Player Matchup

King Arthur
King Arthur
Fedos1515
King Arthur
Level 16
God Stats
1W - 1L
1,306 SR
Queue Stats
11W - 16L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
JollyRoger89
Gilgamesh
Level 28
God Stats
0W - 1L
1,237 SR
Queue Stats
22W - 35L
1,314 Elo+
Party 1
Artemis
Artemis
Kerishor
Artemis
Level 13
God Stats
0W - 1L
1,484 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 1
Discordia
Discordia
MMalex
Discordia
Level 28
God Stats
0W - 2L
1,371 SR
Queue Stats
24W - 39L
1,325 Elo+
Party 1
Sobek
Sobek
el_serpiente_v
Sobek
Level 46
God Stats
0W - 3L
1,639 SR
Queue Stats
33W - 52L
1,316 Elo+
Party 1
Team Averages
Level 26
1,407 SR
1,334 Elo+

VS

Team Averages
Level 31
1,511 SR
1,379 Elo+
Thor
Thor
FACHACALVO
Thor
Level 5
God Stats
2W - 3L
1,409 SR
Queue Stats
4W - 3L
1,366 Elo+
Party 3
Olorun
Olorun
GodOfLeDucks
Olorun
Level 52
God Stats
3W - 1L
1,786 SR
Queue Stats
57W - 53L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
LemonBirb1
Gilgamesh
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 21L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
LukeWarmGaming
Cthulhu
Level 5
God Stats
5W - 3L
1,357 SR
Queue Stats
6W - 3L
1,349 Elo+
Party 2
Apollo
Apollo
uxorialfran
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fedos1515
King Arthur
12
1 / 12 / 4
7,874
358
2,993
22,749
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JollyRoger89
Gilgamesh
16
7 / 10 / 1
10,672
485
18,228
26,178
18,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Kerishor
Artemis
14
1 / 7 / 4
8,753
398
12,666
14,914
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
MMalex
Discordia
15
7 / 10 / 6
11,003
500
21,039
18,996
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 9 / 6
9,924
451
5,483
24,256
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 5
10,283
467
7,288
14,620
5,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
17
14 / 5 / 11
12,657
575
22,914
19,762
9,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LemonBirb1
Gilgamesh
17
11 / 3 / 16
12,130
551
20,853
22,719
23,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 19
11,646
529
10,006
15,076
18,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
18
13 / 2 / 10
12,557
571
22,999
16,237
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
18
Kills
48
48
Deaths
19
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
8
5
1.06
L
King Arthur
Fedos1515
King Arthur
1
12
4
0.25
W
Olorun
14
5
11
3.9
L
Gilgamesh
JollyRoger89
Gilgamesh
7
10
1
0.75
L
Artemis
Kerishor
Artemis
1
7
4
0.43
W
Gilgamesh
LemonBirb1
Gilgamesh
11
3
16
6.33
W
4
1
19
13.5
L
Discordia
MMalex
Discordia
7
10
6
1
L
2
9
6
0.56
W
Apollo
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,409
Damage
84,060
107,093
Taken
88,414
64,314
Mitigated
63,618
16,936
Healing
25,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,288
1,362
0
400
14,620
5,316
538
3,783
10,380
0
37,933
L
King Arthur
Fedos1515
King Arthur
2,993
880
0
3,240
22,749
12,458
72
6,578
15,578
0
21,149
W
Olorun
22,914
11,352
2,037
7,350
19,762
9,568
4,281
9,709
9,725
72,466
0
L
Gilgamesh
JollyRoger89
Gilgamesh
18,228
4,330
0
1,390
26,178
18,846
315
7,192
18,200
8,923
51,170
L
Artemis
Kerishor
Artemis
12,666
5,669
72
4,048
14,914
5,240
0
5,296
9,618
0
53,338
W
Gilgamesh
LemonBirb1
Gilgamesh
20,853
4,030
0
6,750
22,719
23,208
669
4,491
17,326
13,502
51,746
W
10,006
1,580
225
1,877
15,076
18,515
347
5,482
9,416
27,478
0
L
Discordia
MMalex
Discordia
21,039
537
386
4,109
18,996
6,162
329
10,784
8,116
50,386
0
L
5,483
945
0
3,691
24,256
21,608
0
6,954
17,052
31,424
0
W
Apollo
22,999
16,233
0
7,136
16,237
7,011
9,937
5,334
10,823
0
94,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
59,273
282
Minions Killed
469
0
Camps Cleared
0
1,793,778
Distance Traveled
1,911,673
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,283
467
64
3
0
367,911
0
L
King Arthur
7,874
358
35
2
0
290,294
0
W
Olorun
12,657
575
109
5
0
362,844
0
L
Gilgamesh
10,672
485
87
4
0
397,145
0
L
Artemis
8,753
398
76
3
0
349,316
3
W
Gilgamesh
12,130
551
106
5
0
395,980
0
W
Cthulhu
11,646
529
49
2
0
388,163
0
L
Discordia
11,003
500
46
2
0
375,693
2
L
Sobek
9,924
451
38
2
0
381,330
5
W
Apollo
12,557
571
141
6
0
396,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role