Player Matchup

Xing Tian
Xing Tian
Silver I
DankAtGank
Xing Tian
Silver I
Level 157
God Stats
5W - 6L
1,507 SR
Queue Stats
369W - 363L
1,308 MMR
Solo
Loki
Loki
Gold IV
J1MMY G4MES
Loki
Gold IV
Level 106
God Stats
0W - 4L
1,511 SR
Queue Stats
72W - 73L
1,334 MMR
Solo
Sol
Sol
Silver I
LorenzoS_
Sol
Silver I
Level 107
God Stats
2W - 1L
1,751 SR
Queue Stats
16W - 19L
1,371 MMR
Solo
Chang'e
Chang'e
Gold IV
SausageLeaves
Chang'e
Gold IV
Level 121
God Stats
7W - 7L
1,659 SR
Queue Stats
17W - 17L
1,471 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Virus__Tsunami
Hun Batz
Gold IV
Level 155
God Stats
2W - 4L
1,290 SR
Queue Stats
344W - 352L
1,355 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,544 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,593 SR
1,365 MMR
Set
Set
Silver I
CK_Senju
Set
Silver I
Level 103
God Stats
5W - 1L
1,604 SR
Queue Stats
96W - 102L
1,107 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
DeadlierNoir707
Kukulkan
Platinum IV
Level 155
God Stats
57W - 38L
1,616 SR
Queue Stats
341W - 338L
1,449 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
TRS_Palms
Kumbhakarna
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 120L
1,292 MMR
Solo
Awilix
Awilix
Gold IV
apenamichael
Awilix
Gold IV
Level 122
God Stats
73W - 59L
1,629 SR
Queue Stats
529W - 515L
1,421 MMR
Solo
Charybdis
Charybdis
Silver I
skaton465
Charybdis
Silver I
Level 99
God Stats
15W - 15L
1,617 SR
Queue Stats
45W - 36L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DankAtGank
Xing Tian
4
0 / 1 / 0
2,997
599
451
2,905
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
1 / 2 / 0
3,167
633
1,636
2,696
795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 0 / 0
921
184
0
0
0
Chang'e
5
0 / 1 / 0
3,102
620
1,801
3,004
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
5
0 / 2 / 0
3,300
660
667
3,413
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanZeusCliodhnaCthulhu

VS

Bans
OdinAthenaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,735
747
803
1,545
523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
6
1 / 0 / 0
3,778
756
1,425
1,454
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
TRS_Palms
Kumbhakarna
5
1 / 0 / 3
3,700
740
1,313
3,176
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
6
2 / 1 / 2
3,710
742
2,504
3,243
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
skaton465
Charybdis
6
1 / 0 / 1
3,880
776
1,256
1,910
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Xing Tian
DankAtGank
Xing Tian
0
1
0
0
W
Kukulkan
1
0
0
1
L
1
2
0
0.5
L
0
0
0
0
L
Chang'e
0
1
0
0
W
Kumbhakarna
TRS_Palms
Kumbhakarna
1
0
3
2.5
L
Hun Batz
0
2
0
0
W
Awilix
2
1
2
3
W
Charybdis
skaton465
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,555
Damage
7,301
12,018
Taken
11,328
3,564
Mitigated
3,433
4,074
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
803
403
0
932
1,545
523
0
0
1,462
0
13,290
L
Xing Tian
DankAtGank
Xing Tian
451
0
0
296
2,905
1,313
0
505
2,400
6,869
0
W
Kukulkan
1,425
320
0
500
1,454
391
448
504
866
18,204
0
L
1,636
395
0
890
2,696
795
0
0
2,610
0
8,493
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
1,801
193
126
1,447
3,004
690
0
1,516
1,488
10,533
0
W
Kumbhakarna
TRS_Palms
Kumbhakarna
1,313
396
0
1,328
3,176
1,296
9
680
2,464
4,034
0
L
Hun Batz
667
161
0
1,315
3,413
766
0
717
2,696
0
11,717
W
Awilix
2,504
1,488
0
858
3,243
804
0
409
2,666
0
10,857
W
Charybdis
skaton465
Charybdis
1,256
766
0
1,339
1,910
419
0
468
1,419
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,487
Gold Earned
18,803
93
Minions Killed
139
0
Camps Cleared
0
353,665
Distance Traveled
487,185
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,735
747
31
6
0
96,668
2
L
Xing Tian
2,997
599
17
3
0
95,403
1
W
Kukulkan
3,778
756
39
8
0
96,869
2
L
Loki
3,167
633
21
4
0
70,048
0
L
Sol
921
184
0
0
0
0
0
L
Chang'e
3,102
620
22
4
0
98,989
1
W
Kumbhakarna
3,700
740
4
1
0
96,182
2
L
Hun Batz
3,300
660
33
7
0
89,225
1
W
Awilix
3,710
742
32
6
0
112,882
2
W
Charybdis
3,880
776
33
7
0
84,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role