Player Matchup

Bacchus
Bacchus
JayOnNamek
Bacchus
Level 65
God Stats
18W - 18L
1,542 SR
Queue Stats
114W - 97L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
No5HoldTheMayo
Ah Muzen Cab
Level 58
God Stats
5W - 1L
1,764 SR
Queue Stats
167W - 108L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
Yasuke_x_
Danzaburou
Level 119
God Stats
8W - 3L
1,760 SR
Queue Stats
329W - 248L
1,579 Elo+
Party 1
Team Averages
Level 81
1,689 SR
1,567 Elo+

VS

Team Averages
Level 83
1,453 SR
1,484 Elo+
Ullr
Ullr
LDreXal
Ullr
Level 78
God Stats
0W - 2L
1,300 SR
Queue Stats
41W - 37L
1,488 Elo+
Party 2
Merlin
Merlin
TrioSoul12
Merlin
Level 81
God Stats
11W - 12L
1,486 SR
Queue Stats
40W - 38L
1,477 Elo+
Party 2
Cerberus
Cerberus
alfredorecus
Cerberus
Level 89
God Stats
43W - 26L
1,572 SR
Queue Stats
282W - 290L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JayOnNamek
Bacchus
17
7 / 3 / 9
13,603
716
13,738
15,270
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
No5HoldTheMayo
Ah Muzen Cab
15
2 / 4 / 7
11,379
599
12,416
16,896
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Yasuke_x_
Danzaburou
17
8 / 3 / 8
13,287
699
24,851
18,307
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LDreXal
Ullr
14
2 / 8 / 7
10,936
576
6,985
16,933
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TrioSoul12
Merlin
16
3 / 4 / 6
11,594
610
15,846
12,770
9,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
alfredorecus
Cerberus
15
5 / 5 / 4
12,054
634
14,661
26,645
36,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
10
10
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JayOnNamek
Bacchus
7
3
9
3.83
L
Ullr
LDreXal
Ullr
2
8
7
0.69
W
Ah Muzen Cab
No5HoldTheMayo
Ah Muzen Cab
2
4
7
1.38
L
Merlin
TrioSoul12
Merlin
3
4
6
1.5
W
Danzaburou
Yasuke_x_
Danzaburou
8
3
8
4
L
Cerberus
alfredorecus
Cerberus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
37,492
50,473
Taken
56,348
32,215
Mitigated
56,071
13,381
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JayOnNamek
Bacchus
13,738
780
0
2,075
15,270
19,708
111
8,168
6,426
30,061
0
L
Ullr
LDreXal
Ullr
6,985
2,115
0
1,348
16,933
9,188
0
4,259
12,160
0
26,099
W
Ah Muzen Cab
No5HoldTheMayo
Ah Muzen Cab
12,416
4,237
0
3,944
16,896
5,139
915
10,410
5,950
0
48,195
L
Merlin
TrioSoul12
Merlin
15,846
711
0
3,153
12,770
9,964
175
4,786
7,663
56,095
0
W
Danzaburou
Yasuke_x_
Danzaburou
24,851
9,700
0
7,362
18,307
7,368
1,229
10,637
7,179
0
58,852
L
Cerberus
alfredorecus
Cerberus
14,661
299
255
5,015
26,645
36,919
0
5,328
20,356
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
34,584
211
Minions Killed
245
9
Camps Cleared
6
977,169
Distance Traveled
947,817
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,603
716
36
2
3
337,079
1
L
Ullr
10,936
576
54
3
4
307,419
1
W
Ah Muzen Cab
11,379
599
99
5
0
321,134
0
L
Merlin
11,594
610
135
7
2
307,765
1
W
Danzaburou
13,287
699
76
4
6
318,956
2
L
Cerberus
12,054
634
56
3
0
332,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role