Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LACHMICH TOD
Fenrir
Level 160
God Stats
2W - 1L
1,400 SR
Queue Stats
185W - 183L
1,476 Elo+
Party 1
Bacchus
Bacchus
PSYCHO TOD
Bacchus
Level 159
God Stats
1W - 1L
1,592 SR
Queue Stats
117W - 117L
1,544 Elo+
Party 1
Discordia
Discordia
TRAUDICH TOD
Discordia
Level 148
God Stats
2W - 0L
1,747 SR
Queue Stats
163W - 167L
1,511 Elo+
Party 1
Achilles
Achilles
bullbeast
Achilles
Level 160
God Stats
19W - 34L
1,315 SR
Queue Stats
1,952W - 1,958L
1,506 Elo+
Solo
Team Averages
Level 154
1,511 SR
1,507 Elo+

VS

Team Averages
Level 117
1,507 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AndreiX12345
Hachiman
Level 147
God Stats
10W - 10L
1,518 SR
Queue Stats
601W - 643L
1,505 Elo+
Solo
Vulcan
Vulcan
Danchebanana
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,367 Elo+
Party 2
Agni
Agni
Fittautankouk
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,432 Elo+
Party 2
He Bo
He Bo
Unimog
He Bo
Level 138
God Stats
3W - 3L
1,515 SR
Queue Stats
199W - 198L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 1 / 14
9,961
766
4,231
16,861
8,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
12 / 5 / 9
11,242
865
11,267
12,870
8,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
PSYCHO TOD
Bacchus
17
3 / 2 / 25
10,797
831
12,077
22,646
25,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TRAUDICH TOD
Discordia
17
3 / 3 / 17
10,559
812
7,988
8,483
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bullbeast
Achilles
19
13 / 2 / 14
11,810
908
17,751
16,393
14,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 7 / 1
9,972
767
14,541
15,154
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AndreiX12345
Hachiman
15
4 / 8 / 5
9,697
746
14,263
11,846
4,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
14
1 / 7 / 7
8,554
658
8,179
9,083
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 4
8,975
690
8,145
12,060
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Unimog
He Bo
11
0 / 6 / 5
7,532
579
5,569
7,410
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
36
Kills
13
13
Deaths
36
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
14
12
L
Janus
 
Janus
6
7
1
0.93
L
Hachiman
AndreiX12345
Hachiman
4
8
5
0.81
L
Vulcan
1
7
7
0.64
L
2
8
4
0.5
W
Fenrir
12
5
9
3.3
W
Bacchus
PSYCHO TOD
Bacchus
3
2
25
7.75
W
Discordia
TRAUDICH TOD
Discordia
3
3
17
3.83
L
He Bo
Unimog
He Bo
0
6
5
0.42
W
Achilles
bullbeast
Achilles
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
50,697
77,253
Taken
55,553
60,604
Mitigated
20,686
41,279
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,231
371
1,385
7,025
16,861
8,353
813
10,143
6,718
0
12,843
L
Janus
 
Janus
14,541
574
758
4,558
15,154
5,986
200
4,033
11,121
34,531
0
L
Hachiman
AndreiX12345
Hachiman
14,263
5,310
111
584
11,846
4,350
0
4,115
7,731
0
20,511
L
Vulcan
8,179
3,471
102
452
9,083
3,596
0
5,332
3,751
16,685
0
L
8,145
446
93
880
12,060
4,641
0
4,388
7,672
14,371
0
W
Fenrir
11,267
1,505
1,661
2,480
12,870
8,664
1,471
8,039
4,831
0
19,376
W
Bacchus
PSYCHO TOD
Bacchus
12,077
364
4,909
11,215
22,646
25,520
584
7,012
15,634
21,034
0
W
Discordia
TRAUDICH TOD
Discordia
7,988
703
1,837
1,418
8,483
3,675
1,192
4,082
4,401
24,431
0
L
He Bo
Unimog
He Bo
5,569
506
1,095
847
7,410
2,113
98
2,197
5,213
8,805
0
W
Achilles
bullbeast
Achilles
17,751
2,952
2,036
7,313
16,393
14,392
1,436
7,158
9,235
0
40,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
44,730
138
Minions Killed
100
0
Camps Cleared
0
1,338,119
Distance Traveled
959,898
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,961
766
12
1
0
291,043
0
L
Janus
9,972
767
49
4
0
224,506
5
L
Hachiman
9,697
746
10
1
0
206,768
2
L
Vulcan
8,554
658
14
1
0
204,309
0
L
Agni
8,975
690
19
1
0
192,647
0
W
Fenrir
11,242
865
11
1
0
243,106
0
W
Bacchus
10,797
831
15
1
0
280,190
3
W
Discordia
10,559
812
54
4
0
225,028
4
L
He Bo
7,532
579
8
1
0
131,668
1
W
Achilles
11,810
908
46
4
0
298,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role