Player Matchup

Thor
Thor
Aplexas27
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,289 Elo+
Solo
Xing Tian
Xing Tian
BibaBasBegas
Xing Tian
Level 85
God Stats
5W - 4L
1,468 SR
Queue Stats
371W - 410L
1,423 Elo+
Solo
Charybdis
Charybdis
Rx-Caco
Charybdis
Level 52
God Stats
1W - 5L
1,268 SR
Queue Stats
136W - 166L
1,353 Elo+
Party 2
Chronos
Chronos
THS RastA
Chronos
Level 149
God Stats
2W - 3L
1,571 SR
Queue Stats
454W - 494L
1,380 Elo+
Party 2
Tiamat
Tiamat
saiiika50
Tiamat
Level 65
God Stats
2W - 5L
1,405 SR
Queue Stats
187W - 205L
1,432 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,375 Elo+

VS

Team Averages
Level 81
1,508 SR
1,379 Elo+
Chaac
Chaac
EllenMedE
Chaac
Level 112
God Stats
9W - 5L
1,638 SR
Queue Stats
406W - 414L
1,336 Elo+
Solo
Loki
Loki
Kiragacash
Loki
Level 52
God Stats
3W - 4L
1,271 SR
Queue Stats
106W - 108L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Lolekei
Xing Tian
Level 87
God Stats
6W - 1L
1,799 SR
Queue Stats
273W - 272L
1,397 Elo+
Party 1
Arachne
Arachne
batn0r
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 189L
1,273 Elo+
Party 1
Khepri
Khepri
limp_q
Khepri
Level 86
God Stats
3W - 5L
1,333 SR
Queue Stats
505W - 532L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 5 / 8
12,016
707
10,806
20,016
16,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BibaBasBegas
Xing Tian
18
3 / 10 / 6
11,353
668
16,574
27,279
38,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Rx-Caco
Charybdis
17
1 / 5 / 4
10,525
619
15,472
13,114
5,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
THS RastA
Chronos
20
4 / 4 / 3
12,065
710
32,374
16,505
7,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
saiiika50
Tiamat
17
2 / 8 / 5
10,703
630
22,746
22,969
17,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EllenMedE
Chaac
19
7 / 3 / 14
12,377
728
18,286
37,732
37,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 18
12,070
710
19,077
16,771
9,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Lolekei
Xing Tian
19
4 / 3 / 21
11,616
683
21,478
23,699
33,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
batn0r
Arachne
20
11 / 1 / 18
13,154
774
16,684
30,801
16,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
limp_q
Khepri
17
2 / 1 / 26
11,865
698
13,670
13,651
12,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
10
Kills
32
32
Deaths
10
26
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
8
0.8
L
Xing Tian
BibaBasBegas
Xing Tian
3
10
6
0.6
W
Chaac
EllenMedE
Chaac
7
3
14
4.67
W
8
2
18
8.5
W
Xing Tian
Lolekei
Xing Tian
4
3
21
4.83
L
Charybdis
Rx-Caco
Charybdis
1
5
4
0.6
L
Chronos
THS RastA
Chronos
4
4
3
1.38
W
Arachne
batn0r
Arachne
11
1
18
20
W
Khepri
limp_q
Khepri
2
1
26
15
L
Tiamat
saiiika50
Tiamat
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,972
Damage
89,195
99,883
Taken
122,654
85,822
Mitigated
109,588
26,711
Healing
72,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,806
2,998
3,975
4,247
20,016
16,548
1,443
6,672
13,344
0
38,589
L
Xing Tian
BibaBasBegas
Xing Tian
16,574
1,501
263
836
27,279
38,022
235
8,295
18,984
28,648
0
W
Chaac
EllenMedE
Chaac
18,286
2,432
4,180
21,001
37,732
37,554
1,944
20,392
16,826
0
38,120
W
19,077
4,505
4,797
6,388
16,771
9,158
991
9,538
6,932
0
39,639
W
Xing Tian
Lolekei
Xing Tian
21,478
1,438
5,763
4,183
23,699
33,637
78
12,360
10,950
35,164
0
L
Charybdis
Rx-Caco
Charybdis
15,472
4,696
1,340
2,271
13,114
5,634
894
5,406
7,708
0
29,436
L
Chronos
THS RastA
Chronos
32,374
10,574
1,969
4,099
16,505
7,839
1,207
7,354
9,151
55,500
0
W
Arachne
batn0r
Arachne
16,684
10,176
2,040
15,382
30,801
16,698
2,898
18,254
12,093
0
31,941
W
Khepri
limp_q
Khepri
13,670
638
3,892
4,425
13,651
12,541
665
9,313
4,159
30,167
0
L
Tiamat
saiiika50
Tiamat
22,746
2,197
2,356
5,355
22,969
17,779
216
7,421
15,548
37,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
61,082
221
Minions Killed
162
0
Camps Cleared
0
1,359,931
Distance Traveled
1,637,346
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,016
707
65
4
0
256,291
1
L
Xing Tian
11,353
668
19
1
0
267,383
2
W
Chaac
12,377
728
53
3
0
320,183
3
W
Loki
12,070
710
51
3
0
302,131
2
W
Xing Tian
11,616
683
17
1
0
333,170
0
L
Charybdis
10,525
619
43
3
0
293,944
0
L
Chronos
12,065
710
68
4
0
275,097
0
W
Arachne
13,154
774
24
1
0
342,206
0
W
Khepri
11,865
698
17
1
0
339,656
5
L
Tiamat
10,703
630
26
2
0
267,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role