Player Matchup

Artemis
Artemis
Arkdeus
Artemis
Level 24
God Stats
8W - 8L
1,507 SR
Queue Stats
32W - 41L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Grimlock701
Jing Wei
Level 18
God Stats
9W - 20L
1,286 SR
Queue Stats
38W - 64L
1,211 Elo+
Solo
Zhong Kui
Zhong Kui
Lord-Abiland
Zhong Kui
Level 24
God Stats
14W - 2L
2,041 SR
Queue Stats
68W - 44L
1,585 Elo+
Solo
Ra
Ra
lol_smiley12
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Bellona
Bellona
v Unexposed
Bellona
Level 22
God Stats
4W - 5L
1,410 SR
Queue Stats
107W - 118L
1,474 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,407 Elo+

VS

Team Averages
Level 17
1,446 SR
1,410 Elo+
Ra
Ra
Alifred_Ismail
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hagikira
Tsukuyomi
Level 15
God Stats
31W - 21L
1,580 SR
Queue Stats
32W - 23L
1,508 Elo+
Solo
Mulan
Mulan
TuPtaMdreSmite
Mulan
Level 24
God Stats
1W - 2L
1,473 SR
Queue Stats
73W - 63L
1,477 Elo+
Solo
Cthulhu
Cthulhu
austifu
Cthulhu
Level 19
God Stats
51W - 58L
1,465 SR
Queue Stats
62W - 89L
1,339 Elo+
Solo
Izanami
Izanami
cazumba33
Izanami
Level 15
God Stats
4W - 3L
1,213 SR
Queue Stats
9W - 12L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkdeus
Artemis
20
9 / 5 / 10
15,225
1,088
28,917
16,588
6,805
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Grimlock701
Jing Wei
20
1 / 7 / 14
13,049
932
10,097
17,680
6,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Lord-Abiland
Zhong Kui
20
11 / 8 / 8
15,623
1,116
45,297
36,701
26,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 14 / 7
12,269
876
8,048
19,045
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
v Unexposed
Bellona
20
2 / 4 / 14
13,292
949
11,237
19,455
19,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 16
13,328
952
12,447
20,191
9,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Hagikira
Tsukuyomi
20
12 / 9 / 14
14,772
1,055
27,953
20,614
9,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 2 / 13
17,724
1,266
32,023
26,488
38,722
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
austifu
Cthulhu
20
1 / 0 / 20
13,496
964
12,862
23,741
28,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
cazumba33
Izanami
20
2 / 5 / 22
13,547
968
17,054
19,118
8,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
123
25
Kills
38
38
Deaths
25
53
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
9
16
1.44
L
Artemis
Arkdeus
Artemis
9
5
10
2.8
L
Jing Wei
Grimlock701
Jing Wei
1
7
14
1.14
W
Tsukuyomi
Hagikira
Tsukuyomi
12
9
14
2.11
L
Zhong Kui
Lord-Abiland
Zhong Kui
11
8
8
1.88
W
18
2
13
12.25
W
Cthulhu
austifu
Cthulhu
1
0
20
11
W
Izanami
cazumba33
Izanami
2
5
22
2.6
L
2
14
7
0.39
L
Bellona
v Unexposed
Bellona
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,596
Damage
102,339
109,469
Taken
110,152
66,441
Mitigated
94,606
18,951
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,447
3,328
2,252
3,396
20,191
9,079
0
10,656
9,535
22,410
0
L
Artemis
Arkdeus
Artemis
28,917
19,059
0
0
16,588
6,805
0
4,804
11,283
0
56,578
L
Jing Wei
Grimlock701
Jing Wei
10,097
6,236
0
239
17,680
6,731
0
4,653
12,514
0
25,307
W
Tsukuyomi
Hagikira
Tsukuyomi
27,953
7,109
0
991
20,614
9,860
0
7,742
12,872
0
55,913
L
Zhong Kui
Lord-Abiland
Zhong Kui
45,297
4,242
50
16,618
36,701
26,313
0
8,979
25,874
91,655
0
W
32,023
3,546
0
4,930
26,488
38,722
0
12,274
14,214
16,275
45,490
W
Cthulhu
austifu
Cthulhu
12,862
486
0
6,034
23,741
28,851
0
10,976
12,765
32,811
0
W
Izanami
cazumba33
Izanami
17,054
11,364
0
0
19,118
8,094
0
11,697
7,421
0
50,218
L
8,048
707
317
581
19,045
6,849
0
4,819
13,638
19,110
0
L
Bellona
v Unexposed
Bellona
11,237
1,677
0
1,146
19,455
19,743
0
6,684
11,935
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,458
Gold Earned
72,867
267
Minions Killed
282
6
Camps Cleared
5
1,189,965
Distance Traveled
1,249,606
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,328
952
24
2
1
194,451
0
L
Artemis
15,225
1,088
56
4
5
236,272
3
L
Jing Wei
13,049
932
29
2
0
261,611
4
W
Tsukuyomi
14,772
1,055
64
5
1
256,100
0
L
Zhong Kui
15,623
1,116
119
9
0
246,760
0
W
Mulan
17,724
1,266
73
5
2
267,984
0
W
Cthulhu
13,496
964
41
3
0
308,009
0
W
Izanami
13,547
968
80
6
1
223,062
0
L
Ra
12,269
876
31
2
0
192,688
0
L
Bellona
13,292
949
32
2
1
252,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role