Player Matchup

Persephone
Persephone
CreepyKangaroo88
Persephone
Level 127
God Stats
3W - 6L
1,404 SR
Queue Stats
259W - 213L
1,571 Elo+
Party 1
Hercules
Hercules
WastedWolf88
Hercules
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
165W - 132L
1,569 Elo+
Party 1
Skadi
Skadi
laazaro_14
Skadi
Level 88
God Stats
10W - 17L
1,401 SR
Queue Stats
195W - 248L
1,416 Elo+
Solo
Team Averages
Level 107
1,359 SR
1,519 Elo+

VS

Team Averages
Level 90
1,506 SR
1,404 Elo+
Odin
Odin
Enuma-HD-Gaming
Odin
Level 116
God Stats
19W - 17L
1,532 SR
Queue Stats
411W - 519L
1,347 Elo+
Party 2
Baba Yaga
Baba Yaga
Kom4tzu
Baba Yaga
Level 87
God Stats
2W - 4L
1,542 SR
Queue Stats
29W - 32L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Kongruu
Danzaburou
Level 66
God Stats
13W - 15L
1,444 SR
Queue Stats
176W - 231L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CreepyKangaroo88
Persephone
16
7 / 3 / 3
12,632
743
18,922
11,859
4,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WastedWolf88
Hercules
14
1 / 6 / 6
10,631
625
7,975
15,628
9,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
13
2 / 6 / 5
10,263
604
5,418
11,554
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,379
669
13,010
15,352
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Kom4tzu
Baba Yaga
15
4 / 4 / 7
11,419
672
8,883
11,471
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kongruu
Danzaburou
16
7 / 4 / 8
13,089
770
9,959
12,641
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
15
15
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
CreepyKangaroo88
Persephone
7
3
3
2.83
W
4
2
8
4
W
Baba Yaga
Kom4tzu
Baba Yaga
4
4
7
1.88
W
Danzaburou
Kongruu
Danzaburou
7
4
8
2.75
L
Hercules
WastedWolf88
Hercules
1
6
6
0.67
L
Skadi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
31,852
39,041
Taken
39,464
17,163
Mitigated
22,136
9,737
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CreepyKangaroo88
Persephone
18,922
376
0
4,272
11,859
4,220
400
4,291
7,411
59,468
0
W
13,010
3,075
0
1,891
15,352
13,571
778
6,341
9,011
0
30,009
W
Baba Yaga
Kom4tzu
Baba Yaga
8,883
218
688
3,394
11,471
4,096
470
6,609
4,862
35,802
0
W
Danzaburou
Kongruu
Danzaburou
9,959
3,649
0
1,936
12,641
4,469
1,779
6,318
6,323
0
38,696
L
Hercules
WastedWolf88
Hercules
7,975
3,335
0
4,040
15,628
9,346
378
4,103
11,144
0
25,506
L
Skadi
5,418
2,030
454
971
11,554
3,597
156
1,695
9,670
0
27,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
35,887
199
Minions Killed
177
9
Camps Cleared
7
830,446
Distance Traveled
925,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,632
743
83
5
2
317,490
2
W
Odin
11,379
669
39
2
2
345,060
1
W
Baba Yaga
11,419
672
60
4
2
309,464
0
W
Danzaburou
13,089
770
78
5
3
271,288
0
L
Hercules
10,631
625
46
3
5
285,429
0
L
Skadi
10,263
604
70
4
2
227,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role