Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AliBaba998Twtich
Fenrir
Level 107
God Stats
1W - 3L
1,413 SR
Queue Stats
51W - 48L
1,485 Elo+
Solo
Scylla
Scylla
mannmagic
Scylla
Level 69
God Stats
11W - 15L
1,357 SR
Queue Stats
133W - 144L
1,443 Elo+
Solo
Team Averages
Level 117
1,454 SR
1,486 Elo+

VS

Team Averages
Level 86
1,428 SR
1,447 Elo+
Kali
Kali
 
Kali
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BesPoniki
Sylvanus
Level 110
God Stats
13W - 18L
1,407 SR
Queue Stats
945W - 1,020L
1,456 Elo+
Solo
Neith
Neith
Leccera14
Neith
Level 61
God Stats
88W - 101L
1,479 SR
Queue Stats
153W - 179L
1,404 Elo+
Party 1
Anubis
Anubis
Strash205erik
Anubis
Level 56
God Stats
1W - 2L
1,148 SR
Queue Stats
127W - 149L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
oblivonking
Baron Samedi
Level 64
God Stats
45W - 34L
1,608 SR
Queue Stats
247W - 257L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,449
645
3,889
4,510
1,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
 
King Arthur
9
0 / 3 / 2
5,461
546
3,589
8,184
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
8
1 / 4 / 4
5,415
542
2,593
7,109
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 5 / 4
5,724
572
5,263
9,434
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
mannmagic
Scylla
9
5 / 5 / 3
5,952
595
5,025
6,100
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
6 / 2 / 6
6,889
689
4,623
5,828
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BesPoniki
Sylvanus
10
6 / 2 / 3
6,528
653
5,316
6,920
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Neith
Leccera14
Neith
11
2 / 1 / 4
6,410
641
1,979
4,867
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 3 / 5
7,213
721
5,006
7,628
3,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
oblivonking
Baron Samedi
10
1 / 2 / 3
6,001
600
4,326
6,843
3,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
19
19
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Ymir
 
Ymir
1
4
4
0.75
W
Kali
 
Kali
6
2
6
4.5
L
2
5
4
0.8
W
Sylvanus
BesPoniki
Sylvanus
6
2
3
3.75
W
Neith
Leccera14
Neith
2
1
4
4
W
4
3
5
2.17
L
Scylla
mannmagic
Scylla
5
5
3
1.3
W
Baron Samedi
oblivonking
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
21,250
35,337
Taken
32,086
14,713
Mitigated
15,124
7,890
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,889
788
0
1,896
4,510
1,040
0
688
3,822
0
40,592
L
King Arthur
 
King Arthur
3,589
95
0
2,449
8,184
4,382
0
4,877
3,307
0
24,552
L
Ymir
 
Ymir
2,593
492
0
301
7,109
5,360
0
2,744
4,365
19,038
0
W
Kali
 
Kali
4,623
1,978
0
1,801
5,828
2,266
0
1,839
3,989
0
27,189
L
5,263
1,466
0
2,861
9,434
2,553
0
2,056
7,378
0
24,597
W
Sylvanus
BesPoniki
Sylvanus
5,316
2,082
706
2,428
6,920
4,527
639
2,188
4,654
19,196
6,562
W
Neith
Leccera14
Neith
1,979
582
0
2,116
4,867
1,329
705
482
4,385
0
30,856
W
5,006
490
0
3,765
7,628
3,430
545
3,134
4,494
45,784
0
L
Scylla
mannmagic
Scylla
5,025
1,047
0
383
6,100
1,378
0
3,495
2,605
16,864
0
W
Baron Samedi
oblivonking
Baron Samedi
4,326
748
542
3,094
6,843
3,572
429
38
6,458
26,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
33,041
257
Minions Killed
313
0
Camps Cleared
0
942,356
Distance Traveled
961,813
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,449
645
86
9
0
191,566
5
L
King Arthur
5,461
546
50
5
0
207,767
2
L
Ymir
5,415
542
39
4
0
171,900
2
W
Kali
6,889
689
42
4
0
227,438
1
L
Fenrir
5,724
572
54
5
0
182,806
2
W
Sylvanus
6,528
653
53
5
0
185,142
3
W
Neith
6,410
641
68
7
0
200,973
3
W
Anubis
7,213
721
98
10
0
164,670
3
L
Scylla
5,952
595
28
3
0
188,317
3
W
Baron Samedi
6,001
600
52
5
0
183,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role