Player Matchup

Neith
Neith
FXXXZZZ
Neith
Level 4
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Ares
Ares
Laoyangwudi
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 2
Thor
Thor
Pinot75
Thor
Level 23
God Stats
0W - 2L
1,527 SR
Queue Stats
19W - 34L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Randomguy768
Sun Wukong
Level 26
God Stats
2W - 8L
1,297 SR
Queue Stats
41W - 41L
1,344 Elo+
Solo
Ra
Ra
nandomat
Ra
Level 27
God Stats
18W - 17L
1,503 SR
Queue Stats
43W - 48L
1,518 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,411 Elo+

VS

Team Averages
Level 16
1,426 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
HOMUNCULUS23
Cu Chulainn
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,246 Elo+
Party 1
Thor
Thor
Juzhu
Thor
Level 22
God Stats
15W - 24L
1,450 SR
Queue Stats
38W - 45L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Mustermus
Guan Yu
Level 4
God Stats
3W - 3L
1,498 SR
Queue Stats
6W - 4L
1,579 Elo+
Party 1
Charybdis
Charybdis
TricksterX6
Charybdis
Level 30
God Stats
4W - 3L
1,110 SR
Queue Stats
131W - 143L
1,503 Elo+
Solo
Anubis
Anubis
Tw1nki
Anubis
Level 16
God Stats
3W - 1L
1,573 SR
Queue Stats
20W - 11L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FXXXZZZ
Neith
16
1 / 11 / 4
9,960
369
12,652
17,551
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 12 / 5
13,274
492
13,284
34,259
40,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Pinot75
Thor
20
9 / 13 / 5
14,056
521
18,109
26,184
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Randomguy768
Sun Wukong
10
3 / 0 / 3
9,339
346
4,880
5,338
1,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 9 / 5
12,044
446
12,695
17,434
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HOMUNCULUS23
Cu Chulainn
18
0 / 5 / 17
12,285
455
8,077
19,073
16,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Juzhu
Thor
20
17 / 3 / 7
16,002
593
20,975
18,901
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Mustermus
Guan Yu
16
0 / 5 / 9
11,500
426
2,350
16,133
11,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
TricksterX6
Charybdis
20
14 / 2 / 10
15,102
559
20,879
20,399
8,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Tw1nki
Anubis
20
14 / 7 / 10
15,955
591
27,551
27,218
13,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
22
Kills
45
45
Deaths
22
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
FXXXZZZ
Neith
1
11
4
0.27
W
Cu Chulainn
HOMUNCULUS23
Cu Chulainn
0
5
17
1.7
W
Thor
Juzhu
Thor
17
3
7
6.83
L
5
12
5
0.63
W
Guan Yu
Mustermus
Guan Yu
0
5
9
0.9
L
Thor
Pinot75
Thor
9
13
5
0.88
L
Sun Wukong
Randomguy768
Sun Wukong
3
0
3
4.5
W
Charybdis
TricksterX6
Charybdis
14
2
10
9.5
W
Anubis
Tw1nki
Anubis
14
7
10
2.71
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,620
Damage
79,832
100,766
Taken
101,724
63,771
Mitigated
58,003
14,212
Healing
41,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FXXXZZZ
Neith
12,652
5,749
0
1,158
17,551
6,870
697
3,427
14,124
0
87,282
W
Cu Chulainn
HOMUNCULUS23
Cu Chulainn
8,077
1,538
0
1,289
19,073
16,429
0
7,023
12,050
10,296
44,043
W
Thor
Juzhu
Thor
20,975
3,471
0
6,617
18,901
8,258
1,012
3,847
15,054
0
133,028
L
13,284
1,197
0
2,283
34,259
40,981
201
8,590
25,669
39,203
0
W
Guan Yu
Mustermus
Guan Yu
2,350
373
940
2,757
16,133
11,689
521
3,925
12,208
0
33,109
L
Thor
Pinot75
Thor
18,109
7,191
0
4,552
26,184
8,921
141
9,738
16,446
0
86,086
L
Sun Wukong
Randomguy768
Sun Wukong
4,880
1,586
0
2,729
5,338
1,902
349
430
4,908
0
25,023
W
Charybdis
TricksterX6
Charybdis
20,879
15,448
0
13,017
20,399
8,382
4,484
5,285
15,114
0
117,310
W
Anubis
Tw1nki
Anubis
27,551
963
355
16,709
27,218
13,245
2,649
7,475
19,743
121,406
0
L
12,695
363
1,131
2,359
17,434
5,097
114
6,780
10,654
82,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
70,844
485
Minions Killed
607
0
Camps Cleared
0
1,819,616
Distance Traveled
2,283,224
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,960
369
132
5
0
385,505
2
W
Cu Chulainn
12,285
455
63
2
0
474,434
5
W
Thor
16,002
593
162
6
0
523,740
0
L
Ares
13,274
492
41
2
0
425,201
3
W
Guan Yu
11,500
426
67
2
0
407,427
3
L
Thor
14,056
521
121
4
0
367,441
3
L
Sun Wukong
9,339
346
61
2
0
174,403
1
W
Charybdis
15,102
559
148
5
0
470,428
6
W
Anubis
15,955
591
167
6
0
407,195
3
L
Ra
12,044
446
130
5
0
467,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role