Player Matchup

Xing Tian
Xing Tian
Platinum IV
KenGod04
Xing Tian
Platinum IV
Level 148
God Stats
5W - 4L
1,688 SR
Queue Stats
31W - 27L
2,017 MMR
Party 2
Anubis
Anubis
Gold II
MomoApa50
Anubis
Gold II
Level 97
God Stats
2W - 7L
1,280 SR
Queue Stats
136W - 148L
1,708 MMR
Solo
Hercules
Hercules
Gold I
Senpai_Goblin
Hercules
Gold I
Level 143
God Stats
8W - 5L
1,517 SR
Queue Stats
51W - 51L
1,964 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,495 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,705 SR
1,904 MMR
Discordia
Discordia
Platinum IV
HuntUDown101010
Discordia
Platinum IV
Level 158
God Stats
2W - 0L
1,884 SR
Queue Stats
14W - 6L
2,024 MMR
Party 1
Bacchus
Bacchus
Platinum III
Suuuuuuuper
Bacchus
Platinum III
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
265W - 321L
1,680 MMR
Solo
Nike
Nike
Platinum IV
TheTekkz
Nike
Platinum IV
Level 120
God Stats
3W - 1L
1,729 SR
Queue Stats
14W - 6L
2,007 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KenGod04
Xing Tian
17
2 / 1 / 4
14,489
557
20,013
33,047
52,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
MomoApa50
Anubis
18
3 / 9 / 4
15,215
585
10,627
20,059
8,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Senpai_Goblin
Hercules
18
3 / 7 / 3
14,725
566
15,234
34,744
35,929
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshGebThothArtioCabrakan

VS

Bans
ChaacKumbhakarnaTiamatCerberusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HuntUDown101010
Discordia
19
5 / 3 / 10
16,090
619
36,164
13,792
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Suuuuuuuper
Bacchus
18
2 / 5 / 13
16,743
644
12,712
34,942
43,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
10 / 0 / 7
17,502
673
22,459
20,342
28,578
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
17
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
HuntUDown101010
Discordia
5
3
10
3.33
L
Xing Tian
KenGod04
Xing Tian
2
1
4
4
L
Anubis
MomoApa50
Anubis
3
9
4
0.56
L
Hercules
Senpai_Goblin
Hercules
3
7
3
0.64
W
Bacchus
Suuuuuuuper
Bacchus
2
5
13
1.7
W
Nike
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
71,335
87,850
Taken
69,076
97,347
Mitigated
78,298
7,157
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HuntUDown101010
Discordia
36,164
1,279
803
3,204
13,792
6,177
2,380
8,444
4,742
113,601
0
L
Xing Tian
KenGod04
Xing Tian
20,013
459
0
1,620
33,047
52,615
480
19,251
13,796
37,680
0
L
Anubis
MomoApa50
Anubis
10,627
146
0
1,347
20,059
8,803
679
11,020
9,039
83,857
0
L
Hercules
Senpai_Goblin
Hercules
15,234
2,468
0
4,190
34,744
35,929
1,159
18,907
15,837
0
64,596
W
Bacchus
Suuuuuuuper
Bacchus
12,712
1,578
0
10,527
34,942
43,543
167
10,466
23,224
38,440
0
W
Nike
22,459
4,537
667
753
20,342
28,578
978
9,688
9,831
0
68,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
50,335
274
Minions Killed
309
8
Camps Cleared
14
1,294,465
Distance Traveled
1,488,060
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,090
619
193
7
3
495,453
3
L
Xing Tian
14,489
557
23
1
0
434,742
3
L
Anubis
15,215
585
150
6
6
421,557
4
L
Hercules
14,725
566
101
4
2
438,166
2
W
Bacchus
16,743
644
45
2
3
480,709
4
W
Nike
17,502
673
71
3
8
511,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role