Player Matchup

Mulan
Mulan
LukeFonFabre1
Mulan
Level 18
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
byvicxs99
Neith
Level 82
God Stats
5W - 4L
1,642 SR
Queue Stats
62W - 44L
1,593 Elo+
Solo
Hel
Hel
fartsniffer4736
Hel
Level 82
God Stats
1W - 0L
1,784 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 1
Team Averages
Level 61
1,719 SR
1,529 Elo+

VS

Team Averages
Level 43
1,569 SR
1,574 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darth14
Medusa
Level 81
God Stats
3W - 2L
1,708 SR
Queue Stats
303W - 195L
1,708 Elo+
Party 2
Sylvanus
Sylvanus
sPiritChopChop
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 1 / 4
9,919
992
18,268
15,375
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
byvicxs99
Neith
12
3 / 4 / 12
8,029
803
5,829
8,226
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 17
8,303
830
7,363
7,880
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 9 / 5
6,369
637
5,623
8,431
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Darth14
Medusa
12
7 / 6 / 0
7,944
794
12,133
11,382
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
1 / 7 / 3
6,928
693
4,150
13,453
10,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
22
Kills
8
8
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
9
5
0.28
L
Medusa
Darth14
Medusa
7
6
0
1.17
W
16
1
4
18
W
Neith
byvicxs99
Neith
3
4
12
2.25
W
3
3
17
3.83
L
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,460
Damage
21,906
31,481
Taken
33,266
16,597
Mitigated
16,985
14,538
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,623
1,281
0
0
8,431
2,551
0
2,136
6,034
14,024
0
L
Medusa
Darth14
Medusa
12,133
5,794
0
1,031
11,382
4,154
0
3,501
7,635
0
28,934
W
18,268
4,066
0
4,448
15,375
12,713
375
4,785
10,380
5,639
30,701
W
Neith
byvicxs99
Neith
5,829
2,205
0
1,802
8,226
2,188
391
2,252
5,686
0
29,770
W
7,363
617
4,582
3,706
7,880
1,696
125
2,355
5,353
21,896
0
L
Sylvanus
4,150
1,020
831
2,341
13,453
10,280
0
3,990
9,011
9,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
21,241
135
Minions Killed
88
7
Camps Cleared
2
528,079
Distance Traveled
419,306
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,369
637
34
3
0
144,845
2
L
Medusa
7,944
794
46
5
2
150,233
4
W
Mulan
9,919
992
32
3
2
186,365
3
W
Neith
8,029
803
59
6
4
170,967
4
W
Hel
8,303
830
44
4
1
170,747
0
L
Sylvanus
6,928
693
8
1
0
124,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role