Player Matchup

Set
Set
AkiraWusky
Set
Level 132
God Stats
2W - 1L
1,523 SR
Queue Stats
285W - 244L
1,594 Elo+
Solo
Ravana
Ravana
Gravlax
Ravana
Level 129
God Stats
3W - 4L
1,387 SR
Queue Stats
349W - 317L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Plexidrax
Cthulhu
Level 151
God Stats
2W - 4L
1,359 SR
Queue Stats
286W - 290L
1,601 Elo+
Solo
Nox
Nox
Rummington
Nox
Level 126
God Stats
2W - 0L
1,505 SR
Queue Stats
40W - 25L
1,660 Elo+
Solo
Xing Tian
Xing Tian
ThyiRA
Xing Tian
Level 160
God Stats
7W - 6L
1,430 SR
Queue Stats
571W - 473L
1,690 Elo+
Solo
Team Averages
Level 140
1,441 SR
1,619 Elo+

VS

Team Averages
Level 140
1,442 SR
1,588 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Nisio
Anhur
Level 160
God Stats
3W - 3L
1,647 SR
Queue Stats
305W - 290L
1,692 Elo+
Solo
Bacchus
Bacchus
Petje1990
Bacchus
Level 128
God Stats
1W - 3L
1,552 SR
Queue Stats
97W - 107L
1,535 Elo+
Solo
Mulan
Mulan
Spunkmonk
Mulan
Level 108
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 5L
1,621 Elo+
Party 1
Fenrir
Fenrir
Wasgij
Fenrir
Level 159
God Stats
0W - 2L
1,256 SR
Queue Stats
132W - 109L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 10
8,660
1,083
12,490
11,298
8,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Gravlax
Ravana
15
9 / 1 / 11
9,043
1,130
7,870
4,315
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Plexidrax
Cthulhu
14
1 / 0 / 22
8,611
1,076
5,797
7,867
6,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
4 / 1 / 17
8,139
1,017
7,127
5,552
2,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
ThyiRA
Xing Tian
12
1 / 2 / 21
7,512
939
5,611
8,315
9,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 4
6,434
804
8,268
5,584
2,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Nisio
Anhur
12
1 / 3 / 2
6,337
792
3,121
5,562
2,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Petje1990
Bacchus
11
0 / 6 / 4
5,997
750
4,517
11,470
12,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Spunkmonk
Mulan
10
1 / 7 / 4
6,260
783
4,621
12,280
4,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Wasgij
Fenrir
11
3 / 5 / 2
7,195
899
2,335
6,763
3,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
26
Kills
6
7
Deaths
26
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
11
3
10
5.33
W
Ravana
Gravlax
Ravana
9
1
11
14.5
L
Anhur
Nisio
Anhur
1
3
2
0.67
L
Bacchus
Petje1990
Bacchus
0
6
4
0.33
W
Cthulhu
Plexidrax
Cthulhu
1
0
22
12
W
4
1
17
12.5
L
Mulan
Spunkmonk
Mulan
1
7
4
0.43
W
Xing Tian
ThyiRA
Xing Tian
1
2
21
5.75
L
Fenrir
Wasgij
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
22,862
37,347
Taken
41,659
29,856
Mitigated
24,588
10,753
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,268
291
0
0
5,584
2,027
0
2,195
3,190
18,159
0
W
12,490
5,895
0
1,718
11,298
8,191
943
3,385
7,913
0
19,703
W
Ravana
Gravlax
Ravana
7,870
1,899
1,283
682
4,315
2,903
1,538
1,808
2,507
0
17,902
L
Anhur
Nisio
Anhur
3,121
1,173
327
1,164
5,562
2,118
0
2,729
2,563
0
14,725
L
Bacchus
Petje1990
Bacchus
4,517
333
109
1,037
11,470
12,461
0
5,160
5,763
8,447
0
W
Cthulhu
Plexidrax
Cthulhu
5,797
240
1,261
2,070
7,867
6,757
623
2,705
5,162
18,376
0
W
7,127
885
2,064
1,169
5,552
2,898
1,404
1,432
4,120
13,983
0
L
Mulan
Spunkmonk
Mulan
4,621
787
308
2,142
12,280
4,634
0
5,335
6,617
0
6,788
W
Xing Tian
ThyiRA
Xing Tian
5,611
430
0
506
8,315
9,107
540
3,455
4,860
11,527
0
L
Fenrir
Wasgij
Fenrir
2,335
474
0
438
6,763
3,348
0
2,334
4,283
0
3,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
32,223
86
Minions Killed
58
0
Camps Cleared
0
896,013
Distance Traveled
641,835
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,434
804
20
3
0
153,210
0
W
Set
8,660
1,083
10
1
0
169,283
2
W
Ravana
9,043
1,130
16
2
0
193,082
0
L
Anhur
6,337
792
24
3
0
151,320
2
L
Bacchus
5,997
750
9
1
0
115,431
0
W
Cthulhu
8,611
1,076
30
4
0
203,427
2
W
Nox
8,139
1,017
9
1
0
174,714
2
L
Mulan
6,260
783
4
1
0
120,451
0
W
Xing Tian
7,512
939
21
3
0
155,507
5
L
Fenrir
7,195
899
1
0
0
101,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role