elo+
Party 2
Team Averages
Level 108
1,594 SR
1,437 Elo+

VS

Team Averages
Level 117
1,413 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Lukasekcz
Morgan Le Fay
Level 112
God Stats
4W - 5L
1,125 SR
Queue Stats
44W - 51L
1,515 Elo+
Party 1
Fenrir
Fenrir
Petunekcz
Fenrir
Level 109
God Stats
2W - 0L
1,769 SR
Queue Stats
54W - 52L
1,523 Elo+
Party 1
Charybdis
Charybdis
mstrmjrelin
Charybdis
Level 131
God Stats
1W - 0L
1,345 SR
Queue Stats
79W - 101L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
9,508
559
5,540
21,676
18,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Teishan
Chaac
15
5 / 5 / 2
11,338
667
10,447
24,684
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
Veixtch
Bacchus
13
1 / 9 / 6
9,817
577
8,252
19,058
13,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lukasekcz
Morgan Le Fay
18
16 / 0 / 9
13,450
791
36,463
13,543
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Petunekcz
Fenrir
14
4 / 5 / 16
11,186
658
12,021
17,291
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
mstrmjrelin
Charybdis
15
5 / 3 / 13
11,296
664
11,476
9,441
3,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
25
25
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Morgan Le Fay
Lukasekcz
Morgan Le Fay
16
0
9
20.5
W
Fenrir
Petunekcz
Fenrir
4
5
16
2.4
L
Chaac
Teishan
Chaac
5
5
2
1.2
L
Bacchus
Veixtch
Bacchus
1
9
6
0.44
W
Charybdis
mstrmjrelin
Charybdis
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
59,960
65,418
Taken
40,275
51,161
Mitigated
23,588
11,185
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,540
782
0
880
21,676
18,137
0
12,459
8,136
4,450
17,037
W
Morgan Le Fay
Lukasekcz
Morgan Le Fay
36,463
5,989
411
5,610
13,543
6,886
512
3,541
10,002
74,614
0
W
Fenrir
Petunekcz
Fenrir
12,021
3,209
0
3,924
17,291
12,799
366
3,336
13,955
0
31,054
L
Chaac
Teishan
Chaac
10,447
2,028
655
9,105
24,684
19,551
0
10,609
13,217
0
32,183
L
Bacchus
Veixtch
Bacchus
8,252
469
329
216
19,058
13,473
0
12,081
6,283
28,248
0
W
Charybdis
mstrmjrelin
Charybdis
11,476
4,962
639
2,383
9,441
3,903
2,104
2,845
6,596
0
41,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
35,932
129
Minions Killed
193
3
Camps Cleared
9
806,370
Distance Traveled
859,494
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,508
559
38
2
0
240,954
0
W
Morgan Le Fay
13,450
791
96
6
3
293,501
0
W
Fenrir
11,186
658
26
2
2
292,062
7
L
Chaac
11,338
667
47
3
1
293,507
3
L
Bacchus
9,817
577
44
3
2
271,909
1
W
Charybdis
11,296
664
71
4
4
273,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role