Player Matchup

Bastet
Bastet
Beta987654
Bastet
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Anhur
Anhur
DaniCF
Anhur
Level 5
God Stats
3W - 0L
1,806 SR
Queue Stats
4W - 1L
1,684 Elo+
Solo
Mulan
Mulan
Lune258
Mulan
Level 11
God Stats
4W - 3L
1,470 SR
Queue Stats
17W - 8L
1,466 Elo+
Party 1
Ymir
Ymir
TheEndarSpire
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
splitpushloki
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,792 Elo+
Party 1
Team Averages
Level 6
1,555 SR
1,588 Elo+

VS

Team Averages
Level 20
1,383 SR
1,480 Elo+
Ra
Ra
CrabRime
Ra
Level 9
God Stats
2W - 2L
1,437 SR
Queue Stats
24W - 24L
1,614 Elo+
Solo
Nemesis
Nemesis
JWxHeydrich
Nemesis
Level 24
God Stats
8W - 8L
1,566 SR
Queue Stats
48W - 48L
1,467 Elo+
Solo
Guan Yu
Guan Yu
JoorgeeCS
Guan Yu
Level 15
God Stats
0W - 1L
1,241 SR
Queue Stats
17W - 15L
1,597 Elo+
Solo
Loki
Loki
atopeconpaquito
Loki
Level 29
God Stats
0W - 3L
1,275 SR
Queue Stats
82W - 89L
1,440 Elo+
Solo
Medusa
Medusa
shustraya
Medusa
Level 22
God Stats
12W - 17L
1,397 SR
Queue Stats
12W - 17L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beta987654
Bastet
20
13 / 1 / 5
13,162
598
19,182
20,743
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
DaniCF
Anhur
15
6 / 8 / 1
10,304
468
7,370
12,549
3,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Lune258
Mulan
19
5 / 4 / 10
12,298
559
15,137
19,581
17,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 10
9,811
446
3,088
18,482
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
splitpushloki
Baba Yaga
18
10 / 5 / 10
11,999
545
25,678
17,052
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,976
408
10,461
15,210
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
JWxHeydrich
Nemesis
16
7 / 8 / 4
10,824
492
17,664
23,016
9,954
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
JoorgeeCS
Guan Yu
15
6 / 3 / 11
10,868
494
9,603
22,228
24,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 5 / 8
11,545
525
12,644
17,083
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
shustraya
Medusa
13
1 / 9 / 8
8,963
407
6,392
17,756
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
35
Kills
24
24
Deaths
35
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beta987654
Bastet
13
1
5
15.5
L
1
10
7
0.45
W
Anhur
DaniCF
Anhur
6
8
1
0.81
L
Nemesis
JWxHeydrich
Nemesis
7
8
4
1.13
L
Guan Yu
JoorgeeCS
Guan Yu
6
3
11
3.83
W
Mulan
Lune258
Mulan
5
4
10
2.5
W
1
6
10
1
L
9
5
8
2.6
L
Medusa
shustraya
Medusa
1
9
8
0.56
W
Baba Yaga
splitpushloki
Baba Yaga
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,455
Damage
56,764
88,407
Taken
95,293
54,367
Mitigated
51,334
26,658
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beta987654
Bastet
19,182
6,157
0
10,596
20,743
9,175
0
1,944
18,691
0
102,587
L
10,461
1,346
2,121
2,164
15,210
4,991
735
7,816
7,394
56,655
0
W
Anhur
DaniCF
Anhur
7,370
3,501
0
1,875
12,549
3,394
2,236
1,293
11,120
0
30,877
L
Nemesis
JWxHeydrich
Nemesis
17,664
11,818
292
9,069
23,016
9,954
667
3,957
19,059
0
66,347
L
Guan Yu
JoorgeeCS
Guan Yu
9,603
1,243
1,135
6,545
22,228
24,529
472
6,235
15,993
615
44,644
W
Mulan
Lune258
Mulan
15,137
3,639
365
4,741
19,581
17,602
1,212
2,344
17,059
6,154
71,905
W
3,088
855
183
4,174
18,482
17,397
713
2,648
15,640
18,687
0
L
12,644
4,362
0
2,988
17,083
5,913
0
5,536
11,547
0
53,513
L
Medusa
shustraya
Medusa
6,392
3,442
638
2,744
17,756
5,947
256
9,659
8,097
0
42,138
W
Baba Yaga
splitpushloki
Baba Yaga
25,678
1,924
180
4,544
17,052
6,799
249
2,287
14,603
92,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
51,176
510
Minions Killed
397
0
Camps Cleared
0
1,950,263
Distance Traveled
2,012,345
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,162
598
145
7
0
465,220
1
L
Ra
8,976
408
101
5
0
370,618
6
W
Anhur
10,304
468
62
3
0
320,908
3
L
Nemesis
10,824
492
92
4
0
404,112
7
L
Guan Yu
10,868
494
64
3
0
421,228
5
W
Mulan
12,298
559
159
7
0
359,962
3
W
Ymir
9,811
446
21
1
0
411,218
0
L
Loki
11,545
525
80
4
0
432,573
6
L
Medusa
8,963
407
60
3
0
383,814
0
W
Baba Yaga
11,999
545
123
6
0
392,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role