Player Matchup

Cerberus
Cerberus
KidBuu402
Cerberus
Level 108
God Stats
1W - 2L
1,504 SR
Queue Stats
62W - 84L
1,324 Elo+
Party 2
Guan Yu
Guan Yu
Showcasinn
Guan Yu
Level 104
God Stats
2W - 0L
1,614 SR
Queue Stats
122W - 143L
1,337 Elo+
Party 2
Ra
Ra
iamxmoose
Ra
Level 64
God Stats
3W - 3L
1,471 SR
Queue Stats
63W - 101L
1,293 Elo+
Party 2
Team Averages
Level 92
1,530 SR
1,318 Elo+

VS

Team Averages
Level 49
1,489 SR
1,386 Elo+
Cerberus
Cerberus
DentonSmitten
Cerberus
Level 20
God Stats
12W - 13L
1,542 SR
Queue Stats
12W - 17L
1,345 Elo+
Party 1
Chaac
Chaac
Grimmjow166
Chaac
Level 82
God Stats
2W - 2L
1,389 SR
Queue Stats
60W - 77L
1,422 Elo+
Party 1
Sol
Sol
projectamygdala
Sol
Level 46
God Stats
2W - 2L
1,535 SR
Queue Stats
46W - 54L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KidBuu402
Cerberus
12
4 / 2 / 13
8,611
783
13,536
14,319
10,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Showcasinn
Guan Yu
13
12 / 1 / 5
9,489
863
13,951
10,583
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 3 / 10
8,030
730
7,834
8,020
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DentonSmitten
Cerberus
9
0 / 5 / 6
6,851
623
3,797
14,664
10,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 6 / 2
8,014
729
11,525
14,756
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 8 / 3
7,291
663
9,071
10,123
2,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
6
6
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DentonSmitten
Cerberus
0
5
6
0.6
L
4
6
2
0.83
W
Cerberus
KidBuu402
Cerberus
4
2
13
5.25
W
Guan Yu
Showcasinn
Guan Yu
12
1
5
14.5
W
3
3
10
2.67
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
24,393
32,922
Taken
39,543
21,015
Mitigated
20,650
14,326
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DentonSmitten
Cerberus
3,797
1,043
315
3,183
14,664
10,799
0
8,741
5,655
7,557
0
L
11,525
2,043
440
4,132
14,756
7,381
0
10,252
4,083
0
22,056
W
Cerberus
KidBuu402
Cerberus
13,536
1,288
0
5,113
14,319
10,301
461
6,466
7,287
25,760
0
W
Guan Yu
Showcasinn
Guan Yu
13,951
3,092
1,508
3,720
10,583
7,877
0
4,312
6,022
6,321
24,968
W
7,834
1,322
1,416
2,569
8,020
2,837
546
3,233
4,618
23,447
0
L
9,071
3,767
0
1,090
10,123
2,470
0
4,093
5,771
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
22,156
124
Minions Killed
63
10
Camps Cleared
0
565,629
Distance Traveled
524,066
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,851
623
10
1
0
180,978
1
L
Chaac
8,014
729
33
3
0
188,097
0
W
Cerberus
8,611
783
55
5
3
192,981
3
W
Guan Yu
9,489
863
33
3
6
193,296
0
W
Ra
8,030
730
36
3
1
179,352
0
L
Sol
7,291
663
20
2
0
154,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role