Player Matchup

Agni
Agni
Dioskouri
Agni
Level 15
God Stats
5W - 12L
1,161 SR
Queue Stats
18W - 29L
1,147 Elo+
Solo
Kukulkan
Kukulkan
Monkey-D-Dy
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Roronoa__Roro_
Amaterasu
Level 16
God Stats
3W - 3L
1,609 SR
Queue Stats
38W - 43L
1,330 Elo+
Party 1
Artemis
Artemis
kingCar1t0n
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Fenrir
Fenrir
monokam567
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,471 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,322 Elo+

VS

Team Averages
Level 19
1,514 SR
1,442 Elo+
Jing Wei
Jing Wei
Deathstroke4760
Jing Wei
Level 19
God Stats
8W - 9L
1,409 SR
Queue Stats
25W - 31L
1,416 Elo+
Solo
Tiamat
Tiamat
Naji_Skye
Tiamat
Level 24
God Stats
55W - 44L
1,587 SR
Queue Stats
123W - 113L
1,466 Elo+
Party 2
Bellona
Bellona
Swagnew4365
Bellona
Level 13
God Stats
1W - 2L
1,322 SR
Queue Stats
5W - 11L
1,359 Elo+
Solo
Bastet
Bastet
Swordant
Bastet
Level 20
God Stats
4W - 3L
1,680 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Xbalanque
Xbalanque
lIIITHr3GoDIIII
Xbalanque
Level 19
God Stats
19W - 19L
1,573 SR
Queue Stats
75W - 73L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
1 / 6 / 7
16,025
890
12,034
21,570
10,161
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Monkey-D-Dy
Kukulkan
20
6 / 3 / 9
18,284
1,016
38,398
23,522
12,218
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Roronoa__Roro_
Amaterasu
20
4 / 6 / 13
17,211
956
18,751
36,123
38,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
kingCar1t0n
Artemis
20
1 / 4 / 2
13,749
764
2,531
9,557
3,309
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
monokam567
Fenrir
20
12 / 10 / 9
18,272
1,015
26,427
35,666
36,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 5 / 10
17,334
963
17,620
23,975
9,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Naji_Skye
Tiamat
20
7 / 7 / 13
17,488
972
39,384
18,751
14,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Swagnew4365
Bellona
20
1 / 2 / 13
16,102
895
7,914
16,528
17,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Swordant
Bastet
20
12 / 4 / 8
17,794
989
16,237
22,391
8,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
lIIITHr3GoDIIII
Xbalanque
20
4 / 6 / 16
16,698
928
37,375
23,987
9,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
24
Kills
29
29
Deaths
24
40
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
5
10
2
L
Agni
1
6
7
0.75
L
Kukulkan
Monkey-D-Dy
Kukulkan
6
3
9
3.5
W
Tiamat
Naji_Skye
Tiamat
7
7
13
1.93
L
Amaterasu
Roronoa__Roro_
Amaterasu
4
6
13
1.75
W
Bellona
Swagnew4365
Bellona
1
2
13
3.75
W
Bastet
Swordant
Bastet
12
4
8
4
L
Artemis
kingCar1t0n
Artemis
1
4
2
0.5
W
Xbalanque
lIIITHr3GoDIIII
Xbalanque
4
6
16
2
L
Fenrir
monokam567
Fenrir
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,141
Damage
118,530
126,438
Taken
105,632
100,622
Mitigated
59,028
10,396
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,620
10,521
0
3,024
23,975
9,626
0
12,643
11,064
0
82,556
L
Agni
12,034
1,021
0
4,245
21,570
10,161
0
7,502
14,068
64,239
0
L
Kukulkan
Monkey-D-Dy
Kukulkan
38,398
3,289
0
1,276
23,522
12,218
0
9,137
14,385
94,649
0
W
Tiamat
Naji_Skye
Tiamat
39,384
2,639
0
1,392
18,751
14,034
0
8,942
9,671
66,047
0
L
Amaterasu
Roronoa__Roro_
Amaterasu
18,751
9,899
0
2,959
36,123
38,564
0
10,709
25,414
0
39,210
W
Bellona
Swagnew4365
Bellona
7,914
3,557
3,056
1,717
16,528
17,036
0
6,673
9,656
528
14,981
W
Bastet
Swordant
Bastet
16,237
4,232
0
2,066
22,391
8,393
0
11,750
10,259
0
27,161
L
Artemis
kingCar1t0n
Artemis
2,531
1,358
0
72
9,557
3,309
0
1,575
7,982
0
4,513
W
Xbalanque
lIIITHr3GoDIIII
Xbalanque
37,375
23,563
0
3,229
23,987
9,939
0
9,568
14,169
0
68,424
L
Fenrir
monokam567
Fenrir
26,427
6,268
0
1,844
35,666
36,370
0
10,735
24,931
381
39,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,541
Gold Earned
85,416
335
Minions Killed
320
10
Camps Cleared
7
1,619,546
Distance Traveled
1,876,852
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,334
963
137
8
0
391,299
1
L
Agni
16,025
890
126
7
2
346,236
1
L
Kukulkan
18,284
1,016
142
8
1
326,971
0
W
Tiamat
17,488
972
74
4
1
383,339
2
L
Amaterasu
17,211
956
35
2
5
376,911
0
W
Bellona
16,102
895
19
1
1
396,432
2
W
Bastet
17,794
989
30
2
1
388,768
0
L
Artemis
13,749
764
5
0
0
176,007
1
W
Xbalanque
16,698
928
60
3
4
317,014
1
L
Fenrir
18,272
1,015
27
2
2
393,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role