Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Eutermann
Kuzenbo
Level 89
God Stats
3W - 3L
1,413 SR
Queue Stats
83W - 80L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Helatrix
Heimdallr
Level 119
God Stats
7W - 7L
1,392 SR
Queue Stats
461W - 457L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nøya
Ah Muzen Cab
Level 100
God Stats
12W - 4L
1,711 SR
Queue Stats
482W - 460L
1,489 Elo+
Party 2
Neith
Neith
Suprman123
Neith
Level 104
God Stats
4W - 2L
1,785 SR
Queue Stats
143W - 153L
1,455 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,495 Elo+

VS

Team Averages
Level 68
1,496 SR
1,554 Elo+
Sobek
Sobek
Findzr
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Agni
Agni
GrapeFighter420
Agni
Level 137
God Stats
12W - 7L
1,648 SR
Queue Stats
474W - 489L
1,515 Elo+
Solo
Eset
Eset
Salmon2724
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,458 Elo+
Solo
Chiron
Chiron
darkkilmanCZ
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
zINeedEnemies-
Bakasura
Level 142
God Stats
1W - 3L
1,332 SR
Queue Stats
96W - 84L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 2 / 14
9,163
916
6,509
16,685
11,366
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Eutermann
Kuzenbo
16
5 / 1 / 21
9,789
979
11,014
10,743
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Helatrix
Heimdallr
16
8 / 4 / 14
9,787
979
9,529
7,951
3,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Nøya
Ah Muzen Cab
15
4 / 1 / 16
9,154
915
11,394
8,213
3,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
15
6 / 2 / 13
9,127
913
8,245
7,771
2,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Findzr
Sobek
13
1 / 7 / 6
7,794
779
5,470
13,922
18,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 5 / 2
9,248
925
8,092
9,648
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 4
7,418
742
7,551
8,937
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
13
1 / 6 / 4
7,476
748
7,809
9,884
3,600
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
14
1 / 6 / 2
7,478
748
5,430
9,935
4,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
29
Kills
9
10
Deaths
29
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
14
6.5
W
Kuzenbo
Eutermann
Kuzenbo
5
1
21
15.5
L
Sobek
Findzr
Sobek
1
7
6
0.57
L
4
5
2
1
W
Heimdallr
Helatrix
Heimdallr
8
4
14
3.75
W
Ah Muzen Cab
Nøya
Ah Muzen Cab
4
1
16
12
L
2
5
4
0.8
W
Neith
6
2
13
6.25
L
Chiron
1
6
4
0.5
L
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,691
Damage
34,352
51,363
Taken
52,326
36,596
Mitigated
33,434
25,485
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,509
1,120
1,913
9,031
16,685
11,366
132
4,688
11,552
0
11,228
W
Kuzenbo
Eutermann
Kuzenbo
11,014
3,664
1,639
3,334
10,743
15,398
341
5,363
4,850
16,661
0
L
Sobek
Findzr
Sobek
5,470
307
0
1,499
13,922
18,509
0
3,753
10,169
10,700
0
L
8,092
172
796
2,797
9,648
4,160
0
2,254
7,392
23,317
0
W
Heimdallr
Helatrix
Heimdallr
9,529
2,776
0
307
7,951
3,405
1,115
3,494
4,292
0
24,015
W
Ah Muzen Cab
Nøya
Ah Muzen Cab
11,394
2,213
1,053
4,430
8,213
3,526
2,812
3,416
4,632
0
27,805
L
7,551
510
270
1,930
8,937
3,054
0
2,222
6,715
13,427
0
W
Neith
8,245
3,100
821
2,957
7,771
2,901
1,178
4,152
3,155
0
22,051
L
Chiron
7,809
2,795
1,002
1,867
9,884
3,600
0
1,402
8,472
0
16,479
L
Bakasura
5,430
3,449
0
1,540
9,935
4,111
0
1,383
8,552
0
7,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
39,414
107
Minions Killed
108
0
Camps Cleared
0
961,843
Distance Traveled
934,960
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,163
916
12
1
0
204,229
0
W
Kuzenbo
9,789
979
8
1
0
212,716
0
L
Sobek
7,794
779
9
1
0
165,098
0
L
Agni
9,248
925
29
3
0
230,595
4
W
Heimdallr
9,787
979
30
3
0
159,513
0
W
Ah Muzen Cab
9,154
915
26
3
0
204,758
0
L
Eset
7,418
742
17
2
0
189,125
0
W
Neith
9,127
913
31
3
0
180,627
0
L
Chiron
7,476
748
23
2
0
159,671
0
L
Bakasura
7,478
748
30
3
0
190,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role